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My hype meter nudged ever so slightly off of the 0 position.
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# ¿ Dec 16, 2016 00:53 |
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# ¿ May 15, 2024 08:24 |
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Thoatse posted:Hairbrained Battletech melee Don't stop I'm almost there
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# ¿ Dec 20, 2016 04:09 |
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NihilCredo posted:You want to play a Marauder-3R and don't like too much facetime? Boy do I have the build for you. PPCs aren't really compatible with an AC/20 build. I've had much, much better luck with a 2x LPL 1x AC/20 build. The burn time on IS LPLs isn't so bad, so you can do the twist again, like we did last summer.
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# ¿ Jan 3, 2017 13:32 |
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Artificer posted:Even as a SRM boat? Especially as an SRM boat.
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# ¿ Feb 26, 2017 12:26 |
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WarLocke posted:Why did I never try the AC20 Raven? This poo poo is hilarious. Plus everyone hates on you for being a slow urby. Yes but the heat scale in MWO is hosed and the bonus is meaningless.
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# ¿ Feb 26, 2017 20:04 |
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It's a shame they aren't including the Light AC/2 and AC/5 those are good guns. Hopefully the Light and Snub PPCs are as useful as they should be.
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# ¿ Mar 14, 2017 22:35 |
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PoptartsNinja posted:It's garbage, you're not missing out on anything. Light PPCs have the same range as regular PPCs 3/6/12/18 vs the ER medium's 4/8/12, and they'll likely do their damage all at once instead of spread out over a significant amount of time. They might be a good bit better in MWO than in TT. edit: I've been beaten to the punch.
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# ¿ Mar 15, 2017 01:57 |
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armchairyoda posted:He died pretty quick and was proud of his *almost* 100 damage dealt. That build will probably make a lot more sense when light engines become available.
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# ¿ Mar 20, 2017 00:36 |
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EoRaptor posted:I'm picturing a hojillion Battlemasters with light engines and light ppc's. It's going to be :iamafag:
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# ¿ Mar 20, 2017 15:00 |
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Cyrano4747 posted:The real question is if IS ya s are going to work like the is uac5 does now. ya s
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# ¿ Mar 29, 2017 20:20 |
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Rysithusiku posted:The exe has 3 energy mounts at cockpit level. I fill them with large lasers. Reserve hand mounts for brawly poo poo. Smalls, spls, srms, whatever. You mean PPCs right? After all, we're talking poptarts here.
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# ¿ Apr 28, 2017 14:12 |
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Skippy McPants posted:It looks okay? I mean, I like the concept art a bit more, but the 3D model is fine. I don't hate it.
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# ¿ May 1, 2017 14:19 |
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Willfrey posted:MW5 is in a playable alpha state right now. Its pretty bare bones, but they do have working netcode and a couple of maps you can do 12 vs 12 on I see what you did there.
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# ¿ May 2, 2017 02:42 |
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how many times are they going to loving do Tukayyid?
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# ¿ May 4, 2017 00:17 |
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Don't ATMs already include Artemis?
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# ¿ Jul 27, 2017 23:30 |
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Buschmaki posted:Being able to hit something 300m away is not hard I've been to a few ranges in my time and I can tell you that fit some people it is quite hard to make a 300 meter shot.
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# ¿ Jul 28, 2017 17:06 |
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The Repo Man posted:Piranha is up for pre-order, if 145 kph 12 machine gun lights are your jam. I haven't played this game in over a year..... fuuuuuuuuuuuuuuuuuuuuck.
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# ¿ Oct 3, 2017 02:01 |
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BattleTech posted:While the Piranha is one of my favorite light mechs along with the Owens and Puma, the design on this looks real bad to me. It looks like a piranha to me.
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# ¿ Oct 3, 2017 03:34 |
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The mech might have decent gun geometry if the in game model matches the art. The upper arms are very short, meaning that the in game gimp pose will have the arm mounted weapons sitting fairly high. If the side torso guns slot from high to low, those are also at a decent height, and that CT gun is almost as high up as it can go. Peeking builds might be doable, if that's your thing. I'm just going to shoot robutts with my all of the machine guns.
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# ¿ Oct 3, 2017 12:02 |
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ZenVulgarity posted:gently caress I THOUGHT I WAS DONE I know, right?
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# ¿ Oct 9, 2017 18:53 |
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Buschmaki posted:Also what is the best IS light much and how should I load it out. Please no one say urbanmech. okay, but the urban mech is a whole lot of fun.
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# ¿ Oct 11, 2017 15:17 |
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# ¿ May 15, 2024 08:24 |
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no love for snub nosed PPCs? Don't snub the snub.
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# ¿ Dec 8, 2017 19:10 |