|
fozzy fosbourne posted:I'm enjoying the fact that the plot and motivations are pretty straight forward and relatable so far. Something nice and quaint about the game, like a nice warm apple pie. I was like "UH OH" when Marle decided she wanted to try out the teleporter, lol. Chrono Trigger is prettyy awesome and I've lost count of how many time I've played. Hope you enjoy it. (Seconding the added content in the DS version kinda sucks--it's pretty obvious, though, so it's easy to get around)
|
# ? Dec 3, 2016 06:22 |
|
|
# ? May 2, 2024 23:54 |
|
Before today I never knew the N64 was capable of FMV https://www.youtube.com/watch?v=vZ1oVWPSDUE
|
# ? Dec 5, 2016 18:09 |
|
In Training posted:Before today I never knew the N64 was capable of FMV The N64 port of Resident Evil 2 has all the cutscenes, amazingly
|
# ? Dec 5, 2016 18:34 |
|
mycophobia posted:The N64 port of Resident Evil 2 has all the cutscenes, amazingly quote:While the Playstation version of Resident Evil 2 had the luxury of two discs — ample real estate for a game that came in at 1.2 GB — the team responsible for porting the Nintendo 64 version only had 64MB to work with, and they also had to include gamedata, textures and sounds into this claustrophobic environment.
|
# ? Dec 5, 2016 19:18 |
|
Bill Barber posted:http://vr-zone.com/articles/one-gamings-forgotten-technical-achievements/77665.html how the hell did they pull that off/.
|
# ? Dec 5, 2016 19:48 |
|
rediscover posted:how the hell did they pull that off/. uh, it says in the article
|
# ? Dec 5, 2016 19:51 |
|
nintendo 64mb
|
# ? Dec 5, 2016 22:24 |
|
rediscover posted:how the hell did they pull that off/. http://www.gamasutra.com/view/feature/131556/postmortem_angel_studios_.php that studio is now Rockstar San Diego
|
# ? Dec 6, 2016 01:07 |
|
fozzy fosbourne posted:Gato's song is the business. Beat up gato then steal the lunch, over and over, for hours.
|
# ? Dec 6, 2016 04:06 |
|
|
# ? Jan 9, 2017 05:36 |
|
I've been playing a bunch of old arcade games that arent really good but have something interesting about them. Blade Master: This has an early version of the Revengeance parry that feels fantastic but they made it so you can't use it against most things. I like the part where you ride on a giant cicada. You can jump on downed enemies and stab them, but then you lose 1/3 of your life when they knock you off. Baffling https://www.youtube.com/watch?v=SMsWyT9DxTk Psycho Dream: SNES beat em up based on dreams. Also has a giant cicada. You fight alot of weird monsters in depressing abandoned buildings. The last boss is strangely poignant and its music is this sort of Suicide remix of Ave Maria. https://www.youtube.com/watch?v=rS4fQw1NeAY Dino Rex: one of the most insane games i've ever seen. an unplayably bad dinosaur fighting game. Between matches there is a bonus stage subplot where your dinosaur appears in present-day Hong Kong and destroys civilization. there's a newscast segment after each bonus stage, but after the third one you get a "collapse of civilization" bonus and the newscast is just a bunch of scratchy hieroglyphics over a scene of people fleeing down a ruined highway lol. https://www.youtube.com/watch?v=TzoK9LFiMHI
|
# ? Jan 10, 2017 00:57 |
|
dino rex loving owns lmao, i got it on my random mame stream and its so dumb
|
# ? Jan 10, 2017 02:05 |
|
absolutely anything posted:dino rex loving owns lmao, i got it on my random mame stream and its so dumb I saw this the other night and I went to download the rom
|
# ? Jan 10, 2017 02:10 |
|
you have to play it with the sound down because the pachy screech is the worst sound in the world
|
# ? Jan 10, 2017 03:17 |
|
good book https://www.kickstarter.com/projects/darrenwall/sega-mega-drive-genesis-collected-works-reprint?ref=project_link
|
# ? Jan 23, 2017 03:05 |
|
Bill Barber posted:http://vr-zone.com/articles/one-gamings-forgotten-technical-achievements/77665.html i remember RE2 coming out for N64 and being absolutely amazed it was possible to port it
|
# ? Jan 23, 2017 05:24 |
|
Captain gently caress Face posted:i remember RE2 coming out for N64 and being absolutely amazed it was possible to port it Same but starcraft 64.
|
# ? Jan 23, 2017 12:32 |
|
In Training posted:Before today I never knew the N64 was capable of FMV The old FMV was like, literally the game would just play a video. It was just when your game was 2GB you could stuff a shitload of videos into it. That's why at some point they were selling literal episodes of TV shows on GBA carts. The N64 carts went up to 64 Mb lol. Someone wrote a way too detailed article on them https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak The GBA tv stuff is such a weird relic of its time https://en.wikipedia.org/wiki/Game_Boy_Advance_Video#Disadvantages You can buy loving shrek the movie on a gba cart. People forget that between this and UMDs there's a reason phones ate the handheld gaming space, people always wanted a mobile device that could do more than games
|
# ? Jan 23, 2017 14:18 |
|
check out the intro to Megami Tensei II https://www.youtube.com/watch?v=U1Qclf7CxlI pretty kick rear end imo.
|
# ? Jan 25, 2017 03:38 |
|
THE AWESOME GHOST posted:
|
# ? Jan 25, 2017 17:25 |
|
THE AWESOME GHOST posted:The old FMV was like, literally the game would just play a video. It was just when your game was 2GB you could stuff a shitload of videos into it. That's why at some point they were selling literal episodes of TV shows on GBA carts. quote:Alex: Looking back now, I can see that we were young and fearless and didn’t see any limits to what we could do. We were at a trade show in the UK and had just seen some specifications for the Game Boy Advance, which was launched around that time. We thought that with so many display colours maybe we could include a movie in the software. We weren’t sure whether we would be able to do it, but we were bold enough to go up to the Nintendo booth and look around trying to find someone we could talk to. (laughs) actimagine was eventually purchased by nintendo, renamed NERD (heh) and would go on to create the nes classic and a bunch of virtual console tech
|
# ? Jan 25, 2017 17:41 |
|
The Kins posted:it was a weird time, and the way that tech came to fruition was also weird: thats nuts wow
|
# ? Jan 25, 2017 18:18 |
|
The Kins posted:it was a weird time, and the way that tech came to fruition was also weird: That's awesome
|
# ? Jan 25, 2017 19:04 |
|
The Kins posted:it was a weird time, and the way that tech came to fruition was also weird: That's really cool
|
# ? Jan 25, 2017 23:05 |
|
The Kins posted:it was a weird time, and the way that tech came to fruition was also weird: hot drat
|
# ? Jan 26, 2017 00:15 |
|
This should be rad https://www.youtube.com/watch?v=iQ_UHWHjI2s I thought Danny's doom doc waffled between being lame advertainment (spent like 15 minutes talking about how epic Doom 3 was "..." ) and fascinating in a seemingly unintentional way (how desperately Bethesda wants to paint modern ID as torchbearers of the spirit of original ID even though that's a completely insane notion). But I'm optimistic that a Romero profile will be pretty frank and neat.
|
# ? Jan 29, 2017 08:11 |
|
it could also be a puff piece to coincide with him relaunching his Kickstarter game it'll probably be good but Romero's done nothing but talk about himself for 20 years so there probably isn't much left to learn about him at this point
|
# ? Jan 29, 2017 08:17 |
|
do you consider the earthworm jim games more as genesis games or snes games? how about the mortal kombat games?
|
# ? Feb 26, 2017 02:05 |
|
Earthworm Jim SNES definitely. MK1 Genesis; 2, 3 and ultimate are SNES
|
# ? Feb 26, 2017 02:11 |
|
let me elaborate: Earthworm jium just looks and sounds way better on the SNES. no contest here. basically the same feeling with the MK games after the first one. MK1 obv the blood is only on genesis, butr I think the music is better too.
|
# ? Feb 26, 2017 04:41 |
|
MK1 SNES is a bad port in lots of ways aside from blood but the later ports were fine Earthworm Jim is absolutely better on MD but there were other versions for MCD, PC, etc that are further improved. none of them are fun
|
# ? Feb 26, 2017 05:07 |
|
i think of them all as genesis games, also boogerman
|
# ? Feb 26, 2017 05:08 |
|
PaletteSwappedNinja posted:Earthworm Jim is absolutely better on MD but there were other versions for MCD, PC, etc that are further improved. none of them are fun Elaborate!!!
|
# ? Feb 26, 2017 05:17 |
|
I've never played earthworm Jim but videos make it seem really boring
|
# ? Feb 26, 2017 05:25 |
|
In Training posted:I've never played earthworm Jim but videos make it seem really boring 2 is one of those games where every other level is a new minigame because they dont know how to make their own levels interesting for an entire game
|
# ? Feb 26, 2017 05:31 |
|
im not going to pretend that the earthworm jim games are anything great but I absolutely adored them as a kid and I still think they look really good
|
# ? Feb 26, 2017 05:32 |
|
mycophobia posted:im not going to pretend that the earthworm jim games are anything great but I absolutely adored them as a kid and I still think they look really good i had a tape of the cartoon and still have a jim action figure in box
|
# ? Feb 26, 2017 05:45 |
|
mycophobia posted:Elaborate!!! MD version has an extra level that's not in the SNES version, MCD/Windows versions have another extra level, redbook audio, lots of little visual enhancements, dumb videos, etc In Training posted:I've never played earthworm Jim but videos make it seem really boring Earthworm Jim, Boogerman, a few of the 16-bit Disney platformers were made by the same team and they all have a similar feel, they're a cut above the typical licensed/eurogamer crap of that era but the levels are mostly just filler between gimmicks and the gimmicks aren't always very good
|
# ? Feb 26, 2017 06:04 |
|
Aladdin was pretty solid, except for the carpet ride level.
|
# ? Mar 1, 2017 13:27 |
|
|
# ? May 2, 2024 23:54 |
|
Win. Im gonna play a bunch of random crap on this this afternoon with a fresh cup of coffee and the heat turned up to beat the cold.
|
# ? Mar 5, 2017 18:16 |