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Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!
EMP Flak disables fighters for a few seconds in a big-ish area. Laser turrets shred the gently caress out of most fighters.

Honestly just buy the next bigger ship for 40k or whatever it costs.

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Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!
I'm getting started in the 2nd solar system and stuff is just murdering me. I went back to the starting system to make a little more money and buy a bigger ship (4 turrets / 6 broadside) but the enemies in this place just melt my shields immediately.

What I really want is a point defense turret for shooting down missiles and torps.

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!
Welp I was destroyed after the warp pairing function you use when escorting a trader crashed me into a moon. That was AFTER the big battle when we were intercepted en route.

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!
I love the barracuda. Fast as gently caress, nimble like a gymnast. I basically ignore blockades and cargo interception spawns, blast through them at a million space meters per second while vaporizing all the fighters.

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!
Finished the plot. Fun game for sure, I'd recommend it, especially at this price. I hope they add some new content sometime, the kind that gets seeded into the universe and not bethesda-style extra areas.

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Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!

Largepotato posted:

I had a merc guild mission to rescue a named Militia supply ship that was under attack from a couple Militia heavy frigates and a few angry merchants. :iiam:

It checks out though, there's defector militia missions. In those, when you pop the leader's ship the rest stand down/join your side.

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