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If there's anything a goon hates, it's a list - especially the reserve list, the cards they cannot print.
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# ¿ Nov 17, 2015 23:17 |
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# ¿ Apr 28, 2024 04:34 |
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If the diamond symbol means "Spend only colorless mana on this" then I can believe that spoiler. It would make sense as an Eldrazi mechanic and would work with the 9 colorless lands in BFZ and the random one thrown in each other set in standard. The basic is presumably there for limited purposes, and I guess colorless EDH. Also you can find it off Rampant Growth style effects I guess. Irony Be My Shield fucked around with this message at 01:49 on Nov 18, 2015 |
# ¿ Nov 18, 2015 01:46 |
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Orange Fluffy Sheep posted:Hard-countering with zero mana investment is something they just don't do, except Lullmage Mentor which has a different ridiculous condition. Hell, since Lullmage Mentor they've not printed a creature with repeatable counterspelling. Before that were Sensei Hisoka (needs mana), Disruptive Pitmage (has to tap), and Patron Wizard (has to tap, mistake).
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# ¿ Nov 18, 2015 01:52 |
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# ¿ Nov 18, 2015 02:32 |
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There are currently at least 20 in standard.
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# ¿ Nov 18, 2015 03:29 |
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Kozi underground, with diamonds
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# ¿ Nov 18, 2015 16:10 |
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Newlamog skips reminder text for flavour. e: if this is actually a larger shift (ie colorless lands will always produce diamonds now to make them distinct from generic mana) then there may be no need for reminder text at all. Irony Be My Shield fucked around with this message at 16:29 on Nov 18, 2015 |
# ¿ Nov 18, 2015 16:26 |
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If colourless lands now produce ♦ what would the reminder text even say? "(♦ can only be paid with ♦)"?
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# ¿ Nov 18, 2015 16:35 |
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Orange Fluffy Sheep posted:Why would they revolutionize the entire game, forever changing how every colorless mana generator works, to make a few cards in a small set more confusing?
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# ¿ Nov 18, 2015 17:22 |
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It doesn't "directly oppose" devoid - all the colorless matters cards from BFZ will work with the diamond cards in OGW. Ingest/Process is clearly an Ulamog mechanic so yeah I can imagine Kozilek will do something different.
Irony Be My Shield fucked around with this message at 17:41 on Nov 18, 2015 |
# ¿ Nov 18, 2015 17:32 |
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There's a tonne of stuff in BFZ that would support a "colorless mana matters" theme - the cycle of blighted lands, the 4 additional colorless lands, scions, Kozilek's Channeler etc. Yeah you'd need to spend different "colours" of mana within your deck if you pick up devoid cards but that's like saying that red and blue devoid cards fundamentally oppose each other. With regards to draft something interesting to note is that you're getting a pack of basic lands with your OGW prerelease. So it's possible you can just add as many Wastes to your OGW limited deck as you like. Orange Fluffy Sheep posted:But it has flavor text. Elbrus is the only mythic to omit reminder text for flavor text, except it omitted the reminder text for evergreen keyword Equip. This is two different mythics both omitting reminder text for dubious reasons. Especially when it's a big loving deal like a mana symbol we've never seen before in the card's very casting cost.
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# ¿ Nov 18, 2015 18:06 |
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Some Numbers posted:OFS mentioned this. It's the ONLY snow card that doesn't have reminder text.
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# ¿ Nov 18, 2015 18:24 |
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The Human Crouton posted:I can see having a ♦ cost on cards to represent that it must be paid with colorless mana, but why have lands make ♦ when (1) is the same thing? Under the hypethetical new paradigm ♦ now means "colorless mana" in the same way that means "green mana". Then can consistently mean "any kind of mana, including but not limited to colorless".
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# ¿ Nov 18, 2015 18:45 |
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The issue with them being fake is that the art is new, fits the style of the credited artists well and includes themes that have been hinted at but not directly displayed in other cards. I think the art at least has to be real.
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# ¿ Nov 18, 2015 18:54 |
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Angry Grimace posted:When LSV says a color or archetype isn't good in a draft format, if the format is good, that can mean its a sleeper archetype to get into because you get all the cards you need passed to you. In a bad format like this one, it doesn't matter, green still sucks and taking the open green cards is still a losing recipe. Its kind of the same issue with Converge and Processors - they're mostly random mechanics because they're entirely synergy based cards to work, but you're not terribly likely to actually get them.
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# ¿ Nov 19, 2015 23:24 |
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I mean it's not the first time that green has been incredibly bad recently. It was just masked because FRF was only ever one pack.
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# ¿ Nov 19, 2015 23:39 |
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The variety seems pretty good, it's cool that nearly 1/5 decks have to be classified under "other". I guess pros are annoyed because they can't play some insanely boring 50% vs everything deck but whatever.
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# ¿ Nov 22, 2015 20:11 |
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SSG is a 0-1 of in Amulet lists, banning it would do very little to the deck. I suspect that its main purpose is to allow you to palm a turn 1 kill
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# ¿ Nov 22, 2015 22:27 |
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Probably more like "I'm playing the deck that beats fair decks but dies to combo".
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# ¿ Nov 22, 2015 23:07 |
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Unusual decks in there: Living Twin and UB Faeries. Also Fat Elspeth was in the board of the winning deckC-Euro posted:9th-32nd are up as well, highlights include Naya Burn with 4x Monastery Mentor and a Grixis Control deck running two copies of the Nalaar parents
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# ¿ Nov 23, 2015 07:03 |
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If they don't involve a pairing that combos off in-game I'm not interested
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# ¿ Nov 23, 2015 13:59 |
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$300 is actually cheaper than the cheapest competitive standard deck.
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# ¿ Nov 28, 2015 05:30 |
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Fetch rotation is what will put the cost back down. Even if you ignore the fetch price the fact that you won't need 80% of the chase cards in the format for any given deck will help
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# ¿ Nov 28, 2015 13:05 |
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Chalice of the Void decks in legacy are amazing. e: personal favourites: werewolves, Red Creatures in Standard, pirate theme deck Irony Be My Shield fucked around with this message at 13:47 on Nov 29, 2015 |
# ¿ Nov 29, 2015 13:45 |
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I think most white/black cards could be changed from one to the other with a flavour alteration and no-one would really notice
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# ¿ Dec 2, 2015 00:06 |
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I think the rally deck could do with another sac outlet, and this one is fairly decent. Cutthroat can help you get the second ability online sometimes too.
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# ¿ Dec 2, 2015 04:06 |
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I guess you'll just have to make do with an undercosted body that's also a reasonable sac outlet that keeps you alive I guess.
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# ¿ Dec 2, 2015 06:30 |
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Flashback has basically infinite design space and I seem to remember reading there were a bunch of designs they didn't get to use.
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# ¿ Dec 2, 2015 19:31 |
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I would also like to point out that there's an extra part to flanking no-one has mentioned yet but which could plausibly come up in games. It seems like a pretty bad mechanic to not reminder. I can see the problem, having to read and comprehend a bunch of weird mechanics every time you see a new pack could make it exhausting to draft (evaluating power levels can be hard enough even with simple cards). If there's just one complicated mechanic in a set (like Bestow or Awaken) then it might cause you some pause on your first pack but at least from then on you'll be fine.
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# ¿ Dec 3, 2015 00:57 |
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Yeah knowing whether your top card is a land can be a large advantage when it comes to mulligan decisions.
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# ¿ Dec 3, 2015 18:01 |
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I think the big factor is you only get to play with 1 LED in vintage, which makes Infernal Tutor pretty unusable.
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# ¿ Dec 4, 2015 17:04 |
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C-Euro posted:Does it just play out like a Modern Sneak & Show, AKA "ramp into spell that cheats a huge fuckoff creature into play"? Seems like it might be a little more difficult than that since you can't run any cheap ramp for fear of hitting it with Cascade.
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# ¿ Dec 4, 2015 23:02 |
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We've already cards that includes both numbers and ♦ in their cost, so that basically has to be what it means.
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# ¿ Dec 7, 2015 02:05 |
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♦ is actually more consistent than the current system. It will help new players in the long run.Cernunnos posted:They were more likely referring to things that produce {3}, like Urza's Tower, which should now produce ♦♦♦. Not to making things that cost {3} cost ♦♦♦. That would be incredibly stupid
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# ¿ Dec 7, 2015 02:23 |
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Devor posted:Assuming caring about colorless is not evergreen, I would much rather have one line of reminder text "♦ cannot be paid with colored mana" instead of errata-ing these new (old?) eternal-playable lands to produce the new symbol that is never going to be relevant again.
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# ¿ Dec 7, 2015 02:37 |
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Nehru the Damaja posted:I'm not sure what kind of new player it is that intuits the meaning of some abstract symbol whose purpose is some dull throwaway mechanic they'll never see again but then somehow says "BUT NONE OF MY LANDS HAVE A 3 ON THEM "
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# ¿ Dec 7, 2015 03:08 |
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Whena card says that it's adding (1) to your mana pool it is adding "colorless mana". When a card has (1) in its cost that means "mana of any color". All the new system does is introduce a new symbol for colorless mana to properly separate these concepts.
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# ¿ Dec 7, 2015 03:17 |
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Devor posted:When a card says that it's adding (1) to your mana pool, you can only use it to pay for (numbers). Any color can be used to pay for (numbers) too.
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# ¿ Dec 7, 2015 03:28 |
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The magic and wonder of a number in a grey circle
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# ¿ Dec 7, 2015 03:33 |
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# ¿ Apr 28, 2024 04:34 |
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JerryLee posted:Actually, I think it was one of the old ones that said "TAP TO ADD THREE COLORLESS MANA TO YOUR MANA POOL" (caps mine to better convey the sense of wonder those words created in my wide, youthful eyes).
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# ¿ Dec 7, 2015 03:39 |