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Galaga Galaxian posted:You should give OpenTTD a try one of these days, though the better track options in Locomotion might have spoiled it for you. If I could just have OpenTTD with Locomotion's better track system, I'd just be in love. Too bad Sawyer (or Atari?) wouldn't let fans modify Locomotion like Transport Tycoon Deluxe. Given what OpenTTD is like, just Imagine what OpenLocomo could've been.
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# ¿ Nov 14, 2015 16:29 |
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# ¿ May 13, 2024 18:04 |
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Speaking of AI, I dug out my old install of Locomotion and found this: Can you tell it runs on the RCT engine?
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# ¿ Nov 17, 2015 20:55 |
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The competitors don't do anything fancy, that's the problem. They just pick two industries/cities A and B and calculate the shortest path between them. Adding costs would just halt the AI, which is why they ignore them altogether. In the original Transport Tycoon, memory was limited so the AI couldn't calculate and store the whole path in advance, so instead it just keeps trying to bring the two track points closer and closer until they connect. This led to the infamous zig-zags as they couldn't keep track of what was already done, and would make it extremely vulnerable to any changes. In Locomotion, this was "solved" by just calculating and buying the whole path before building. This is why most routes are curvy bridges, because a straight line between two points usually comes down to a long tall bridge to avoid most obstacles (good thing nobody taught them about underground building). Human players don't do this, they build large resuable connected networks, and try to find the most optimal cost-effective least-disruptive route. That would require a much more advanced algorithm than just straight pathfinding (if that's a problem you fancy, OpenTTD lets you write your own AIs). SupSuper fucked around with this message at 22:26 on Jan 25, 2016 |
# ¿ Jan 25, 2016 18:04 |
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Glazius posted:So is this a town laying out a new road grid to grow, or losing buildings to shrink, or what?
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# ¿ Mar 5, 2016 15:37 |
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Jaguars! posted:It amuses me that people have been buying the game because of my LP, despite the flaws I do really like it. It strikes a good balance between simulation and game, and because it's all about construction not destruction. OpenTTD might be fan-content heaven but it's forever stuck in its 90s engine. nielsm posted:I also found my original CD with it today and got it installed and patched up. Works okay, but not perfectly, on Windows 10.
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# ¿ Apr 22, 2016 11:51 |
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# ¿ May 13, 2024 18:04 |
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nielsm posted:Dxwnd or something else? I get some very odd effects with Dxwnd (like this) that makes it not very functional. It looks funny first time you change resolutions but otherwise seems fine.
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# ¿ Apr 22, 2016 14:16 |