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I'll take BC Repulse, invincible battlecruiser that she is.
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# ¿ Dec 7, 2015 20:45 |
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# ¿ May 4, 2024 17:27 |
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Yorkshire Tea posted:I found the Sealion talk on the previous page super interesting. Did the Germans ever really have a plausible win point for the war? Could they have conquered all of mainland Europe, not invaded Russian during Winter, won in Northern Africa and then just peaced out of there until they got their nukes working for Britain? Germany wasn't going to get the bomb before Britain.
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# ¿ Jan 8, 2016 14:29 |
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Cartoon posted:On paper the French should never have been defeated in 1940. Then that piece of paper should say "They were organisationally, doctrinally and politically hosed from the get-go" on it.
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# ¿ Jan 9, 2016 01:46 |
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YeOldeButchere posted:Is this what happened at Pearl Harbor too? This version of Pearl Harbor, I mean. It's right there on the first page dude. He bombed at 10,000 ft that day.
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# ¿ Feb 4, 2016 17:23 |
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So how do you actually replicate how easily Singapore fell to Japan in this game? It seems like for all the bonuses Japan gets in the early game regarding amphibious assaults, carrier cooperation and Pearl Harbour, Singapore remains the unbeatable fortress it completely failed to be in real life.
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# ¿ Feb 28, 2016 18:09 |
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loving ouch at those Singapore casualties.
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# ¿ Apr 28, 2016 22:28 |
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It still blows me away how much of a fortress Singapore is compared to reality. Maybe it needs its own mechanic, a bit like how Pearl Harbour works.
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# ¿ Apr 29, 2016 08:53 |
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RA Rx posted:Eeeeeh, there's a lot more inaccuracies in Japan's favor than the other way around. A lot more. For example?
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# ¿ Apr 29, 2016 13:48 |
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Lancasters were able to hit the Tirpitz pretty reliably.
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# ¿ May 19, 2016 17:29 |
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How's the Japanese industry focused? Will we be seeing any cool planes ahead of time?
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# ¿ Sep 25, 2016 09:18 |
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Is there any flak that'll stop a B17? I guess with more flak they have to fly higher.
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# ¿ Oct 26, 2016 19:50 |
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On one hand I kinda feel bad about how badly the AI is playing. On the other hand, you would probably need this level of utter carnage to give Japan a chance, so...
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# ¿ Mar 7, 2017 21:05 |
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Any chance of Hyuga making it home?
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# ¿ Jun 28, 2017 21:58 |
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Chunky Monkey posted:Chance? Sure. If GH replaces the Japanese damage control parties with American ones. Or anyone else's really. Is American damage control actually superior to Japanese damage control in this game? I thought they were identical.
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# ¿ Jun 29, 2017 15:07 |
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That's gotta be a fleet carrier, right? Forty planes finding the target and attacking would probably mean a bunch more used in scouting and another bunch that got lost before reaching the target.
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# ¿ Jun 29, 2017 18:57 |
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Jobbo_Fett posted:Doesn't necessarily imply its a singular aircraft carrier. Escort carriers managing synchronised strikes seems a bit good
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# ¿ Jun 29, 2017 19:22 |
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blueshifting posted:1) Escorting planes get an escort malus to their combat results compared to intercepting fighters. Why is this? Is that how things played out in reality?
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# ¿ Jul 18, 2017 22:04 |
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Ultimate General: Civil War is so much of an improvement that it doesn't deserve to be mentioned in the same sentence as its predecessor, Ultimate General: Gettysburg. Wait poo poo
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# ¿ Aug 10, 2017 20:35 |
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None of the images are displaying - looks like https://lpix.org is down from here...
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# ¿ Aug 24, 2017 19:06 |
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If the AI was as good at naval and ground warfare as it is at air warfare this game would be a hundred times harder.
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# ¿ Aug 28, 2017 10:32 |
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GhostofJohnMuir posted:I guess I just really don't understand the mechanics of ground combat in this game. With an adjusted AV ratio heavily in your favor shouldn't you be wiping them out or at least causing significantly more casualties than you receive? Is it fog of war hiding their losses, or is their some hidden value that needs to be overcome to actually win the fighting? AV is a bit like GDP. It's bollocks, basically. There are a ton of factors it doesn't take into account.
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# ¿ Sep 2, 2017 10:40 |
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Grey Hunter posted:
I guess they're light and they carry things, but I wouldn't call them "light carriers".
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# ¿ Oct 3, 2017 08:39 |
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So how many cargo ships does Japan actually have? How big of a deal is losing a couple of ships a day like we seem to be doing in the high periods?
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# ¿ Oct 15, 2017 11:15 |
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I must admit, I wasn't expecting the AI to use its carriers competently after the shitshow of invasions we've been seeing. I'm entirely against the idea of restarting the game from a save though, let the chips fall where they have.
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# ¿ Dec 5, 2017 10:55 |
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gradenko_2000 posted:The sheer number of Allied forces meant that there was always going to be a time when the AI would create a crushing concentration of force by complete accident. It doesn't feel like that's what happened here, which doesn't necessarily mean it didn't happen. Isn't this most of the active US carrier forces that are available at the moment?
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# ¿ Dec 5, 2017 17:30 |
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Night10194 posted:What sort of special forces/elite units did Japan have during the war for ground combat? Anyone that might be useful for the island campaigns? Did they have any kind of specialized amphibious troops? The Special Naval Landing Forces are the famous ones I've heard of.
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# ¿ Dec 19, 2017 09:45 |
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Is a six-foot soldier even desirable? I'd have thought having less to shoot at, being able to cram into smaller foxholes, being easier to drag off the field, eating less and so forth would have been more useful characteristics as a soldier than "Can lift heavier weights more easily".
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# ¿ Dec 19, 2017 23:38 |
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Gort fucked around with this message at 17:04 on Dec 22, 2017 |
# ¿ Dec 21, 2017 20:39 |
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Yeah, I guess I phrased that badly. Gort fucked around with this message at 17:06 on Dec 22, 2017 |
# ¿ Dec 22, 2017 16:56 |
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RA Rx posted:Sounds like you're referring to something? The marines have their own navy and air force, including multi-role aircraft on small carriers.
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# ¿ Dec 23, 2017 17:04 |
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A sortie of 70 multi-engined planes manages to score a single kill. Such efficiency.
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# ¿ Jan 10, 2018 10:44 |
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Missed a bracket in the fourth-from-last picture there
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# ¿ Feb 8, 2018 22:07 |
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Ron Jeremy posted:They also realized that irl, unlike in this game, level bombing was pretty much worthless for hitting targets smaller than a city. Eh, the Tirpitz got sunk by level bombing.
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# ¿ Feb 10, 2018 19:41 |
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I guess the way to look at it is: Grey has a lot of lovely islands that contribute basically nothing to his war effort Grey has more than enough infantry to cram every island the Allies might attack to the brim Grey doesn't have many ships to spare It doesn't make sense to risk a bunch of a rare resource to save a common resource. There's no good reason to spend effort on a risky supply run to Jaluit, when you can have a basically riskless mission to reinforce the next island the Allies will assault.
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# ¿ Feb 14, 2018 22:13 |
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The allied assault on Kwajalein appears to be entirely engineers and non-combat troops.
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# ¿ Mar 5, 2018 08:50 |
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Gully Foyle posted:Speaking of ways to lose airplanes, when do kamikaze attacks become available in the game? Are they worth using for Japan? The US needs to make more than one successful invasion first
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# ¿ Apr 3, 2018 19:49 |
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RZApublican posted:Given the way it treats supplies as everything else this seems like the kind of thing it would ignore. Don't think this way. This game models certain things to utterly tedious levels of detail and others are completely abstract, there is no rhyme or reason to which is which.
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# ¿ Apr 9, 2018 09:05 |
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fermun posted:If you mean Margaret Thatcher, unfortunately she was not destroyed for scrap in the 40s. Yeah, that was much more recent.
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# ¿ Apr 10, 2018 09:38 |
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Kinda feels like non-combat units are a bad fit for this game. The AI has no idea how to use them, they just exist so players can gently caress up and get them all massacred.
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# ¿ Apr 19, 2018 20:00 |
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# ¿ May 4, 2024 17:27 |
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# ¿ Apr 25, 2018 09:27 |