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Might as well link the full changelog somewhere on the first page edit: also while the removal of CTele is important the removal of -CTele is just about moreso
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# ¿ Nov 6, 2015 06:06 |
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# ¿ May 2, 2024 17:11 |
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Stealth is really good in the Abyss
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# ¿ Nov 6, 2015 20:50 |
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World Famous Whore posted:Out of curiosity, if I were to change teams after I had already got some scoring done would it transfer to the new team?
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# ¿ Nov 7, 2015 00:57 |
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Fhqwhgads posted:Once you get a GSC up and running, I'm going to assume that's what you should use all your enchant weapon scrolls on? Still not sure about going eveningstar+shield (if I find one) or GSC with Qaz.
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# ¿ Nov 7, 2015 06:38 |
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Thug Lessons posted:You can get eveningstars fairly early and easily with a scroll of acquirement. At 22/9 I got 21. Exact chances are confounded by acquirement's desire to give you weapons you haven't seen but "easily" is a vast overstatement. You can't even count on it with Oka or Trog.
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# ¿ Nov 7, 2015 20:23 |
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Internet Kraken posted:I'll take having to put on another piece of MR+ gear in the lategame for having all the fire resist I'll ever need on one piece of gear.
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# ¿ Nov 8, 2015 00:55 |
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Internet Kraken posted:Which would do more damage in extended; a +9 lajatang of speed with +5 slaying or a holy one?
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# ¿ Nov 8, 2015 08:24 |
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Fhqwhgads posted:Was there a change that makes unseen horrors spawn below D:10? I thought that was the cutoff. I'm being attacked by my third and I'm only on D:9 quote:3836 games for * (killer=unseen_horror recent): 1263x D:10, 512x D:11, 394x D:9, 343x D:7, 336x D:8, 279x D:6, 184x Abyss:1, 155x D:5, 145x D:12, 45x D:13, 38x Abyss:2, 23x Lab, 22x D:15, 21x D:14, 19x Abyss:3, 15x D:1, 9x D:4, 9x D:2, 8x Lair:1, 5x Abyss:4, 3x Abyss:5, 3x Vaults:1, 3x D:3, Lair:2, Orc:1 You also have the dungeon geometry upside down! D:10 is below D:9, not the other way around!
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# ¿ Nov 8, 2015 17:11 |
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Beware the porcupines
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# ¿ Nov 10, 2015 04:09 |
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I like that there are tiles that affect different characters differently. Remove ring of flight, introduce bird form. Shrike form. Yes.
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# ¿ Nov 10, 2015 06:53 |
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Not My Leg posted:Just learned something new. Apparently equipping Stasis will clear the 'slow' status, but also give you yellow contamination. Really glad I had already IDed cancellation before I equip IDed Stasis after berserking.
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# ¿ Nov 11, 2015 05:46 |
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Dee Ehm posted:Opposite in fact, I'd say. You can't worship her without spells,
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# ¿ Jan 29, 2016 07:59 |
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It's OK to have difficulty though
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# ¿ Jan 30, 2016 02:32 |
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As I understand it, if the spell is castable at 50% success, the ghost can have the spell. Monsters don't have spell success, even player ghosts, although some (monsters, not ghosts) have useless cantrips that act a lot like harmless miscasts.
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# ¿ Feb 2, 2016 00:44 |
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You want options, let me tell you about demigod wanderers...
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# ¿ Feb 3, 2016 08:32 |
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It probably depends on how eager you were for sacrifice versus keeping permafood around; not everyone sacrificed equally, so it can't be the same outcome for everyone after sacrifice is gone.
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# ¿ Feb 3, 2016 23:42 |
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DDBe is easier than DDFi, but DD Makhleb tip: lesser destruction doesn't hurt and you have +3 invocations aptitude. Also, major destruction hurts, but hurts less than a turn in melee with a hydra.
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# ¿ Feb 4, 2016 00:30 |
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Don't disrespect lesser destruction's damage. If you go hard on invocations you can use it as your main damage source at least to a rune.
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# ¿ Feb 4, 2016 01:10 |
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Last time I fsimd it, speed was better than everything except holy vs demons and undead, and not much worse than that. Given gscs' tendency to overkill there's a definite advantage to skullcrusher.
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# ¿ Feb 4, 2016 15:50 |
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Ankuses and Sludge Elves as far as the eye could see
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# ¿ Feb 5, 2016 04:28 |
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Learning a skill is like making love: first, you make a pile of bodies, then you perform a rote mechanical task over and over, and then you're done
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# ¿ Feb 5, 2016 04:33 |
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Hidden doors still exist you just never find them
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# ¿ Feb 5, 2016 04:37 |
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Heithinn Grasida posted:-What exactly are the proposed changes to charms? Other than just removing them all, of course. I'm apprehensive that the devs will go mad with power and mess up my favorite character archetype. I do think the way Crawl handles buffs is outdated and needlessly cumbersome, but the problems aren't nearly bad enough as to require such a radical solution as just removing all buffs entirely!
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# ¿ Feb 7, 2016 06:39 |
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What about a MAX_HEADS headed hydra simulacrum against a rC- enemy?
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# ¿ Feb 9, 2016 04:33 |
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Indeed, vulnerability is essentially binary. If you're at rF- and get that debuff, the only change is that it would take two rF sources to get you to rF= (neither resistant nor vulnerable).
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# ¿ Feb 9, 2016 04:44 |
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Can Of Worms posted:Wand of Heal Wounds doesn't depend on Evocations power. It's a fixed amount.
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# ¿ Feb 9, 2016 05:24 |
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World Famous W posted:It also makes searching for anything with an 'o' in it a pain as it will do things like 'amcour' on searches. Just got to get into the habit of all caps searches.
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# ¿ Feb 9, 2016 19:08 |
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Like the Amulet of Air {Inacc, rElec, EV+5, rMsl, +Fly}, or unlike it?
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# ¿ Feb 10, 2016 00:56 |
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Orv posted:Stupid newbie question; I don't have rPois or a weapon upgrade, Lair seems like a bad idea, should I carefully do Orc first in hopes of upgrades on both points, go deeper in dungeon?
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# ¿ Feb 10, 2016 01:44 |
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BigFactory, one big reason no one rests to recharge evocables is that their recharge is experience-based.
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# ¿ Feb 10, 2016 14:29 |
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Philip Rivers posted:Why not have it so always-on buffs just temporarily lower your max MP? Like you have 30 max MP and you put up rMsl and now your MP is 28 (30) until you take it off?
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# ¿ Feb 10, 2016 14:35 |
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Just watch some cerebov vs hobgoblin snuff arenas
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# ¿ Feb 10, 2016 17:13 |
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Giant spiked clubs are always à la mode
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# ¿ Feb 11, 2016 05:01 |
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jerkstoresup posted:How do I disable weapon autopickups as an unarmed character? If you're grabbing random weapons yeah that's a custom configuration, link to your rcfile and maybe someone will figure out what's doing it.
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# ¿ Feb 11, 2016 23:55 |
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I was trying to look that up and it looks like strength weight weapon property is completely gone?
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# ¿ Feb 12, 2016 06:04 |
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If I'm reading right all weapons get the same bonus from stats, which is (38+1d(Str-11))/39 Stones get half bonus from Throwing skill
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# ¿ Feb 12, 2016 06:19 |
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Mystery Prize posted:What is the damage of large rocks based off of? Is it pure strength + throwing skill + fighting, or is it str + dex + skills?
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# ¿ Feb 12, 2016 06:34 |
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Angry Diplomat posted:What should I play next, I wonder? I kind of want to go Invocations-heavy; I've never really done much of that. Angry Diplomat posted:Sidenote: some guy came in and started rudely spamming predictions of my splat when he saw me heavily Sapped, out of mp, at <60hp, surrounded by heavy hitters, in range of tormentors and hellfirers, and contaminated. I quaffed brilliance, evoked my cloak of the Thief, teleported into an equally bad situation, evoked Wucad Mu, cBlinked my way to the escape portal, and told him I didn't like his defeatist attitude
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# ¿ Feb 12, 2016 20:37 |
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I found that the best way to improve my win rate was to care about my win rate, but then I discovered that the best way to have fun was to not.
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# ¿ Feb 13, 2016 15:31 |
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# ¿ May 2, 2024 17:11 |
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Heithinn Grasida posted:I find the best way to improve my win rate is to not play demonspawn because every single drat one I start ends up with foul stench and I want some other drat mutations goddamnit! Suicide would improve my fun, but toughing it out might improve my win rate. What to do?
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# ¿ Feb 13, 2016 16:07 |