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ja2ke posted:There's no proceduraly-generated content. It's a handmade world. The time of day system is all operating in realtime, but is driven by the story (if you stand still for hours it won't become night time, but as you progress through the story, the world does change around you in realtime). You can also pick up and throw things around to make big gross piles of garbage (or keep them in your tower) like you can in Gone Home and other physics-aware exploration games. I honestly can't remember if there are guns in the game. There's definitely a radio, a flashlight, and a compass. Will the bears comment on the piles of garbage, and maybe compose procedural poems about them?
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# ¿ Oct 14, 2015 13:37 |
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# ¿ May 14, 2024 07:33 |