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Spent a week trying to figure out why my mods weren't working after the game updated. Tried reinstalling everything, including the game. Even waited for F4SE to update and that still didn't work. Then I hear about plugins.txt arbitrarily needing an asterisk in front of every mod now, try that and everything works. Now if I could just get Mod Organizer to stop going "holy poo poo nothing is enabled" and clearing the plugins file despite it being read-only every time I launch it that would be great. Having to go back and edit plugins.txt with those asterisks every time I want to play is still not the most unfun part of modding this game.
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# ¿ Jun 8, 2016 23:02 |
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# ¿ May 15, 2024 03:45 |
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I was using the latest stable version of MO, updating to the beta version off github rather than the nexus seems to have fixed it. Thanks.
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# ¿ Jun 8, 2016 23:34 |