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The game can have some strange performance issues. The graphics sometimes look like rear end and other times they look like some combination of high res pixel art and an arcade sprite game. Really fun game though. Like most Chinese developers they have some great secondary systems built into the game and thankfully they're all fairly well laid out and explained.
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# ¿ Nov 14, 2015 13:32 |
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# ¿ May 14, 2024 16:09 |
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Regarde Aduck posted:Wargaming.com don't get what arming time is. Arming time makes such a huge difference. Torp bombers can't just bukkakke you at will, DDs can do suicide strafing runs, etc.
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# ¿ Nov 15, 2015 00:28 |
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The tier 6 US BB looks good
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# ¿ Nov 15, 2015 21:27 |
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Yes!
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# ¿ Nov 16, 2015 13:21 |
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The German tier 3 BB has something like 8 secondaries per side with a less than 4 second reload time. Mega critted an Omaha with one full secondary broadside into oblivion. I was in a tier 5/6 match where a Pennsylvania (Tier 6 US BB) nuked a Kong from 3k HP down to 200ish HP in one volley.
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# ¿ Nov 16, 2015 20:18 |
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The grind is about the same. Slows down tier 4/5 which by then you'll know if you want to play the game for fun, or just to watch numbers go up
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# ¿ Nov 16, 2015 23:01 |
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That's a really amazing sub commander. Congrats Played around with the Atlanta last night and this thing is a godamn murder boat. 1 single volley, if you're lucky, can wipe out a DD. Bonus points if you set of a glorious chain reaction as their magazines cook off If you angle properly and have some speed + smoke you can also shank BBs by getting in close and torping them, or if you aim is good firing into their super structure. Definitely going to go down the US CA line now as well because it looks like the higher tier US CAs look very nice. So far I've gotten to tier 5 in German BBs, and Tier 4 in US CAs, German Subs, Nip/US DDs. I've enjoyed all of the ships quite a lot. Might check out the German CAs via the gold / tier swap thing. Not sure yet .
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# ¿ Nov 17, 2015 13:17 |
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XENA I LOVE YOU posted:I haven't been too terribly impressed by the German CAs so far. They're basically shittier versions of the Japanese CA line. Really the whole German tree is just kind of lackluster. They're at the spot where they're not unplayable, but they just don't fill any role as well as the other nations. I was going to make a big sperg post but Grithok is alseep or dead or whatever and I don't remember where sperg_boats.xlsx is. From what I remember off the top of my head German things tend to sit in the middle for both BB/CA with soft stats that appear to favour mid range brawlers. We'll see how things play out.
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# ¿ Nov 17, 2015 15:55 |
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Klaus88 posted:Christ, the pubs. Just when you think they can't get any dumber. Dodging friendly fire is the new meta. Or a game of how many people's names can I make blue.
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# ¿ Nov 17, 2015 15:57 |
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Kylra posted:BOOM BOOM BOOM BOOM BOOM. This is why I play BBs as well. Also the whistle sound just before they land, and the sound of explosions when you get a good pen. Can't wait for the British ships to come in.
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# ¿ Nov 17, 2015 16:23 |
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Kylra posted:Whenever I have to look away from the primary salvo I just fired to fire at an oncoming destroyer with my secondaries I cry a little inside. But then you get the glorious cacophony of your secondaries melting whatever was stupid enough to get in range. Basically the battle ship is an organ of destruction, it's sweet sounds playing the song of death.
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# ¿ Nov 17, 2015 16:49 |
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German BBs have the best pen, best deck armor, middle of the pack damage. Their secondaries tend to be a good category larger, and by extension better pen then the others as well. This tend to follow for CAs as well.
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# ¿ Nov 17, 2015 18:40 |
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Hammerstein posted:I gave this a brief spin when it came out a few days ago and wasn't too impressed. Looks like the bastard child of Navy Field and World of Warships. There are a lot of under the hood differences between the two. Fires , while not deadly in the DOT damage sense of WoT, fires can and will blow you the gently caress up if you ammo cooks off. Same with explosions on your ship, etc. The damage model seems a lot more satisfying in this game. Damage feels more simulation like but the speed of combat is more arcadey.
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# ¿ Nov 17, 2015 22:18 |
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Danann posted:Applied as Kampkraft I might have "accidentally" cleared the applications. If you didn't get, once more unto the breach good friend
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# ¿ Nov 18, 2015 02:29 |
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It's not even that difficult of a tactic to master. DDs scout at max range, BBs clown on whatever gets spotted, smoke the scouters, rinse, repeat.
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# ¿ Nov 18, 2015 03:40 |
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Last night was a riot re: Fleet Battles. I hope it crushed some Goons' hopes and dreams and made them realize that they (we) are the pubbies.
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# ¿ Nov 18, 2015 16:32 |
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DurosKlav posted:Is there a penalty for using guys in the wrong ship? I apparenly have 2 Heavy Cruiser guys in my Battleship. No penalty but you potentially lose out on a gently caress ton of bonuses if you're not creating squads for each ship type.
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# ¿ Nov 18, 2015 20:47 |
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I am heavy handed with the clear all button
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# ¿ Nov 19, 2015 15:43 |
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Steam wallet works.
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# ¿ Nov 19, 2015 18:44 |
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Galaga Galaxian posted:Also apparently the only British ships that will be included in this upcoming update are destroyers and carriers... Damnit, I wanna wreck pubbies in THE Dreadnought. That makes me sad I want British BBs!@
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# ¿ Nov 20, 2015 13:49 |
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black hold posted:just made a donation after buying my catchalot. CTS Mumble,. The Roman Dick gently caress Zone is where a bunch of us hang out.
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# ¿ Nov 20, 2015 15:52 |
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I good couple of games in 3x territory can get you from tier 1 to top of 3 VERY quickly. I still love all the BBs that think sitting still is a) increasing their accuracy or b) a good thing.
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# ¿ Nov 21, 2015 18:33 |
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drat this game won't play nice with Steam in home streaming. The mouse gets all funky
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# ¿ Nov 23, 2015 02:04 |
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Feindfeuer posted:G7es Zaunkönig randomly sinking a friendly or enemy ship in an area 5700meters around the firing sub, including the german sub. That would be awesome, even more awesome if it were to replace the gold-ammo torpedo in german high-tier subs. I think you might have a problem, friend. Welcome to the club
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# ¿ Nov 23, 2015 21:02 |
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punakone posted:Well, that explains both cases, get on it GOONS! I want to join you. We want you inside of us too.... Please be shooting all your hot loads.
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# ¿ Nov 24, 2015 15:45 |
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Drinkfist posted:I logged into Armored Warfare today to keep chugging along with my progress and our CTS channels are full of "you loving people" talking about boats and boat things. Armored warfare is kinda broken right now and Hot Seamen is the new poo poo. Why you no play boats?!
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# ¿ Nov 24, 2015 19:59 |
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Third World Reggin posted:Our first victory, ever
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# ¿ Nov 25, 2015 03:42 |
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Third World Reggin posted:The nevada's gold rounds adds penetration but for what effect To further this point when you're firing at long range you're doing plunging fire and hitting deck armour, mostly, further negating gold rounds' extra performance. Angling to bounce rounds off your belt armour only really works well at very close ranges where something can't reliably hit your super structure.
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# ¿ Nov 25, 2015 16:29 |
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The problem is that we never see anything expect for their two vanguard DDs and everyone else on their team is hanging back sniping. We'd need to be at least 100x more organized than we are or we need some super star BBs that can drop their scouts immediately. Also our CV players would need to learn how to stack their planes properly so they don't get auto annihilated. Also practice with a static team.. All these things start getting into territory I don't like when I'm playing games. A little bit of tryhardiness might be fun but it goes downhill pretty quick after that for me.
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# ¿ Nov 25, 2015 19:22 |
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It's not like their tactic is all that hard to figure out. DDs approach and circle back @ max spotting range (their CVs provide increased scouting time/range/torps), BBs focus fire the spotted things + provide constant smoke for the DDs. Rinse Repeat. Klaus88 posted:That poo poo was boring in WoTs and its boring here. I don't mind mild competence but anything above that detracts from the fun. Yeah I'm not a big fan of introducing "work ithings" into my "fun things". There's a joke about insertion here, I'm sure of it
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# ¿ Nov 25, 2015 19:48 |
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Sgt. Anime Pederast posted:What's the best way to get into a goon group? The room on mumble is usually empty when I'm trying to play. You apply, post your name in the thread and hope that I haven't come around and just mashed the clear all button
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# ¿ Nov 25, 2015 22:16 |
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Third World Reggin posted:SOMEONE HIT THE CLEAR ALL APPLICANTS BUTTON! IT WASN'T ME I SWEAR!
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# ¿ Nov 26, 2015 00:24 |
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Can someone please make a skin with two big dicks on the side of the Atlanta for me, tia.
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# ¿ Nov 26, 2015 14:14 |
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We're also starting to see actual numbers in tier 6 as well. Last night I was getting fairly constant pops on my tier 6 DD and BB. GOOD TIMES!@
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# ¿ Nov 26, 2015 16:12 |
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The real grind is not only the mertis, but the stupid tokens to Upgrade their rating (stars). Upper end you need like 1000+ tokens. WIsh they actually sold that poo poo for money because I would totally do it.
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# ¿ Nov 26, 2015 17:03 |
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Thank you Papa Grithok!
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# ¿ Nov 26, 2015 17:12 |
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I'm just testing everyone's resolve
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# ¿ Nov 27, 2015 04:59 |
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I love it when the enemy ships stop in nice clusters so I can introduce them to 2.1K damage torpedoes.
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# ¿ Nov 27, 2015 13:01 |
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Third World Reggin posted:It is friday, black friday, and later today we can do fleet battles. Listen here old man I want to do fleets tonight and I sure as poo poo ain't gonna lead nothing...
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# ¿ Nov 27, 2015 13:09 |
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# ¿ May 14, 2024 16:09 |
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Spotting and the point blank torp game is what makes me come back to my Nip DDs. Had a 5v5 game the other night where I sank the entire enemy team with torps. My teammates asked me to slow down so they could get some XP in. Caught their 2 BBs dry humping in a corner and with the Asahio's 2k damage torps made quick work of them.
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# ¿ Nov 27, 2015 18:49 |