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Some of my top level thoughts on this- seems that there is an attempt to make the game less lethal and more dice intensive (IE: you don't know the outcome exactly when you engage one unit with another, because there are more ways to get rending/shred/sunder and experience attrition). AP1 and 2 is now very rare. Personally I don't like this, because I want shorter games. These changes would make much more sense if we had the new AP system imo. I can only speculate about balance, but the changes to demo cannons imply worse AP values for battle cannons, artillery, and the like. How they plan to balance factions that rely on this for killing TEQ/MEQ such as militia and solar aux remains to be seen. Finally, if mauls are truly like this, "they will be everywhere" and I don't know why anyone would take a sword.
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# ¿ Mar 9, 2022 19:25 |
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# ¿ May 15, 2024 13:49 |
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I guess swords have rending? Certainly better than nothing, though a mace will probably be better
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# ¿ Mar 11, 2022 08:08 |
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Count Thrashula posted:Painting up some IW Saturnine pattern Tyrant Siege Termites because these models are just too ridiculous not to holy poo poo
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# ¿ Mar 14, 2022 05:50 |
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quote this when there's no heresy news at adepticon
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# ¿ Mar 21, 2022 21:19 |
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you must draw line of sight from each stud e: new mold tech? BULBASAUR fucked around with this message at 06:17 on Mar 24, 2022 |
# ¿ Mar 24, 2022 05:17 |
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Some B&C dude posted:Okay, so... Let me preface this by saying that I am in no way an photoshop expert. These are some very rough comparisons I was able to whip up once I realized that the mk vi marine has one of the skulls from the Box o' skulls pack. I tried to just do a real quick and dirty size comparison as best I can. I know it's not perfect and someone will assuredly make better comparisons soon The comparison are, in order, 1. A primaris reiver, 2. a plastic mk iv tactical, 3. a chaos space marine, 4. a Tortuga Bay Miniatures mk iii torso. I put the same skull on every base in roughly the same place to help try and get the size down right.
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# ¿ Mar 24, 2022 07:56 |
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Another assessment over at B&C has the models as closer to chaos marine sized, which is in line with statements from the studio. So the creep is here, but its not as major as primaris.
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# ¿ Mar 24, 2022 19:09 |
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Yeah, for me its more about what I do with my older stuff. Will the creep make a big difference or do I need to address it so things don't look wacky down the road.
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# ¿ Mar 24, 2022 22:09 |
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# ¿ Mar 25, 2022 01:13 |
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My army fluff is that they have good looking armor and they always win
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# ¿ Mar 26, 2022 23:25 |
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So... new rules likely in May
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# ¿ Mar 28, 2022 18:44 |
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Count Thrashula posted:For what it's worth, here is the rumored release schedule: Thanks for posting, but its likely a fake
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# ¿ Mar 29, 2022 09:10 |
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Like any normal dude I abandoned all responsibilities to spend this week pouring over the new rules. I've digested probably 3/4s of the ruleset so I wanted to share how it feels this edition is shaping out to be. While these are playtest rules, they're latestage and likely not very different from what's being printed somewhere right now."A huge autist" posted:I've been playing since Book 1. This new edition will feel familiar to longtime players, but underneath it's a major rework. What we have is closer to a new game than an incremental change. You can feel the influence of more recent specialist games with tighter, more deliberate rules, and less traps or erroneous wargear options. I'm sure everyone can find something they wish was different, but overall what I'm seeing is quite good and an exciting new direction for 30k. I get the feeling this new edition will open up favoring large diverse units of infantry and direct fire weapons. Infantry are more survivable than ever, and they're cheap. There's a big emphasis on attrition now, either through the importance of leadership or the multitude of mechanics that rend, shred, sunder, or breach their way past your armor saves. Battles should feel more like gritty slug fests where you're wearing down each other rather than removing models while standing around with a beer. With how reserves work, you'll see bigger more meaningful shifts to a battle once or twice a game instead of a harassment from enemy units deepstriking anywhere throughout the entire game. Reactions are also really important, so finding out when and how to use yours, with the army you build, will be a big part of figuring out the new game. 1500pts in the new edition feels closer to 1850 today. Combined with the completely new unit and equipment meta? We'll, its all very new and exciting. 1000 words to say, the rules look good folks BULBASAUR fucked around with this message at 22:26 on Mar 31, 2022 |
# ¿ Mar 31, 2022 22:17 |
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Hard not to agree, its one of the worst parts about this coming from a Big English Corporation. That court case also blew the dam on 3rd party bits manufacturing. People made fun of them at the time, but in that respect chapterhouse did a big thing for the community by showing in court you could protect a bits company from predation by GW legal. Now with 3D printing they have no hope really.
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# ¿ Apr 1, 2022 00:17 |
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That lines up with the past rumors
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# ¿ Apr 5, 2022 17:30 |
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Yvonmukluk posted:So I found I got an old Burning of Prospero box lying around, and i was thinking of going Salamanders. Is there any specific loadout I should be going for the Tacticals/Tartaros Terminators? Or should I just wait until the new rules come out? Mostly I'm thinking the Sergeants. Artificer armor and a power fist is gonna make its way into many of your lists, but not every squad really needs it. Another good one is the vexilla- guy with flag is gonna make his way into most of your marine units
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# ¿ May 2, 2022 09:18 |
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I'll spare the wall of text explanation, but given the leaks we're looking at games being less lethal. Right now people avoid big rear end units of marines because somebody can take a 10" S10 AP1 blast template that will delete a big unit per turn. 2.0 is shaping up to be more of a direct fire edition so big infantry blobs are gonna be more viable than ever. At 3K points you also want multiple scoring options, even if you're taking 4 x10 man squads you're already up to 40 bodies.Beerdeer posted:I want to get an arquitor or two, because DG, but the rules look Bad. In the leaks its the only artillery left in the legion list and its pretty decent!
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# ¿ May 2, 2022 19:06 |
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Word. Its even worse in 2.0 where vehicle explosions are more lethal, you can't shoot out of the rhino, AND its multi melta is super spendy
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# ¿ May 3, 2022 06:21 |
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Endman is gonna own all of us by having the right idea Get ready to have all your month long theory crafting destroyed this weekend
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# ¿ May 3, 2022 07:21 |
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Just to nip it on the bud before it hits on here- there are some pictures and notes from the box set rules going around. It is tough to decipher what might be an actual change in the rules vs completely ignoreable box set rules. Most likely the latter so don't put much into them. Is this a video of a guy reading a warhammer community article?
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# ¿ May 10, 2022 02:13 |
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Those rulebooks look so nice and thicc. Next month? Plus heresy content every day? Super hard for heresy
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# ¿ May 10, 2022 21:18 |
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# ¿ May 15, 2024 13:49 |
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Anecdotal, based on trailer views and sentiment online, buts its going to pull in a lot of new people. Hopefully most of them stick around. There's also the usual mid-edition 40k burnout happening and 30k offers a tighter more chill ruleset.
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# ¿ May 17, 2022 20:02 |