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CGI does not and was never intended to "look better" than practical effects as a general suite of technologies, and lol at the guy asserting there's some like objective visual inferiority of puppets struggling to cover up that they have the texture and physical properties of rubber versus puppets struggling to cover up that they have the texture and physical properties of nothing. To make an all-practicals Star Wars or a Thing nowadays is cost-prohibitive even for major studios, while even nobody Ukranian games studios can afford at least a couple minutes of professionally-done computer animation. The budget-conscious can sure as poo poo afford a better puppet now than the ones they were using in Farscape or whatever and Peter Jackson could never have paid all the extras for his big orc fights in the 80s, but some dude who doesn't know anything about either and couldn't spot the difference without the aid of Wikipedia trying to piss on the top of the craft through some handwaving about the march of progress is buying into some hype even the guys who sell rendering engines rarely try. Second-rate poo poo like this never looked great with maquettes, and it looks straight bad with computer models. A Wizard of Goatse fucked around with this message at 07:07 on Nov 6, 2015 |
# ¿ Nov 6, 2015 06:18 |
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# ¿ May 15, 2024 23:11 |