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Our late friend/cautionary-example rushed in after dodging once and look what happened to him. Dodge again.
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# ? Nov 15, 2015 08:55 |
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# ? May 3, 2024 06:53 |
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Keep dodging!
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# ? Nov 15, 2015 10:29 |
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Let's not make the same mistake as hommie bleedin out on the sand. Dodge back
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# ? Nov 15, 2015 20:03 |
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Page 314 posted:Again you avoid the monster’s bites by a hair’s breadth. Spitting with fury at its failure to trap you, it slithers forward with all four necks extended. Decide your next move. Sorry the pacing in this section sucks, but we're almost through! Character Sheet posted:Evening Star 'Nesquik' Sherman the Acolyte
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# ? Nov 16, 2015 02:04 |
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Feint!
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# ? Nov 16, 2015 02:25 |
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Ratatozsk posted:Sorry the pacing in this section sucks, but we're almost through! Yup, almost done! Only three HP left! Jump away!
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# ? Nov 16, 2015 03:09 |
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It's pissed off and extending it's necks at us now - time to strike!
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# ? Nov 16, 2015 05:42 |
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Hey, remember this?Ratatozsk posted:
gently caress that thing up.
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# ? Nov 16, 2015 06:01 |
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Between that and watching that other person die, it's a fair bet that now is the time to strike.
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# ? Nov 16, 2015 06:12 |
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STRIKE
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# ? Nov 16, 2015 07:54 |
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Now is the time to STRIKE! HAI-KEEBA!
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# ? Nov 16, 2015 08:56 |
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Inflammatory posted:Hey, remember this? Good advice.
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# ? Nov 16, 2015 17:02 |
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Stick that sword into that snake!
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# ? Nov 17, 2015 01:23 |
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Page 381 posted:If you possess a sword, a hammer or a flint knife, turn to 429. Page 429 posted:Your thrust skewers the hydra at the junction of its four necks. A ghastly multiple shriek splits the air. You are jerked off its feet by its death-throes and its blood gushes out into your face. It snaps feebly at you, but you cling on and sink the weapon deeper until finally it gives a last spasm and falls lifeless. : You don't need a blood ba- : I'LL TAKE THE DAMNED BLOOD BALL! IT'S THE CLOSEST I'M GOING TO GET TO A GOLDEN MAN! : I'll grant that a blood ball is similar to a golden man in that it is also a thing, but- : BLOOOOOOOOOOD LOOOOOOOOOOOOOT! Page 38 posted:The servant falls to his knees with his arms clasped around your legs. He is racked with grief for his dead master, and begs you to restore the man to life. He must think you are some kind of miracle-worker. Understandable, since he has just seen you slay a monster that seemed more than a match for any ten normal men. : Ooh, look at Mr Hoighty Toighty too good to be revived with a block of salt. : Revived with a what? : Well, if you got a better idea what I could use it for, I'd be happy to hear it! Character Sheet posted:Evening Star 'Nesquik' Sherman the Acolyte
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# ? Nov 17, 2015 03:44 |
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Just Say No to necromancy, kids.
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# ? Nov 17, 2015 03:46 |
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Wait, we can just bring people back from the dead? Maybe we should save it for our brother.
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# ? Nov 17, 2015 04:34 |
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CirclMastr posted:Just Say No to necromancy, kids. Necromancy isn't the answer. Necromancy is the question. The answer is YES.
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# ? Nov 17, 2015 06:47 |
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We might end up with a skelly buddy! Wise from your gwave!
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# ? Nov 17, 2015 09:34 |
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We did stand around and watch him get killed instead of helping. We kinda bear a degree of responsibility here. Revive him.
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# ? Nov 17, 2015 09:54 |
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Death, where is thy sting? Turn to 108 to find out.
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# ? Nov 17, 2015 13:10 |
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Page 108 posted:You get the servant to help you build a mound of sand roughly as long as a man’s body. On top of this you sprinkle some of the dead warrior’s blood, then you cover it with his jaguar-skin cloak and place his sword on top of this. At one end you carefully set his severed head. The dead eyes stare up at the stars. : This had better be a damned nice codeword. Page 15 posted:The warrior stands looking at the hydra’s body for a few moments in frank astonishment, then turns and nods to you. ‘Well done,’ he says. ‘Few men could have equaled that feat.’ Who'da thunk ETIQUETTE would be one of the most prompted skills in the book? Page 223 posted:Seeing you have no water of your own, Stooping Eagle says, ‘You have not come well prepared into this desert, my friend.’ Page 220 posted:The sun rises again, flooding the sands with the stifling heat of day. You realize that soon you must find shade, or the sun will bake you alive. Stumbling wearily up to the top of the next dune, however, all such thoughts fly from your mind to be replaced by a feeling of exhilaration. You have found it! The wizard’s palace lies just ahead across a stretch of brown-gold sand. The dawn light makes it seem to shimmer like a mirage in the deep blue shadows between the dunes, but you know it is real. Page 269 posted:Stooping Eagle and his servant are led off across the courtyard towards a group of buildings. ‘They will be our guests also, but in another part of the palace from you,’ says the chief of the courtiers, smiling to display a sharp set of teeth. : Is that a black pyramid...? : Have we- : SAVE YOURSELVES! TURN BACK!! : Uhhhh... : I'm sure that's nothing, you should probably just keep going. Page 315 posted:You are taken to the back wall of the courtyard, where a colonnade gives respite from the intense sun. Beneath a frieze patterned like a rattlesnake’s skin, four archways lead on from here to the next courtyard of the palace. The courtiers give you wide grins and invite you to make a choice. : How could I possibly choose wrong? Character Sheet posted:Evening Star 'Nesquik' Sherman the Acolyte
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# ? Nov 18, 2015 04:33 |
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Unguarded tunnel. Hopefully our FOLKLORE will help us with those symbols.
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# ? Nov 18, 2015 10:06 |
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Our low life points worries me vis a vis the hot coals, trapped tunnel and dog. Let's go with the blocked tunnel puzzle!
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# ? Nov 18, 2015 11:40 |
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Hound we still have swordplay
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# ? Nov 18, 2015 16:18 |
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Jenga blocked tunnel gets my vote.
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# ? Nov 18, 2015 21:40 |
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Page 361 posted:You advance into the passage and start to examine the perplexing structure of wooden beams. The trick is to clear enough of them out of the way so as to be able to get past, but without bringing the whole passage down on top of you. It is like a child’s puzzle, only this is a puzzle with a deadly twist. Page 154 posted:You remove a second beam without mishap – and a third. Just as you are beginning to feel confident, a deep crack appears instantaneously across the roof of the passage. It is accompanied by a growl of breaking rock. Your body stiffens. You are on the point of jumping back, but it is too late. A cascade of rubble knocks you flat. You lie with your hands over your head as rocks batter you, bruising and scraping your flesh. You wince as you feel a rib cracking. Lose 3 Life Points. Death: choosing...unwisely OK, let's take this opportunity to reset things a bit. First, let's eat the right cactus. Page 276 posted:You get water from the bush by biting the tips off the hard sharp-tipped leaves and sucking the moisture out of them. It is barely enough to slake your thirst. You head on across the barren and blistered rocks, knowing that your ordeal will continue for many grueling days yet. This leaves us at 7/10 Life Points. Then, let's stick our neck out for our buddy: Page 175 posted:You rush down the side of the dune and past the warrior, ignoring his gasp of surprise. You are eager to have the glory of killing this creature. And then let's follow the advice of the giant stone head stuck in the ground and kick things off dodging. So that brings us to this same juncture with SPELLS intact and a few more Life Points to...potentially get shaved off. So, blocked->SPELLS (turn to 109), the pit (turn to 338), the unguarded tunnel (turn to 382), or the dog (turn to 420)? : How could I possibly choose wrong again? : How much detail would you like me to go into on this one? Character Sheet posted:Evening Star 'Nesquik' Sherman the Acolyte Ratatozsk fucked around with this message at 05:08 on Nov 20, 2015 |
# ? Nov 19, 2015 03:11 |
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I guess the smart move would be to magic our way through the blocked tunnel, but I'm really curious about that unguarded tunnel.
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# ? Nov 19, 2015 05:05 |
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Thuryl posted:I guess the smart move would be to magic our way through the blocked tunnel, but I'm really curious about that unguarded tunnel. Yeah, let's see what happens down there - looks like we may just lose some life points no matter what.
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# ? Nov 19, 2015 06:38 |
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I'm a sucker for magic. (turn to 109)
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# ? Nov 19, 2015 17:00 |
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Page 382 posted:You pause at the archway and look along the passage. It looks deceptively easy — just half a dozen paces would take you to the far end, where you can see a dusty sun-bleached courtyard. You take one cautious step. Another. Then there is an ominous creak from the lintel above, and a fine sift of rock dust falls from the passage roof… : BUT I HAVE SPELLS I JUST GOT SPELLS BACK WHAT WHAT WHAT WHY?!?!?! Page 224 posted:The corbels of the roof produce a heart-stopping groan of cracking masonry. Cracks spread across the stone with terrifying speed. You throw yourself forward just as it gives way completely, pelting you with falling rubble. Lose 3 Life Points. Well, we managed to artfully sidestep a relatively safe choice there. Page 431 posted:This courtyard is surrounded by low grey walls that lie like borders of soot around a plaza ablaze in the blistering sunshine. In the far wall is a massive gateway of intertwined human bones and skulls. ‘They are the previous victims of our master,’ says the chief courtier with a leer when he sees you blanch. ‘Soon your own bones with be added to that gate.’ Page 403 posted:The intense fire has burned down to a sullen cindery glow by daybreak. You are dimly aware of the door being swung open, and you begin to crawl feebly across the floor towards the flow of cool morning air. In doing so, your hand brushes against a large lump of charcoal which must have fallen out of the fire during the night. You also notice that one of the round stones which formed the sides of the fire‑trough has worked itself loose. It is still warm to the touch, but not unbearably so. You can add the charcoal and the stone to your list of possessions if you wish. Better than the House of Cats, but not by much. Page 225 posted:You spend the day crouched in the meager shade afforded by the walls of the courtyard. At sunset, the courtiers lead you to the second of the five windowless buildings. When they open the door, you can see nothing but blackness inside. A waft of acrid air touches your face as you step inside. You get the impression of a high-ceilinged hall whose dark recesses are filled by rustling and high-pitched squeaks. Something like dust brushes your face. You put up your fingers and run them through your hair, then grimace when you see what is falling from the roof: lice. Page 17 posted:Your eyes can make out nothing in the inky darkness that engulfs you. As you squat down on the guano-crusted floor, there comes a flapping of leathery wings and the first of the bats comes swooping down towards you. You throw up your arm, fending it off with a sob of horror. Page 41 posted:You are waiting by the door when the dog-like courtiers come to release you in the morning. The chief is not with them, but later in the day he comes over to where you are sitting at the edge of the plaza and asks: ‘How are you enjoying your stay?’ : Well, I do have a stone, but I don't have very much blood. This strikes me as a problem. : That's what you get for artfully avoiding invulnerability. : WHAT?!? Character Sheet posted:Evening Star 'Nesquik' Sherman the Acolyte
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# ? Nov 20, 2015 05:08 |
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We're just a stone's throw from death!
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# ? Nov 20, 2015 06:08 |
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Might as well use the stone, and if we don't die here somehow and we lose our last HP in the House of Tickling Fronds (or if we do die here), I preemptively vote that we go back to Jenga tunnel and use the Magic we went through some lengths to get back.
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# ? Nov 20, 2015 13:23 |
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Page 87 posted:You wedge yourself into a corner of the hall and watch the hovering knives with a wary eye. As they come sweeping through the air towards you, you thrust out the stone. Sparks fly as the first of the knives strikes it, chipping its edge of volcanic glass. : Nicely done. : But where am I ever going to get a stone again? Page 132 posted:The following evening you are shown into the House of Cold, where sparkling sheets of ice encase the walls and long icicles form pillars from floor to ceiling. Your breath curls like smoke in the freezing air as you stand shivering and watch the courtiers swing the heavy door shut. Page 178 posted:You feel yourself getting drowsy as the chill seeps into your bones. If you fall asleep here you will certainly perish, so you force yourself to pace up and down the long hall. Ice crunches underfoot as you walk, and your limbs are soon blue with cold. Lose 3 Life Points. Death: frozen, which in all honesty is a bit tame given what else we've been through So, let's see what happens if we don't ask Olmek for anything... Page 113 posted:‘You have done me a service, and yet you ask no favor in return,’ rumbles the giant. ‘Hence I shall bestow my best gift: immortality.’ With that in hand, we can waltz through these various trials with our precious inventory intact. Back to where we were- Page 202 posted:When it is time for you to be taken to the House of Gloom, the courtiers summon you with surly grunts. It is obvious from their glowering looks that they did not expect you to endure this long. As they prod you through the doorway, the chief courtier is struck by inspiration. : Fellas! : Great! Can you get me through this? : *morphs into an unfathomable horror too terrible to perceive and high-fives an unspeakable shape in the shadows* : *sigh* Page 294 posted:The candle looks as though it will last for about an hour. Just as you are thinking this, a draft of cold air suddenly blows it out, plunging you into darkness. : Thoughts on immortality thus far? : Not all it's cracked up to be. But better than dead! Page 40 posted:‘I have survived all the ordeals,’ you say to the courtiers, ‘and now I demand to see your master —the sorcerer Necklace of Skulls.’ Page 317 posted:You squint in the shimmering glare of the sun, but your eyes cannot make out any shape within the black void of the shrine entrance. The soot-colored pillars give its darkened interior the look of a fleshless mouth. Again Necklace of Skulls’s voice rolls along the avenue, each syllable driving like a grave-cool gust of wind through the blistering desert heat. ‘Your brother came here before you.’ Page 340 posted:If you have them, you can now use Canny readers may anticipate what could come from using SPELLS along with our brother's skull, but I'll allow you to choose Angel instead if you'd prefer. Character Sheet posted:Evening Star 'Nesquik' Sherman the Acolyte
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# ? Nov 22, 2015 09:21 |
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Call on our Angel.
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# ? Nov 22, 2015 11:02 |
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Wait, is that seriously the god's reward for not asking for a favour? You didn't make it up? Considering that all our deaths in this book so far have been from Life Point attrition, that seems kinda ridiculously good. Anyway, use Spells. We set out on this journey to avenge our brother, so we may as well give him the chance at a rematch against the guy who killed him.
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# ? Nov 22, 2015 15:44 |
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We came here to avenge or save our brother, so let's Spell him back to life.
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# ? Nov 22, 2015 18:55 |
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Spell the skull to make the ultimate brother-brother half-skeleton team!
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# ? Nov 22, 2015 19:12 |
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Resurrect our brother! (not sure why we didn't try this earlier, considering)
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# ? Nov 23, 2015 00:15 |
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I'd like to see what angel does
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# ? Nov 23, 2015 01:24 |
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# ? May 3, 2024 06:53 |
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Page 18 posted:You set the skull gently on the dusty ground and take a few paces back, raising your wand. : Bro! : Bro! : ...what is that you're holding? : Your skull, bro! : Never got the word that we no longer have it. : Shouldn't that be in MY inventory? Page 42 posted:The ball contest is played in every city of the civilized world. It is much more than just a game. Its exponents travel far and wide, earning fame for themselves and glory for their home cities. The priests say that the origins of the contest lie rooted in ancient tradition, and it is said that the playing of each game is like the unfolding of a mighty spell. Portents for the future are read in the outcome. Losers are often sacrificed to the gods. We could have picked this up from the priest of the War God way back when. Oh well. Page 88 posted:The chief courtier comes forwards and puts the ball into your hands. ‘So we get to launch the first round?’ you say. ‘Very sporting.’ : Bro! : Bro! : Hey guys, I'm open! I'm open! : Who's the boney guy? : He just started following me earlier. And I needed a pack mule. : Guys! GUYS! I'm OOOOOOOOPPPEEEENNNN! : I think he's a bit jealous with you back in the picture. Character Sheet posted:Evening Star 'Nesquik' Sherman the Acolyte
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# ? Nov 23, 2015 02:20 |