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Kibayasu
Mar 28, 2010

The early Allied air power seems a lot more effective this time around. Still, let's hope those battleships are actually down now.

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Kibayasu
Mar 28, 2010

It must have been pretty disheartening to get assigned to the Decoy.

Kibayasu
Mar 28, 2010

That's some good alt-history right there.

Kibayasu
Mar 28, 2010

I take it trying to actually capture the city would be like what's going on at Hankow but worse.

Kibayasu
Mar 28, 2010

Grey Hunter posted:



And Goodbye!

That seems like a really bad place for a single escort carrier to be! Are there any allied air bases nearby or would it be safe to assume those planes are lost as well?

Kibayasu
Mar 28, 2010

vyelkin posted:

Maybe it would have been better to delay this invasion until after taking Noumea airfield.

Sounds like someone wants to deny the IJN their rightful honor in battle by asking them to "wait" for the army to "help" them.

Kibayasu
Mar 28, 2010

Wasn't there another city earlier this game where the Allies had a weirdly high number of troops defending it which slowed down everything for weeks or months? Would it be possible to blockade Efate enough to try again eventually?

Kibayasu
Mar 28, 2010

So when do you get to kamikaze? Seems like that'd be a better use for Japanese planes than actually trying to shoot.

Kibayasu
Mar 28, 2010

Omobono posted:

Scoring goes Allied decisive victory - marginal victory - tie - Japanese marginal - Japanese decisive, if I remember correctly; the tiers refer to the historical outcome, though, so "tie" means the American player won the war roughly on par with History.

If I recall correctly from earlier discussions (might have been in the other thread or in the allied LP) every nuke after the two historical ones drops the score a full tier in Japan's favour.
Considering that if the USA player needs the third nuke then the game is already somewhere between marginal American victory and tie, Japan surviving the 3rd nuke means that a Japanese marginal (at lest) victory is all but assured at that point.

What an incredibly grim way to win.

Kibayasu
Mar 28, 2010

Donkringel posted:

Will we continue getting I 21 updates?

I want this too. Even if its just reporting it's going down tomorrow, a hit like that deserves to know the end result of the ship and crew.

Kibayasu
Mar 28, 2010

Aww.

Kibayasu
Mar 28, 2010

wedgekree posted:

Not bad - two cruisers and two destroyers dead for relatively few planes. Just what was the American TF doing in the area otherwise? Otherwise, still couple of nice kills.

It's probably best to not wonder about what the AI is doing in a game as big as this.

Kibayasu
Mar 28, 2010

Depends if it actually arrives as a mountain.

Kibayasu
Mar 28, 2010

The Japanese army probably sent a poorly fabricated note signed "The Navy (who sucks)" explaining how the navy has concluded they're a bunch of honourless dogs and don't deserve the fine Japanese craftmanship and they should just concentrate on building tanks for the army because the army is so much better and cooler than the navy.

Kibayasu
Mar 28, 2010

Grey Hunter posted:





Here we go again! Or not, as they all rembark soon afterwards. Apparently having touched the beaches is enough for them.

New Zealand is now Grampa Simpson https://www.youtube.com/watch?v=UkJehlr1tEw

Kibayasu
Mar 28, 2010

New plan: save Noumea for last, even after San Francisco.

Kibayasu
Mar 28, 2010

Well, poo poo.

Kibayasu
Mar 28, 2010

These subs just sitting right outside docks are going to win the game for the AI aren't they.

Kibayasu
Mar 28, 2010

Not to discount the value of sinking yet another troopship but that seems like a lot of damage to your planes from 2 destroyers. Is that just the game's weirdness talking or could 2 American destroyers really put up that much of a fight against 69 (nice) planes?

Edit: Or is this something like there while there were 69 planes in the hex only a few were actually attacking the ships?

Kibayasu
Mar 28, 2010

I suppose the pilots are the true resource but seems like that's an acceptable number of planes to trade for battleships.

Kibayasu
Mar 28, 2010

wedgekree posted:

Sorta curious but on Luganville how when you have 10:1 superiority in men and have cut them off are you taking several times the Allied casualties?

From what I've been able to absorb the "terrain" defensive bonus is huge in this game.

Kibayasu
Mar 28, 2010

Would a CVL be something akin to a CVE?

Kibayasu
Mar 28, 2010

wedgekree posted:

Good luck taking out the CVE's. Think you can manage to take them? And.. How did your convoy run into them and not take any losses at all?

The patrol boat yelled at them really loudly and crazy-like.

Kibayasu
Mar 28, 2010

Danann posted:

I have a feeling that taking such losses against baby carriers is not sustainable for when we fight the real carriers. :v:

Fleet carriers are what the battleships are for.

Kibayasu
Mar 28, 2010

OpenlyEvilJello posted:

22 November 1943

Risks of the job: the British minesweeper Hebe strikes a mine off Bari.

Honestly it seems like the best way to sweep for mines back in the day would have just been build a whole bunch of cheap boats, tie them together starboard to port, point them toward where you think the mines might be, then start the engines and jump off.

Yes I know sweeping for sea mines is more complicated then that.

Kibayasu
Mar 28, 2010

To be slightly ghoulish, but since they were mentioned, what allows the Japanese player to start using kamikaze attacks? Some kind of Allied presence within a certain distance of Japan?

Kibayasu
Mar 28, 2010

Crazycryodude posted:

Yeah Distant Worlds has semi-competent automation, enough to make it vaguely playable at least. This is just.... lol, why would anyone pay more than like $5 for this game?

Having to control individual pilots is a feature, not a bug.

Kibayasu
Mar 28, 2010

So I looked it up and AVD is apparently a seaplane tender? Is the AI just sending out random task forces of random ships now?

Kibayasu
Mar 28, 2010

That's going to be a hell of a blip on the ship losses chart.

Kibayasu
Mar 28, 2010

Grumio posted:

I'm trying to imagine artillery emplacements at Jaluit. Japanese and American guns only a few meters apart, lobbing shells over a ridge of corpses

So https://www.youtube.com/watch?v=nr2GeWiDrdY but with explosions.

Kibayasu
Mar 28, 2010

Ya done good, Jaluit.

Kibayasu
Mar 28, 2010

habeasdorkus posted:

Color me surprised that there were more Japanese casualties than American ones when just counting the atoll. This might not end up coming across as a pyrrhic victory for the Americans. Of course, that could easily change depending on how many boys drowned on their way to Jailut.

Btw, that's 66,000 casualties on an atoll with 4.4 square miles of land area, so about 31 casualties per acre.

Before now a lot of the Allied casualties on Jaluit seemed to be the few men that managed to get ashore after the air attacks. So a fair number of times it was only a few hundred or small thousands attacking.

Kibayasu
Mar 28, 2010

How do 16,000 troops lose against 250. Did they land all the cooks and file clerks first?

Kibayasu
Mar 28, 2010

CannonFodder posted:

Those task forces are a conga line straight into the waiting guns of the cruiser raiders. I hope they don't run out of ammo.

The Allies are utilizing the Zapp Brannigan strategy I see.

Kibayasu
Mar 28, 2010

Was there ever a situation like this in the actual WWII where you've got fleet carrier groups, cruiser/destroyer groups, subs attacking convoys, long range bombers, and ground-based aircraft from major bases just going all out on anything they can see within a few hundred kilometers of each other?

Kibayasu
Mar 28, 2010

mercenarynuker posted:

Even in victory, Grey works against himself by sending reinforcements to the enemy for Operation Charnel House

Given the numbers in the screenshot technically Grey is sending -182 soldiers that way so he's coming out on top!

I know that's not how it works

Kibayasu
Mar 28, 2010

I guess having a massive advantage in ship production is going to mean very little if the AI keeps sending them all into or near Grey’s main ports.

Kibayasu
Mar 28, 2010

Is it even worth it to send flights anywhere any more?

Kibayasu
Mar 28, 2010

Wait, so the game can just decide for you that your ships don't want to invade something today?

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Kibayasu
Mar 28, 2010

Losing a 5th of the (tanks?) you brought in the first attack is probably not a good sign, yeah? I mean, yeah, most were only disabled but...

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