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I'm excited for a 6 colour limited environment, personally. And new playables for Tron, everyone's favourite deck.
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# ¿ Dec 7, 2015 04:08 |
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# ¿ May 12, 2024 03:53 |
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I kinda doubt they'll be that pushed TBH. There are a lot of colorless producers in standard including painlands, I doubt they'll be hugely better than cards with the equivalent colored mana costs. There should be good stuff for decks that are playing colorless guys anyway though.
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# ¿ Dec 7, 2015 06:16 |
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Lottery of Babylon posted:The weird thing is that BFZ had the exact opposite theme: even the colorless cards require colored, not colorless, mana. They can't even say it's because the ~story~ draws some technobabble difference between the way Ulamog and Kozilek's broods digest mana or whatever, except that BFZ had Kozilek-aligned Devoid cards. e: In fact that Devoid keyword lets you make pseudo gold cards that have colored mana and diamonds in their manacost.
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# ¿ Dec 7, 2015 07:27 |
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Balon posted:Oh haha right. This guys trash.
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# ¿ Dec 7, 2015 21:25 |
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It's actually a really cool card in an RG landfall deck. If you still have lands in your hand it lets you trigger landfall an additional time and ramp. If you've run out of lands in your hand it lets you trigger landfall twice and gives you evasion for effectively 2 mana.
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# ¿ Dec 7, 2015 22:34 |
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Balon posted:If you have 2 lands in your hand at turn 4 youve flooded.
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# ¿ Dec 7, 2015 23:27 |
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The fact that a card does not do the ludicrously broken thing you misread it as doing does not make it trash, IMO.
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# ¿ Dec 8, 2015 00:44 |
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Ultima66 posted:No, but the fact that it's pretty sketchy for an aggro deck to play a 4/4 for 4 with no evasion and the fact that the trample ability is really inefficient and pretty useless for a midrange/ramp deck does.
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# ¿ Dec 8, 2015 02:00 |
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The confusion about colorless mana is arising entirely because people have internalized the current inconsistent system without actually understanding it. It perfectly demonstrates the problems with using the same symbol to represent two separate things, which new players are completely justified in being confused by. Once we all get used to ♦ this conversation will stop happening because we'll basically just have 6 varieties of mana that all behave in exactly the same way, it's just that one of them doesn't normally appear in costs.
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# ¿ Dec 9, 2015 04:49 |
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To more fully explain why this is kindof cool - there are already decks that are built to generating large amounts of colorless mana, to the extent that some of their threats have to be colorless (eg 12post, Tron, to a lesser extent the green ramp deck in standard). As it is, though, all of those threats can go in any deck. That means they have to be pretty generic - they can't do anything that you want any individual colour to be unable to do. This new mechanic is a way around it - by explicitly giving colorless an identity you can give the big mana colorless decks interesting cards without giving them to every other deck as well. Of course we have no idea whether the implementation will be good or not yet, which is part of why it's super stupid to be complaining at this stage.
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# ¿ Dec 9, 2015 05:28 |
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Olothreutes posted:It's really odd, then, that the flagship big colorless dude (newzilek) feels very blue. Draw some cards, and here have a way to counter some spells.
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# ¿ Dec 9, 2015 05:38 |
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Now I shall finally get to emulate Seto Kaiba, my hero. Only instead of using a 4-of-a-kind dragon I will use some terrible bulk rare from a recent set that most players probably have half a dozen of rotting in their binders
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# ¿ Dec 9, 2015 19:06 |
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Bread Set Jettison posted:Probably a "fixed" all is dust that costs an extra mana or some poo poo.
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# ¿ Dec 10, 2015 01:50 |
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Wastes land Tap: add (D) to your manapool Tap, (D), sac: destroy target nonbasic land
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# ¿ Dec 10, 2015 20:58 |
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Giving (D) a way to attack lands would fit the theme they're giving it pretty well. A Spreading Seas variant is probably more likely though.
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# ¿ Dec 10, 2015 21:59 |
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A mechanic that requires you to make deckbuilding considerations? Oh no!!
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# ¿ Dec 11, 2015 17:49 |
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I cannot believe that they would include blue cards and green cards in the same set. They are completely antithetical to each other.
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# ¿ Dec 11, 2015 17:54 |
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You could jam Kozilek into standard ramp or modern tron with zero changes, and probably most other (C) cards. Maybe you don't want to but there's no way this mechanic is parasitic.
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# ¿ Dec 11, 2015 18:07 |
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There's also story reasons, I'm guessing this is the amazing secret weapon Kozilek was looking for.
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# ¿ Dec 11, 2015 19:03 |
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The only reason the Lantern deck kindof works is that most people have no or very few answers to artifacts. Witch they would just kill.
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# ¿ Dec 11, 2015 19:57 |
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Orange Fluffy Sheep posted:It also hates Devoid! Don't forget that the colorless mechanic and the colorless mechanic don't work well together. Which by extension gets Processors as all ingesters are devoid cards and nothing in true colorless below 7 mana exiles. {c}-cards are gonna have to do a lot of work to get over being bad with colorless cards. Converge is just part of it; Kozilek's Chaneller and Hedron Archive and Pilgrim's Eye are the only spells in BFZ that cost less than 6 mama and don't oppose colorless-only, because the rest are colored or punish colorless. If you're in the (C) deck you'll probably spend the third pack picking up scions, colorless lands, colorless lords or whatever stuff you like in your second colour.
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# ¿ Dec 12, 2015 00:37 |
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Fortunately there are decks in every competitive format that are already set up to meet those demands.
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# ¿ Dec 12, 2015 00:47 |
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Also foil basics are weirdly valuable
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# ¿ Dec 12, 2015 03:59 |
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I didn't watch the announcement, are they making any functional changes to the rules? I guess they have to to make Wastes tap for mana?
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# ¿ Dec 12, 2015 07:21 |
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Two odd possible interactions I thought of - 1. I think Urborg removes the ability of Wastes to tap for (C). I imagine it's not getting reprinted for standard anytime soon 2. IIRC under current EDH rules trying to add mana to your pool of a color outside your commander's identity produces colorless instead. So eg City of Brass/BoP may be able to tap for (C) in non-5c decks.
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# ¿ Dec 12, 2015 08:20 |
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The lesson is to never put fetches and fetchable lands in the same standard.
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# ¿ Dec 13, 2015 01:21 |
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Also that deck costs about the same as the most expensive deck from last standard.
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# ¿ Dec 13, 2015 23:45 |
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Kozilek's Return is a great card but having another fairly mundane standard staple at mythic is pretty annoying. Is there anything cool you can do with Crumbling Vestiges? My first thought was you could probably put in it Bloom for free mana off Titan. Is there anything else that brings nonbasics into play tapped?
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# ¿ Dec 14, 2015 02:56 |
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Bread Set Jettison posted:I dont know how people don't find "Free spell when you cast a big creature" to not be "cool enough to be mythic"
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# ¿ Dec 14, 2015 05:18 |
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I think World Breaker could be pretty good as a one-of in the ramp deck. You can find it with your sanctum, and it can act as spot removal for enchantments and as a recurring annoyance for control decks. Having a 7 mana way to trigger Kozilek's Return is also potentially valuable.
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# ¿ Dec 14, 2015 06:01 |
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Probably the most relevant protection creature that Return hits is Etched Champion.
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# ¿ Dec 14, 2015 08:42 |
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So I guess the new keyword may be conditional upkeep costs? I hope it isn't related to counting card types at least.
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# ¿ Dec 14, 2015 10:22 |
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Tamagod Sushi posted:~Tribute~ - At the beginning of your upkeep, you lose 4 life unless you have 4 or more different card types in your graveyard.
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# ¿ Dec 14, 2015 10:35 |
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Colorless is basically a 6th flavor of mana for all intents and purposes, and I think that's the best way to think about it. The only differences between it and WUBRG are that a) outside of OGW (and maybe future Eldrazi sets) it does not appear in costs and b) it does not count as a color. This was always the case, it's just clearer now with the new symbols.
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# ¿ Dec 15, 2015 02:51 |
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Being able to fetch a source of (C) with basic searching effects is likely to be pretty relevant in draft - Evolving Wilds and Pilgrim's Eye in BFZ can now serve as additional (C) sources if you picked up at least one Wastes in OGW, and there could easily be more. That could maybe come up in standard if there's a deck that "splashes" (C) also. Also from an FNM perspective it's probably better that someone can just throw together a bunch of Wastes if they want to play a (C) deck, rather than having to scrounge together a bunch of random nonbasics.
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# ¿ Dec 15, 2015 03:17 |
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My place outright says you don't have to redraft expeditions.
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# ¿ Dec 15, 2015 04:58 |
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I guess Treasure Cruise technically isn't playable in modern
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# ¿ Dec 15, 2015 06:56 |
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Even if the effects kindof fall within blue's extremely wide remit I don't think they'd ever print a 12/12 with Menace in blue. e: I guess Leviathans can come close in size but they tend to have horrible drawbacks instead of drawing you cards and countering spells Irony Be My Shield fucked around with this message at 07:34 on Dec 15, 2015 |
# ¿ Dec 15, 2015 07:26 |
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Counting card types is tedious and really weird from a flavor perspective.
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# ¿ Dec 15, 2015 08:37 |
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# ¿ May 12, 2024 03:53 |
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Hedron is Unbreakable
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# ¿ Dec 15, 2015 17:51 |