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How does this game stack up against OpenTTD? I remember playing this for a while back when it first came out, but not really getting into it very much. Growing the towns into cities and making intricate tram lines was fun though.
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# ¿ Oct 24, 2015 12:19 |
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# ¿ May 10, 2024 00:36 |
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Jaguars! posted:This is a very common sight with many AIs! it also shows how cheap bridges are. I wonder if making bridges cost more would make the AI hug the ground better, but on the other hand the computer doesn't terraform very well. On thing I remember you could do was floating stations and elevated railways. AI got the best catchment area in a town? No problem, just raise a piece of land 5-6 blocks high above the town and build rail bridge right over to it, and build your station floating above. For some reason the game wasn't to bothered about the station not actually being attached to the ground. Bridges and elevated stations were ridiculously cheap. Yikes.
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# ¿ Oct 25, 2015 22:30 |
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Pea posted:Long term suggestion: develop the smallest backwater on the map into a bustling metropolis. Yes, pave over The Shire.
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# ¿ Nov 2, 2015 21:17 |
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SupSuper posted:Speaking of AI, I dug out my old install of Locomotion and found this: Jesus Christ
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# ¿ Nov 18, 2015 21:53 |