I've always found these games to be interesting to look at from a distance, but never really had the time to sit down and play one. I have enough problems building rollercoasters in Sawyer's game about that, a whole transport line and all that guff would probably have my head exploding. Computer opponent? Yes. It should be more fun if we have somebody else around to get angry and shake our fists at. Company name: Phoenix Railways Company livery: Red and gold Founder name: Igor Demikhovsky Founder portrait: Charles Chilblain Bio: Really, they should have known better than to send a transport expert to Siberia. A few highjacked supply transports (learning all those routes turned out to be a great idea), a stolen boat from Vladivostok and a long trip with an entirely uncertain goal later, Phoenix Railways is ready to rise from the ashes (largely the ashes of the boat after the big crash into the coast) and make a whole lot of money! Maybe even eventually turn into a global corporation to spite the motherland! Style idea: Central planning will bring efficiency to this inferior, inefficient transport system! Build a massive central line, branch off a few auxilliary side-main lines, then go from there. No idea if this is actually feasible, but the increased amount accidents will surely bring only the best and brightest railway operators to the top, the ones that screw up were probably plotting the company's downfall anyway.
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# ¿ Oct 24, 2015 00:55 |
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# ¿ May 12, 2024 00:47 |