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The Mattybee
Sep 15, 2007

despair.

Internet Kraken posted:

Yep. Its just square LOS, removal of stuff for no reason, and a bunch of pain. Also some more under the hood changes. Did that webtiles fix end up in this version?

I don't hate myself anytime I try to play anyone with ranged weapons, so I think so.

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The Mattybee
Sep 15, 2007

despair.
code:
 Donald says, "I hate this place."
 Donald disappears! Donald reappears nearby!
 You hit Donald.
 Donald is devoured by a tear in reality.
 Lugonu claims a new guest.
I'm a helper :buddy:

The Mattybee
Sep 15, 2007

despair.
code:
_* * * LOW HITPOINT WARNING * * *
 You take 4 damage, and have 1/159 hp. You now have 0/34 mp.
1 HP? 0 MP? Two ancient liches?

More like 2 easy :smugdog:

code:
Goodbye, Mattybee.

     2882770 Mattybee the Slayer (level 27, 164/164 HPs)
             Began as a Vine Stalker Abyssal Knight on Nov 7, 2015.
             Was the Champion of Lugonu.
             Escaped with the Orb
             ... and 5 runes!

             The game lasted 03:21:17 (80024 turns).
First win of the tournament, and I really should have died at least twice.

The Mattybee
Sep 15, 2007

despair.
Yo Singularity Solidarity Society, step up your game

code:
Goodbye, Mattybee.

    11596322 Mattybee the Middleweight Champion (level 27, 264/267 (269) HPs)
             Began as a Ghoul Assassin on Nov 15, 2015.
             Was the Champion of Cheibriados.
             Escaped with the Orb
             ... and 15 runes on Nov 17, 2015!

             The game lasted 06:53:08 (142547 turns).
I saw the Ghoul Assassin score being really low for what I knew the combo could do. I was not expecting to 15-rune, but hey, I'll take it.

EDIT: Between the time that I originally posted this and now I won another game :v:

code:
Goodbye, Mattybee.

     1828110 Mattybee the Imperceptible (level 27, 172/172 HPs)
             Began as a Halfling Gladiator on Nov 17, 2015.
             Was the Champion of Dithmenos.
             Escaped with the Orb
             ... and 4 runes!

             The game lasted 03:58:47 (113587 turns).

The Mattybee fucked around with this message at 13:16 on Nov 17, 2015

The Mattybee
Sep 15, 2007

despair.
Lasty is going to respond to this criticism of his Death Cobs by making their hunger attacks corrosive too

The Mattybee
Sep 15, 2007

despair.
I got #83, with five wins (5-rune VSAK, 4-rune GrAE, 15-rune GhAs, 4-rune HaGl, and 3-rune OgCK). I'm pretty happy with that. :)

The Mattybee
Sep 15, 2007

despair.
"Bunch of people complaining about stupid changes? Bet it's Lasty!"

I love how 95% of the time my assumption that Lasty is behind any change that actively makes things more annoying is correct.

EDIT: Like seriously, is anyone surprised that the dude behind the death cob buffs, caustic shrikes (remember them in their original form?), entropy weavers, and juggernauts has added other obnoxious poo poo?

The Mattybee fucked around with this message at 06:20 on Nov 30, 2015

The Mattybee
Sep 15, 2007

despair.
I am pretty sure the number of times I get annoyed about a monster teleporting away is way, way higher than the number of times I'm thankful.

It was easily the most annoying part of playing Abyssal Knights with distortion weapons. I'm glad Lasty has opted to give EVERYONE the chance to experience it.

(pee pee doo doo he is a bad dev)

The Mattybee
Sep 15, 2007

despair.
Tactics such as "gently caress you, melee".

Lasty really, REALLY hates melee characters, apparently.

The Mattybee
Sep 15, 2007

despair.

Haifisch posted:

Don't worry, they'll make it so swapping it out sets you to Fainting status.

And equipment swapping. And possibly fun in general.

No, based on most of his previous changes he loving HATES melee.

Things Lasty loving loves: monsters who do ridiculous melee damage, monsters inflicting hunger damage, corrosion. Idk what tactics a melee guy is supposed to use again malmutators without rMut.

The Mattybee
Sep 15, 2007

despair.

Mr. Despair posted:

Well, based on chat in IRC you should just learn to always train throwing, or just walk up the nearest stairs and wait.

And if you don't want to invest in throwing (or rods I guess), well, get hosed.

Stairdancing/pressing 5: INTERESTING PLAY

The Mattybee
Sep 15, 2007

despair.
I sat down and played a DDNe of Pakellas (and died in a dumb way).

Good things about Trunk changes: Pakellas is really fun and cool.

Bad things: Somehow, entropy weavers are even MORE obnoxious than they were before, which is really impressive.

Ugly things: So I saw the amulet of harm and I assumed it was like, a replacement for the amulet of inaccuracy. At least harm pretends you might ever want to wear it, while you never want to wear inaccuracy. Okay, that's kind of interest--

Oh, it replaces the amulet of clarity. Of course. :psyduck:

Can you guys just at least say "we don't like amulets and intend to replace them all with shittier ones"? I thought the amulet of reflection was at least kind of interesting, but apparently "amulets that give you immunity to poo poo" are overpowered and we'd much rather give people the chance of playing Zot:5 Roulette with permanent teleport traps.

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The Mattybee
Sep 15, 2007

despair.

IronicDongz posted:

I would probably honestly buy the gloves and helmet and not bother saving up for the FDA.

I don't think we're looking at the same things here

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