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ZombieLenin
Sep 6, 2009

"Democracy for the insignificant minority, democracy for the rich--that is the democracy of capitalist society." VI Lenin


[/quote]

Danann posted:

Oh wow they're adding magnetic torpedoes into the game. I wonder if they'll also add in a new gimmick for historical battles where it's about 8 IJN destroyers protecting a convoy vs a full team of USN submarines.

The USN torpedoes does a circular run on them.

Does that come with the historical American dud rate?

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ZombieLenin
Sep 6, 2009

"Democracy for the insignificant minority, democracy for the rich--that is the democracy of capitalist society." VI Lenin


[/quote]
So what is the real status of this game? I've just started getting into World of Warships, but as a Castles of Steel grognard I think I'd be really excited about more realism in terms of ballistics, penetration and damage modeling. I'd play Fighting Steel Online if it existed in a heartbeat.

In any case someone told me Steel Ocean is a bit more realistic in these respects, but when I checked the thread here it seemed I was seeing a lot of posts about the game having no population.

Is this being exaggerated? I definitely don't want to start playing, and possibly drop $45 into a game that's going to never pop battles at best and shut down its NA server at worst.

ZombieLenin
Sep 6, 2009

"Democracy for the insignificant minority, democracy for the rich--that is the democracy of capitalist society." VI Lenin


[/quote]
Well, thes

Night10194 posted:

Steel Ocean is not at all realistic and is focused much more strongly on being a good game.

It has a small but relatively stable population and I don't have that much trouble getting matches, though they're usually tiny at high tiers like 8.

The main goal is this game is to position your big ships well, hopefully in a group, and blow the gently caress out of an enemy line that hopefully doesn't know exactly where you are due to outscouting them, killing their scouts, and using aircraft.

I don't expect it to be realistic. That's pretty much impossible for these types of games that don't want 3 hour matches and mix wildly different timeframes.

I was just told the ballistics and armor modeling is better than world of warships.

Of course that could be a totally wrong.

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