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I've seen this game made fun of in places but, not to give it too much credit yet, it seemed a hell of a lot better than a lot of other low budget 1 man (plus others) releases Steam has these days. I'm at least somewhat interested to see how it turned out.
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# ¿ Oct 10, 2015 05:07 |
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# ¿ May 10, 2024 10:39 |
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It's kind of a neat touch that the dungeon tells you how much you've explored, how many containers, and how many secrets are left in a dungeon. At one point I might have said that takes away the exploration but now I'd say it just makes it less frustrating. With that the % of map explored you know there isn't some tiny corner somewhere you haven't seen that is hiding a secret or a chest, you know that everything you can find has been within reach in one way or another.
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# ¿ Oct 21, 2015 03:36 |
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I think its kind of hard to vote when apparently the entire population of those alleyways is already 99% vampires and two humans (Nina, formerly, and that guy you've already tried to bite). Unless you can find another option soon I think you might just have to settle for whoever you comes across.
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# ¿ Oct 23, 2015 06:04 |
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I'd say you're right in that there does appear to be more then enough depth in the game to be interesting, it just doesn't have the budget to well designed enough to make it all seem interesting right out of the gate. And yeah, the boring and square dungeons don't help but given their apparently crazy size I can see why that was done.
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# ¿ Nov 1, 2015 02:08 |