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I'm very pumped up for this after hearing so much about the first one.
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# ¿ Dec 9, 2015 10:24 |
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# ¿ May 4, 2024 05:37 |
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So, why are non-troop transports important? I assume sinking them either slows production or leaves ships without gas somewhere in the middle of the Pacific, but I could be completely wrong.
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# ¿ Jan 24, 2016 16:37 |
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Gnoman posted:How well do you think you could fight if your uniforms have rotted away, you're completely out of ammo, your radios have rusted away, your tanks are out of gas, and all your soldiers starved to death three weeks ago? My current war game of choice has a desert-based airplane carrier that also produces a variety of units out of magical brown and blue triangles, I may not be the most adequate person to discuss logistics. I assumed supplies were more or less abstracted, like in War in the East. Happy to see there is always more grognard.
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# ¿ Jan 25, 2016 01:42 |
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uPen posted:There's also reserve mode, which moves as fast as move mode but doesn't have the combat penalty. An unwise man would ask what the benefit of Move Mode is. A wise man would ignore it and just enjoy the narrative. I am an unwise man.
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# ¿ Jan 29, 2016 21:01 |