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Question about faction play dropship rewards: Do they offer increased capacity or what? I learned the hard way that i cant fit 1 timberwolf, 1 mad dog 1 ebon jaguar and a cheetah in the same shortbus... so i must either strip some weight off the timber or reconsider the ebon jag, which i wouldnt want to do.
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# ¿ Dec 21, 2015 16:45 |
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# ¿ May 22, 2024 06:52 |
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Pattonesque posted:That's 230 tons, right? You should be able to do that. Timber = 100 Ebon Jag = 65 Mad Dog = 60 Cheetah = 30 Totals at 255, and current dropship can carry 250. So either 5 tons off the timber, or ditch the jag... OR the next dropship can carry 5 tons extra? EDIT: i actually meant DIRE wolf, not Timber Wolf. Too many loving animals around. Yolomon Wayne fucked around with this message at 17:00 on Dec 21, 2015 |
# ¿ Dec 21, 2015 16:55 |
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Pooncha posted:If you have a stormcrow, you could replace the mad dog with that. Dont have one, and its ugly as poo poo, so i doubt ill ever have one. Still, what about those dropship upgrades?
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# ¿ Dec 21, 2015 17:03 |
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Is there really no intbetween "12v12 no respawn deathmatch" and "get obliterated by 12man premade with 3 respawns"? Like a random 12v12 with respawns and not faction bound? I dont really like committing to play premade obliteration for a week with only one faction, but i cant really stomach random deathmatch so i stick to 1week clans / 1 week sphere at the moment...
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# ¿ Dec 22, 2015 10:31 |
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So how does this work, do i just play and then at some point i have a new mech in my inventory or do i need to register and pick up something or what? Im fairly new to this game, so every free mech is golden to me while i save up for a clan assault.
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# ¿ Dec 23, 2015 10:23 |
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That Italian Guy posted:^^^^^^^^^^^^^^^ you have to go here http://mwomercs.com/tournaments?t=201512stocking and log into the website. The "tickets" are at the bottom of the page. Oh, thanks. Glorious workplace firewall of course denies that page, so ill have to check at home. What do you guys think about the "classic" mechs? I was hoping to buy a marauder in game, only to find out theyre rtm only, same with warhammer and rifleman. Are they destined to be real-money only forever, or are these usually imported into ingame at a later point in time?
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# ¿ Dec 23, 2015 10:36 |
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A.o.D. posted:Clan assaults are... difficult. They don't get any quirks for real significance, so they're more fragile than their innersphere counterparts. None of them have optimal builds, and there's nothing you can do about it. They tend to be the most difficult chassis to pilot well. The gargoyle is rear end. The executioner is mediocre. The warhawk is only good if you LOVE PPCs. Seriously, you have to be absolutely in love with an inferior weapon system to like the warhawk (I'm in love with an inferior weapon system). The direwolf is a walking turret, and slightly less maneuverable. It's got a lot of guns, but it's huge and slow. You will have bad matches simply because the rest of your team leaves you behind and you get isolated by light mechs that you simply cannot track with your guns. However, occasionally you'll have a 1200 damage match where you're walking death and everything seems like it was all worthwhile. Right now i have one .) Arctic Cheetah, 2 Large Lasers on the shoulder-mounts for sneak-peak-snipes and an ECM .) A MadDog with the 2x20 Lrms and 4 Medium Lasers in the arms .) An Ebon JAg with the U-AC 20 on the shoulder and currently 5 med.puls lasers + 2 mediums on the other shoulder (used to be the 2 large that are now on the cheetah). So for a complete faction-play lance i need an assault, and the Dire is the only one that pleases me astetcally. loving around in mechbuilders i figured i could mount roughly 16-18 tons of ordnance in each arm (like 2x ac20s or 2x4xER-LL). Since clan mechs are freakishly expensive (for someone who plays less than 14 hours a day) each mech is a commitment. Id love to buy and try some others, especially heavies, but they dont exactly throw them away a dime a dozen.
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# ¿ Dec 23, 2015 13:56 |
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DancingShade posted:Don't forget to buy 3 variants of each mech just so you can elite out the one variant you actually want to drive I always get the impression that was introduced BEFORE clan mechs hit the game... with omni-modules this literally makes no sense at all.
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# ¿ Dec 23, 2015 14:16 |
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On the matter "at hand" (it will still be several days until i can afford a dire wolf), will this thing be able to alpha 8x large lasers + 14 clan double heatsinks without melting?
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# ¿ Dec 23, 2015 15:21 |
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kingcom posted:No, ghost heat triggers on large lasers after you fire more than 3. Nothing can sink through ghost heat really. You can get an alpha of 5-6 maybe but thats pushing it. Ok, whats ghost heat?
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# ¿ Dec 23, 2015 15:26 |
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On ghost heat: what if i dont alpha, but fire 4 lasers, then with a short delay the other 4? Does ghost heat only apply to "true" alpha strikes or just "weapon groups"?
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# ¿ Dec 23, 2015 20:08 |
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Well i got the Grand Prize Mech after 2 games today (+5 from yesterday i didnt know i had to redeem), is there any point in pressing this any further?
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# ¿ Dec 23, 2015 20:46 |
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By "pressing" i meant "spend day and night reaching 75/75 games". Ofc i wont uninstall now, but im not missing out on anything crucial. Also the gift-mech seems... lame? I mean the cannon is nice, but no chance for lasers?
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# ¿ Dec 23, 2015 21:15 |
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Today i learned that a 100 ton mech with 95 tons loadout still has 100 tons. loving poo poo.
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# ¿ Dec 29, 2015 16:59 |
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Devorum posted:They probably thought they could underload it to make room for something else on their CW deck. This. Direwolf, Cheetah, Maddog and EbonJag are 5 tons too much, so i thought id strip 5 off the DW and was good. Now i have to either go for a lighter light mech, which only leaves the Lynx, or a lighter Heavy, which means a Crow (which i hate). Also i think you can fit 6 U-AC10s in a Direwolf, but only without armor and very few shots.
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# ¿ Dec 29, 2015 17:39 |
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Its ugly as poo poo.
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# ¿ Dec 29, 2015 18:03 |
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Bait and Swatch posted:I looked at coloring my mech, but it seemed that each color was 1000 mc. That can't be right, can it? Nono, not at all. There are also colors that are only 500mc. Some colors appearently are more valuable than others. gently caress, theres a Crow with 6xMedLasers and an U-AC 20..... im tempted to grind that ugly bitch next. What are peoples opinions on the nova?
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# ¿ Dec 29, 2015 18:57 |
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Devorum posted:I have the loyalty one, What? Explain please. Ok, so i think the nova is out. That basically leaves the stormcrow. With an U-AC20. Thanks!
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# ¿ Dec 29, 2015 19:43 |
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ZenVulgarity posted:Man I am enjoying the dire wolf Me too, it was worth the grind. Theres so many combinations of loadouts, i cant decide which one i want die with without shooting once.
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# ¿ Dec 29, 2015 20:25 |
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sebmojo posted:There are a few colours for cbills. 5. If you filter colors by "basic", you get 5 colors for 1.250.000 bills each.
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# ¿ Dec 29, 2015 20:55 |
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Our Lord and Saviour has seen my blight and decided in his unending wisdom to announce the following:quote:Greetings MechWarriors, Holy loving poo poo, i can my mechs now fit. Happy Christmech to you all!
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# ¿ Dec 29, 2015 21:39 |
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Bankerfox posted:I have been trying some of the trial clan mechs; tried the shadow cat with gauss and I am in love. What are good clan options for gauss builds? Direwolf. The answer to these questions is always The Direwolf.
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# ¿ Dec 29, 2015 22:01 |
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I feel slightly underwhelmed by the UAC-20, all Ultra-ACs as it is. From what ive seen, the UAC20 is basically an AC5 that shoots 4 times, why should i use it over a regular AC20? Also what light (40 tons or lower) IS mech does .) have ECM .) have AMS .) have jump jets .) go over 120 kph .) can fit autocannopns if needed ?
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# ¿ Jan 3, 2016 16:59 |
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Coolwhoami posted:Are you asking for a list for each, or mechs that fulfill all if these? One that has all of these, my dream-light for IS. I havent found one, but i might be retarded, so... Im eyeing with a Janner, who cant ECM, or a Cicada, which cant jump. On autocannons: Thanks for clarification, the ingame information didnt really make this clear in any way. Yolomon Wayne fucked around with this message at 17:35 on Jan 3, 2016 |
# ¿ Jan 3, 2016 17:32 |
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Coolwhoami posted:There are reasons why that is a bad idea, but regardless no such mech satisfies all those conditions. The Kitfox (KFX-C) and Locust (Pirates Bane) has all save jumpjets. The Raven (4X and Huggin), Panther (10P), Firestarter (Ember and H), and Spider (K and Anansi) all have everything except ECM. Cicadas are not a light for game purposes, although that distinction is only important for quick play matchmaking at this point. Thanks for bringing up the spider, theres the 5D variant that can actually run close to 130, jump, ECM and AMS. And with an XL engine, i can still fit a Large Laser on that thing. If i can overcome its butt-ugliness that is...
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# ¿ Jan 3, 2016 23:02 |
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ImpactVector posted:Any reason you want both ECM and AMS? Even having one of either ECM or Radar Deprivation you generally don't have to worry too much about missiles as long as you head for cover when you get the warning. Having both is a lot of tonnage not going towards weapons, especially for a light. Team support, basically.
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# ¿ Jan 4, 2016 00:06 |
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Well, then its no AMS. Means i dont have to put up with the spider too. Other than that, im kinda despairing at the thought of buying every (clan)mech 3 times, those Direwolves arent exactly a dime a dozen...
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# ¿ Jan 4, 2016 01:06 |
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Bolow posted:AMS is dumb on light mechs because you run faster than poo poo and 99% of them will miss you anyway unless you're TAG'd or NARC'd. Any LRM's from 500m+ away are likely not going to hit you because they physically can't track that quickly It wouldnt have been for me, but for the team.
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# ¿ Jan 4, 2016 01:30 |
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armchairyoda posted:This. Because: Ive learned not to trust my team to tie their own shoes, let alone hold their own... Im even considering putting some back armor on my direwolf since the concept of "protect the really slow and really heavy gunships backside from motionless lights shooting him" is alien to most people. Should i really (i mean, REALLY) strife to get 3 of each clan mech for the Elite skills? Theyre basically all the same frame with switched parts...
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# ¿ Jan 4, 2016 10:25 |
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I learned, from a loading screen tip, the wonders of chain-fire. Now my UACs are jamming way less than before and i can make my 8-Laser Direwolf work.
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# ¿ Jan 4, 2016 13:32 |
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From what ive seen and read, the C-AC cant jam, but fires slower in turn. Double tap has a "chance" to jam, which is always retarded, cause it might happen on the first doubletap or keep firing after 5. You cant reliably lay down fire with an ultra, its bes tused for snapshots. Nothing more embarassing to kick the door in, brandish your guns and the get stuck on the second shot and leave you pants-at-ankles-dick-in-hand at their mercy.
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# ¿ Jan 4, 2016 13:44 |
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Dont forget to dig through the stocking, sometimes theres a really nice money boost in it (ranging from 62 to 500k, or just a loving wobblehead)
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# ¿ Jan 4, 2016 14:01 |
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Whats with the alpine-hate?
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# ¿ Jan 5, 2016 11:57 |
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Got my second direwolf last night, 6 millions saved. Now grinding for the third one. I dont regret it.
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# ¿ Jan 7, 2016 10:24 |
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Thank mechgod they came up with "join our mailinglist to get 1 week premium" yesterday, that made the grind for the 3rd direwolf 50% less spiritdestroying. Now i have 3 direwolves. Ho-ho-ho.
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# ¿ Jan 10, 2016 23:06 |
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I have a regular cicada, if i get the champion cicada, will i be able to elite all cicadas if i buy another cicada? Or does the champion cicada not count for the three cicadas i need to unlock elite for all cicadas in my cicada cadre?
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# ¿ Jan 14, 2016 10:13 |
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Fil5000 posted:The champion one counts, but it counts the same as it's non-champion version. So you can't buy a -2A and a 2A(c) and something else and have that count as your three. Thanks, now i only need to check with cicada i actually have. After grinding my balls off to get those 2 direwolves during the sale, i feel like its ISīs turn for some love. Its always a bit intimitating for me to check for IS mechs, since the initial low cost is easily doubled (or trippled) with larger engines and ferro/endo/double heats...
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# ¿ Jan 14, 2016 10:24 |
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Vorenus posted:Champion, Hero, Invasion, doesn't matter. Basic is by chassis, elite by weight. So, you need any three Cicadas to basic out the Cicadas. Then, for some reason, you only need three medium-class mechs to Elite your Cicadas. However, when you go to unlock the Master slot on one of those Cicadas, you will need to own three Cicadas to do so. Err, wait. Im not Paul Inouye so lets work this step by step. Lets say i have 3 marauders (cause it was christmas and i love them). Once i had the top 2 rows of all 3 skilled out, i was allowed to start the 3rd row. Once the 3rd row is full, the upper 2 will count double. Lets assume i reach full 3rd row with each of them, what does that mean for other heavy mechs? For example the Cataphract with which i have made lingering eye contact. Lets assume i buy one, and only one of those. I guess i still have to skill the 8 basic skills for the cataphract first, but having 3 marauders with a fully skilled elite allows me to skill the elite sectiopn of the cataphract despite only having one? Or... what?
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# ¿ Jan 14, 2016 10:41 |
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Elliotw2 posted:What the gently caress are you talking about? You just get 3 of your chassis of choice, and once you get all the Basic skills for each variant, you can then put points into the Elite skills, and then once all three variants have that unlocked you get to dump a lot of points into getting the Master slot. But how does that work with other mechs? Can for example raven profit from basicing jenners? The way i understood this, when i have all 8 basic skills from one chassis (like 3 jenners), i can elite every chassis from that weight class (that i have basicīd of course) even if I only have one of those (like raven).
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# ¿ Jan 14, 2016 11:24 |
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# ¿ May 22, 2024 06:52 |
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Elliotw2 posted:Mechs only benefit from getting the basic/elite on their own chassis. When I'm flying my Kit Fox it doesn't give a poo poo that I have a mastered RVN-3L in the mech bay next to it, it's still only at 7/8 of basic. I was referring to this part: quote:Then, for some reason, you only need three medium-class mechs to Elite your Cicadas. What does that mean if i have 3 Jenners and one Raven? EDIT: Ok, i figured it out. I need to elite any 3 mechs of a weight class to gain access to master of any of that weight class. I must however basic 3 of the same chassis to be able to elite even a single them, so since i need 3 for basic anyways, it would be a good idea to go for elite on those same 3. Yolomon Wayne fucked around with this message at 11:46 on Jan 14, 2016 |
# ¿ Jan 14, 2016 11:35 |