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pentyne posted:I can't get the FOV to change even after editing the 2 .ini files, is there another way? http://www.nexusmods.com/fallout4/mods/102/ Fallout 4 Configuration tool is similar to the ini editor in the OP, and also works well for FOV etc changes. You could try that.
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# ¿ Nov 19, 2015 10:02 |
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# ¿ May 15, 2024 07:35 |
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pentyne posted:Is there a tool to min-max the graphics settings for lower end machines. Godrays will not loving stop auto-activating and I'm running a 560Ti. I think I can drop a ton of the occulsion effects and get high-res textures without getting slowdown. http://www.nexusmods.com/fallout4/mods/102/
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# ¿ Nov 19, 2015 14:14 |
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Anyone found something to zoom the action part of vats out once you've fired off your attacks? It's always so tight in close that all I see is an elbow of knee or wall.
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# ¿ Nov 20, 2015 00:30 |
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jfood posted:The Tab key. Idont know what pressing tab during vats shots does but I don't want to press it every time. Any other suggestions?
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# ¿ Nov 20, 2015 02:16 |
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Xbone exclusive console bundle content!
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# ¿ Nov 20, 2015 02:26 |
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Trainwiz has a mod that changes mini nukes into baby shauns.
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# ¿ Nov 21, 2015 10:59 |
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Not sure but something like this heavy rain bug would be great. https://youtu.be/0t0uCWjQ6Og
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# ¿ Nov 21, 2015 11:15 |
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# ¿ Nov 21, 2015 13:50 |
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Party Plane Jones posted:I'd have thought that changing the water visibility would be one of the first mods done but apparently not. Trying to see anything 5 inches past your face is almost impossible. Turning off rain occlusion makes the water crystal clear for me.
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# ¿ Nov 22, 2015 06:15 |
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Snackula posted:Insert a terminal log plot dump explaining 'Shaun' is your precious lost Jet inhaler and 'your son' is a unique Jangles reskin. Give me back my monkey!
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# ¿ Nov 22, 2015 14:34 |
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I'm hoping Beth releases an HD/UHD texture pack like they did with skyrim. Also hoping Mod Organizer is fixed for x64 / FO4 soon.
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# ¿ Nov 23, 2015 07:35 |
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.
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# ¿ Nov 25, 2015 09:05 |
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FadedReality posted:Holy poo poo how is there only one space marine power armor reskin so far? I don't wanna be a space wolf I'm waiting for a proper chainsword mod, not the wimpy vanilla one. It looks like a toothpick in power armour.
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# ¿ Nov 27, 2015 01:25 |
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This guy keeps his ini config program updated. The one in the OP hasn't been touched since Nov. I haven't used the one in the OP so I don't know if it's good, it's just outdated. http://www.nexusmods.com/fallout4/mods/102/
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# ¿ Feb 2, 2016 05:29 |
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I was just going to check on nexus for a hat mod but I thought I'd come here first, thanks!
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# ¿ Feb 9, 2016 12:25 |
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I'm just hoping they release an HD/4k texture pack because even on ultra a lot of the textures are stretched and blurry. Maybe it's because I play in 4k but yeah, it's still not great to look at sometimes.
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# ¿ Feb 18, 2016 02:59 |
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Has anyone seen a mod for unarmed power armour damage?
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# ¿ Apr 6, 2016 12:28 |
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Seditiar posted:Not directly, no. But maybe this suits your needs? Not really but that is cool. I was hoping that since there were already different unarmed upgrades on power armor that someone has played with what was there. I wonder how difficult it would be to mess with.
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# ¿ Apr 9, 2016 17:51 |
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Well, in the search for an unarmed power armor mod I ended up creating one instead. All it does is increase the unarmed bonus on the hydraulic bracers upgrade from 15 to 90, which is just a number I pulled out of my rear end. The tesla bracers look a bit trickier to change because it is energy damage but I'll keep poking. I've never done any modding before, had fun would mod again. e: Oh well that was a fun little exercise Unarmed power armor damage changed from 10 to 30 Rusty knuckles bleed damage changed from 3 to 8 hydraulic bracers unarmed bonus changed from 15 to 30 tesla bracers energy damage changed from 45 to 60 I'm happy with that. I *think* all the changes are working, not 100% sure on the tesla bracers though. clone on the phone fucked around with this message at 07:52 on Apr 10, 2016 |
# ¿ Apr 10, 2016 06:41 |
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Is there a list of mods that are compatible with 1.5? I don't want to have to go through all mine to find out.
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# ¿ Apr 30, 2016 11:10 |
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You don't need to gently caress around adding * to txt files. Just do your MO poo poo as usual and when the game launches go into mods, log in and then press T, activate your mods and the game will restart and you're done.
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# ¿ May 1, 2016 04:26 |
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I posted this on the last page but if you're still struggling to get your mods working, at least those that are compatible with 1.5 it's as simple as:Rasmussen posted:You don't need to gently caress around adding * to txt files. Just do your MO poo poo as usual and when the game launches go into mods, log in and then press T, activate your mods and the game will restart and you're done.
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# ¿ May 1, 2016 12:18 |
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Pound_Coin posted:Untill MO/NMM get patched can we get this: Yeah editing the files wasn't working for me either so I did some googling and came up with that.
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# ¿ May 1, 2016 12:42 |
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LumberingTroll posted:WHen I press T to go into my library, nothing is listed... You still have to first enable your mods in MO like usual and they should be there. I've added almost all my old mods back, and it seems to work great for me. If .txt file editing works for you and this doesn't then that's cool. clone on the phone fucked around with this message at 22:26 on May 1, 2016 |
# ¿ May 1, 2016 22:23 |
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Al! posted:Turns out Synths can wear almost any kind of outfit, which is excellent. I'm looking forward to someone making an alternate start mod where you can be synth. It won't make sense for the story but who cares!
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# ¿ May 2, 2016 00:19 |
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Woebin posted:Anything can make sense for the story through the magic of implanted false memories! So simple and great, I didn't even think of that. You could wake up in the memory den and everything.
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# ¿ May 2, 2016 15:09 |
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Sjonnar posted:I think the new patch broke Iron Rose's Weapon Balance Overhaul. Can anyone confirm that it's still working / not working for them? Unless there has been another patch since 1.5 it is working for me. I haven't played for a couple days though.
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# ¿ May 5, 2016 01:55 |
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I redownloaded mine from the Nexus after I cleaned everything up for 1.5. Make sure it's enabled in mo/nmm and either use the plugins. Txt method by putting an asterisk in front of the relevant esp or launch the game and enable it in the mod menu in the load order section, which is hotkey T by default.
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# ¿ May 5, 2016 07:13 |
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Console is disabled in survival. Try starting a game on another difficulty and messing with it. You can bump it up to survival later.
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# ¿ May 8, 2016 05:10 |
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I'm laughing a lot.
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# ¿ May 8, 2016 11:42 |
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The Iron Rose posted:Unless Arbitration was updated to work with the new survival update, it almost certainly does not work with the latest patch. You should use my "create your own difficulty rebalance" linked above. Arbitration works fine for me.
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# ¿ May 9, 2016 22:44 |
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because nerds
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# ¿ May 14, 2016 13:21 |
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RaspberryCommie posted:I can't even add a first mod to anything. If you're comfortable with the console it is super easy to take any weapon and add a legendary property to it. http://fallout.wikia.com/wiki/Legendary_weapon_effects
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# ¿ May 18, 2016 05:00 |
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How's fah habah working out for people?
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# ¿ May 20, 2016 03:12 |
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It annoys me that the lever action reloads 5 bullets no matter how many you've used. But the animations are snappy and great so I forgive. Has anyone modded the damage up a bit for it yet?
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# ¿ May 21, 2016 11:09 |
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New MO2 release https://github.com/TanninOne/modorganizer/releases
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# ¿ May 28, 2016 13:35 |
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FlyinPingu posted:why would you admit this Everyone has different tastes, it's no big deal. Unless the guy is downloading realistic horse vagina mods I wouldn't worry.
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# ¿ Jun 2, 2016 05:50 |
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Did someone earlier post an 'auto save on transition' mod for survival? I can't find it.
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# ¿ Jun 2, 2016 05:51 |
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boneration posted:There's Rulebreaker and No Sleep Til Bedtime that both can do that. Thanks!
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# ¿ Jun 2, 2016 07:53 |
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# ¿ May 15, 2024 07:35 |
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Why isn't extended scripting included out of the box for pc? Consoles, I know nothing of their limitations.
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# ¿ Jun 8, 2016 05:14 |