Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
SplitSoul
Dec 31, 2000

Can I use the Homemaker mod with SSEx or does Homemaker include all of its items? Will it gently caress up my game if I switch if I've already placed objects with SSEx?

Will More Armor Slots make NPCs carrying pieces automatically equip them over armour where it clips?

Adbot
ADBOT LOVES YOU

SplitSoul
Dec 31, 2000

SplitSoul posted:

Can I use the Homemaker mod with SSEx or does Homemaker include all of its items? Will it gently caress up my game if I switch if I've already placed objects with SSEx?

Anybody?

SplitSoul
Dec 31, 2000

The Iron Rose posted:

Try it and let us know!

From the comments section it seems they're compatible.

SplitSoul
Dec 31, 2000

This lets you add Ballisitic Weave to more armours.

http://www.nexusmods.com/fallout4/mods/1860/

SplitSoul
Dec 31, 2000

Kea posted:

For a start its "creation engine" not Gamebryo

I Can't Believe It's Not Gamebryo®

Gestalt Intellect posted:

I'm using it and have never seen this happen. I pretty much need it for fallout 4 because it was the only thing that fixed an absolutely horrible bug that made almost all textures and models stay in their LOD form no matter how close to them I was, reducing most of the world and characters to blurry pudding.

Did you try setting iTexMipMapSkip=-1 in Fallout4Prefs.ini instead? Seems like a mipmap problem and it fixed Thicket for me.

SplitSoul
Dec 31, 2000

Speaking of that, any ETA on Cocks of the Commonwealth? No Bethesda game is complete without physics-enabled dongs.

SplitSoul
Dec 31, 2000

Deadmeat5150 posted:

Armorsmith Extended works pretty drat good and combines a couple of mods I already liked.

If an NPC is carrying armour pieces, will they automatically be equipped? Not going to use this if enemies start showing clipping.

Party Plane Jones posted:

There's at least 2 or 3 major texture optimization mods at the moment. This is the one I'm using: http://www.nexusmods.com/fallout4/mods/1204/

It helps a bit with the stutters in the downtown area and I haven't noticed any longer load times with it (but then again I put FO4 on an SSD).

I used this, but it significantly increased load times on launch for me, even on an SSD. And everything looked flatter somehow, maybe he hosed up when saving the normals.

Dongattack posted:

i just want to loving "wait" whenever the gently caress i want to and for the Antialiasing in the game to not look like utter poo poo

Try this, I'm running TAA with the sharpening filter and it looks much better.

http://www.tweakguides.com/Fallout4_1.html

SplitSoul
Dec 31, 2000

CJacobs posted:

The solution to overly smooth AA is to add a sharpening filter to remove what the AA just did, huh

Or, you know, you could look at the screenshots to see the difference. In-game AA is overly blurry no matter what you select, sharpening corrects that.

SplitSoul
Dec 31, 2000

Internet Kraken posted:

How do I get this to work? I tried adding the .esp to my data folder but it says I need to enable the mod in the Fallout 4 launcher and I have no idea how to do that.

I'm really bad with mods.

http://www.nexusmods.com/fallout4/mods/1920/

SplitSoul
Dec 31, 2000

The Iron Rose posted:

this is a bad idea for organization purposes.

Better than having NMM auto-update and gently caress everything up, IMO. If he just wants to activate that one mod there's no need to add more layers, especially garbage like that.

SplitSoul
Dec 31, 2000

Deadmeat5150 posted:

Does anyone know how to ungib yourself?

Ok strange question I know. I was flying around that steel plant in noclip because I wanted to test and see how far I could lob a grenade into a Gunner camp. Anyway I had godmode on too (God it's fun for loving around) so when I turned clipping back on... I fell into the smokestack and into some... lava? Molten metal? I don't know, but it's obviously supposed to gib you. Only with godmode on, I got gibs trapped inside me that peek out like bloody tumors in all my clothes and a big one in the skull the blocks the camera when I try to sneak.

I was hoping the problem would correct itself but it has not.

That's sort of hilarious. A solution to a common problem with some New Vegas mods was to kill yourself in a manner where you got dismembered, now you're looking for a way to ungib yourself.

Never change, Bethesda.

SplitSoul
Dec 31, 2000

Yesssssssssss

(FO 1 & 2 music)

http://www.nexusmods.com/fallout4/mods/2990/

SplitSoul
Dec 31, 2000

Bulk utility crafting:

http://www.nexusmods.com/fallout4/mods/3205/

SplitSoul
Dec 31, 2000

Nevets posted:

Hoping once we get the ability to make extra mod slots the someone mods in a "paint job" slot to every metal/combat/power armor that overrides the texture regardless of other mod slots but otherwise is purely cosmetic. Really shouldn't have to choose between prism shielding and flame paint.

Pretty sure that's already doable, people are making craftable standalone armours as we speak.

SplitSoul
Dec 31, 2000

Mod to unlock all hairstyles from the start:

http://www.nexusmods.com/fallout4/mods/3028/

And one for scrapping more poo poo in settlements, probably helpful for those complaining about leftover trash:

http://www.nexusmods.com/fallout4/mods/3184/

SplitSoul fucked around with this message at 14:09 on Nov 28, 2015

SplitSoul
Dec 31, 2000

KakerMix posted:

A rechamber mod would be so good. Imagine a minigun chambered in shotgun shells. Call it Ironrain :getin:

rope kid, please rechamber Fallout 4 into 4.5.

SplitSoul
Dec 31, 2000

Gestalt Intellect posted:

Mod request: Ability to put crafting stations in the diamond city house. To mod anything I have to grab all the junk from the workstation in the house and drag it at a snail's pace through a loading screen and over to the weapon and armor bench next to the shops outside, where I have to hear the merchants' lines repeated twenty times. Then drag it all the way back through a loading screen.

http://www.nexusmods.com/fallout4/mods/3482/

SplitSoul
Dec 31, 2000

A dialogue camera that doesn't break off at the slightest touch:

http://www.nexusmods.com/fallout4/mods/3751/

SplitSoul
Dec 31, 2000

So, it was bound to happen. I've started randomly getting CTDs on cell change. How do I go about finding out which mod(s) is responsible? Or is it just a side effect of progressing further into the game? I know EBT or Gore Overhaul had that issue previously, maybe it was reintroduced in an update?

How does save corruption manifest, by the way?

SplitSoul
Dec 31, 2000

Mod to make people (and Dogmeat!) react faster and move further away when you bump into them:

http://www.nexusmods.com/fallout4/mods/4062/

SplitSoul
Dec 31, 2000

Delsaber posted:

All of these are useful, but I've stopped using Optimized Vanilla Textures (along with the recommended LOD mod) because of extended load times. One of the newer versions might solve that problem though, and anyone running the game on an SSD probably won't notice.

Definitely noticable on an SSD also, but I'm going to try the BSA version and see if it helps.

SplitSoul
Dec 31, 2000

For all your cowboy RP needs:

http://www.nexusmods.com/fallout4/mods/4274/

SplitSoul
Dec 31, 2000

Roadie posted:

If you like ~immersion~, True Storms - Wasteland Edition adds new weather conditions, occasional radioactive rains, variations on textures and sound effects, etc. It looks like it works around the lack of GECK/F4SE extensions for now by wiring it all up to a single spell effect you have to add in the console as a one-time thing.

Only if you want rad damage from the new radstorms.

SplitSoul
Dec 31, 2000

lovely tattoos, but not Bethesda lovely:

http://www.nexusmods.com/fallout4/mods/4575/

SplitSoul
Dec 31, 2000

Something to complement Idiot Slut:

http://www.nexusmods.com/fallout4/mods/4806/

SplitSoul
Dec 31, 2000

Oh God I've got the SimJunktown bug. :wom:

SplitSoul
Dec 31, 2000

Veotax posted:

I jacked up my CC to move a bunch of junk from one settlement to another but now I can't figure out how to get it back to normal.

Just use tgm next time, it also allows you to sprint and fast travel while overencumbered.

SplitSoul
Dec 31, 2000

HogX posted:

Went to install that robot mod, and NMM gave me this: "The old fallout 4 ini edits are deprecated(the long string in the fallout4.ini caused long loading times) please remove the old edits. How do I fix this?

Make sure there are no directories listed here:

sResourceDataDirsFinal=

And add this just below [Archive] instead:

bInvalidateOlderFiles=1

SplitSoul
Dec 31, 2000

HogX posted:

Do I do that in prefs? or a different ini?

Fallout4.ini

SplitSoul
Dec 31, 2000

Afro Mod :whatup:

SplitSoul
Dec 31, 2000

:pwn:

http://www.nexusmods.com/fallout4/mods/8347/

SplitSoul
Dec 31, 2000

gromdul posted:

We can make Psychojet, Psychobuff, Buffjet. I want to make Psychobuffjet. Psychbuffjetfuel!

I only want to have to awkwardly press one number key to get high as gently caress. :cocaine:

Will melt your face, and your steel beams.

It'll take you the highest you've ever been. Briefly.

SplitSoul
Dec 31, 2000

gently caress all y'all I love my junk fort.

hobbesmaster posted:

Now we just need windows. And doorways that don't have the stupid roof on it!

http://www.nexusmods.com/fallout4/mods/8509/
http://www.nexusmods.com/fallout4/mods/8577/
http://www.nexusmods.com/fallout4/mods/8638/

SplitSoul fucked around with this message at 22:47 on Jan 25, 2016

SplitSoul
Dec 31, 2000

:neckbeard:

https://www.youtube.com/watch?v=BZwYi40tJCA

SplitSoul
Dec 31, 2000

Build a groverhaus:

http://www.nexusmods.com/fallout4/mods/11639/

SplitSoul
Dec 31, 2000

Man Whore posted:

but if the house is made of wood then how can I get the aluminum siding to melt?

Wait for the CK.

SplitSoul
Dec 31, 2000

Wasteland Sims just got a lot less headache-inducing:

Settlement Keywords Independent

SplitSoul
Dec 31, 2000

LumberingTroll posted:

Settlement Keywords is useless now though because they upped the Keyword limit from 255 to something over 65k.

"They" meaning Bethesda? Sorry, I haven't played this for months.

SplitSoul
Dec 31, 2000

Shoot a dude in the dick.

http://www.nexusmods.com/fallout4/mods/12936

Adbot
ADBOT LOVES YOU

SplitSoul
Dec 31, 2000

Can't the dickshooting mechanics just be ripped from it?

  • Locked thread