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Fabulousvillain
May 2, 2015

MooCowlian posted:

No. The remaster changed the graphics, added skulls and did basically nothing else. Mechanically speaking, everything works the same, including all your favourite weird AI things and sick grenade tricks.

Nobody really mentioned(or cares), but they also changed most of the sound effects like gunshots and explosions.

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Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




They also created their own imitation of the soundtrack.

Tofu Survivor
Nov 4, 2011

Contrary to popular belief, soy is not an effective zombie deterrent.

Fabulousvillain posted:

Nobody really mentioned(or cares), but they also changed most of the sound effects like gunshots and explosions.

Not entirely. In fact, I think the Sniper Rifle is the only weapon they touched. At the very least, the Assault Rifle, Needler, Plasma Pistol/Rifle, Magnum and Shotgun are the exact same as they always were.

Regalingualius posted:

They also created their own imitation of the soundtrack.

That's right on, though. Thankfully you have the option to keep the old soundtrack in the settings which is unfortunately not the case with H2 Anniversary. The soundtrack is tied to the remastered/old graphics toggle which means you pretty much have to play in old graphics if you want to hear Breaking Benjamin.

Sentinel Red
Nov 13, 2007
Style > Content.
Going back a few pages but...

MooCowlian posted:

I'd like to take issue with you saying the proper strat for the marines is to hang back and snipe the covenant. The actual best way to do it is to kill all the marines. For some reason, probably because it's actually kind of hard to keep them alive on Legendary and sort of on Heroic, you're allowed to fail the objective. Cortana gets all disappointed and starts telling you "they're all dead" like she's disappointed in you and that sort of thing, but it just says move on to the next one. I'm not sure this was discussed yet, but usually killing too many marines too quickly upsets them. I think on easy you can kill four or five but legendary only gives you one chance. Luckily, the game considers it an accident if they get run over or killed by a grenade.

Thus, the best tactic for the first two marine saves is to run over who you can and kill the rest with grenades. You have to wait the last one out, so you may as well keep the marines friendly and use their help, since you only get to leave the level once you kill all the covenant in the last area, but it still saves time. Also, notably, you can do those last three in any order you want. There's a fastest way, of course, but you can do it in whichever order you want.

What is this defeatist loser stuff? The best tactic is to charge in like a loving boss and kill the bastards as soon as their dropships open up and generally be as :black101: as gently caress and get high fives from all your grateful marine buddies afterwards. Grenades and charged plasma/pistol headshot combos on the Elites, at which point everything else is going to flee in terror. Sure, it's tough to get away with it much on Legendary but if you're playing on Heroic or Normal, as the OP is, it's no problem at all. Especially on the later bits if you park the warthog and have your gunner provide cover.

Best bit of the whole game is if you've kept most/all the marines alive throughout Attack on the Control Room and you lead a dozen of them out of the canyon, sheer chaos while Banshees are flying around and dudes are riding Ghosts and gunfire is going everywhere. Shame you almost never see them after that level and things just switch to literally everything trying to kill you, welp.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




You know, now I'm curious. I know that the games were praised for having comparatively advanced enemy AI for the time. Did Bungie ever do anything that detailed the nitty gritty of their dev process on it, how it evolved between games, etc.?

Deformed Church
May 12, 2012

5'5", IQ 81


Sentinel Red posted:

Going back a few pages but...


What is this defeatist loser stuff? The best tactic is to charge in like a loving boss and kill the bastards as soon as their dropships open up and generally be as :black101: as gently caress and get high fives from all your grateful marine buddies afterwards. Grenades and charged plasma/pistol headshot combos on the Elites, at which point everything else is going to flee in terror. Sure, it's tough to get away with it much on Legendary but if you're playing on Heroic or Normal, as the OP is, it's no problem at all. Especially on the later bits if you park the warthog and have your gunner provide cover.

Best bit of the whole game is if you've kept most/all the marines alive throughout Attack on the Control Room and you lead a dozen of them out of the canyon, sheer chaos while Banshees are flying around and dudes are riding Ghosts and gunfire is going everywhere. Shame you almost never see them after that level and things just switch to literally everything trying to kill you, welp.

Well, the point to killing the marines is to get through it faster. For reference, most of my posts here are jabbering about weird stuff you can do for speedrunning purposes, and in Halo (the level) that means killing the marines and driving off for the first two sets and killing everything as quickly as possible in the last one. It's not about casual play that I recommend anyone actually do, I'm just talking about neat things you can do to make the game more interesting or make it do weird things.

When you do have to kill aliens, which is the first time when you leave the spawn canyon and meet johnson, and then the last area you do, the best tactic is to run up to the dropship and shoot everyone before the get out, or just stick a grenade on the ground to kill them as they get out. Killing the elites is cool, but for that level in particular the triggers are based on killing all or most of the covenant, so if you can you want to keep them all bunched up rather than running behind trees and wasting your time. On legendary you probably would do that but on easy or normal and probably heroic, scaring them just makes them harder to hit for very little benefit.

Dex01
Apr 9, 2012

Our favourite game starring everyone's favourite green soldier.
Update!

Now that we've got that dreadful Library out of the way we can get on with the latter half of the game, We're on the home stretch! Anyway........you guys remember Assault On The Control Room? Yeah, we're going to do that level again, but backwards this time!

Yay?

Part 8: Two Betrayals
Cut: [YouTube]/[Polsy] Uncut: [YouTube]/[Polsy]

EDIT: there's a weird audio gltich at the end of the videos please just uh......ignore that.

Dex01 fucked around with this message at 01:47 on Mar 24, 2016

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:

Dex01 posted:

EDIT: there's a weird audio gltich at the end of the videos please just uh......ignore that.

It's one of those rare glitches that works in your favor though,

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.
A bit late, but in the Library video you guys say it's weird that Guilty Spark refers to the covenant as "the other species", and conjecture that it wasn't until Halo 2 that the covenant were canonically different species. You forget that the plural of species is species. When Guilty Spark says "the other species", he means "all the other species" I.E. everyone that's not human.

Edit: Also, a lot of people like to gripe about the backtracking, but I actually like it. Especially what the game does with the next level. Yeah, a lot of elements are the same, but they make it play differently enough that it's really enjoyable.

Also, Two Betrayals is fantastic because there's so much infighting. It's one of the best levels for Flood vs. Sentinels vs. Covenant vs. Marines vs. Chief. I love the chaos. :getin:

Double Edit: The fuel rod cannon is what Hunters use... in the original game. The remakes actually change up the hunter's guns, but in the original release of the first Halo the Hunter's fuel rod cannon is almost identical to the grunts'.

T-T-Triple Edit! The original MP flamethrower. I remember when I first found out PC got flamethrower in multiplayer, I was pissed. Since you're talking about multiplayer, though, one correction. You guys said that there's no usable fuel rod cannon or sword in the original Halo. That's only for the campaign, though. Bungie had the weapons ready and in the game, they just engaged a failsafe code which causes the sword to disappear and the cannon to explode when an enemy using it dies, preventing you from getting one in campaign. They're both available in the original multiplayer, though!

Captain Bravo fucked around with this message at 03:53 on Mar 24, 2016

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!
I vaguely remember the Flamethrower firing puffs of fire that moved so slowly you could run into them from behind and ignite yourself.

IronSaber posted:

It's one of those rare glitches that works in your favor though,
It really is. :stare:

The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby
That weird laugh at the end reminded me of this:
https://www.youtube.com/watch?v=7bjqbaybF3A

Dex01
Apr 9, 2012

Our favourite game starring everyone's favourite green soldier.
Update!

And we're back with the shortest, but also most tragic level in the whole game! This is also the penultimate level, getting here has taken a lot longer than I had anticipated but we're nearly at the end. Thanks for sticking with us!

Part 9: Keyes
Cut: [YouTube]/[Polsy] Uncut: [YouTube]/[Polsy]

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Just leaving a note here, but this is the third level taking place in this exact same ship.

The original Halo's campaign was so bad for a game that did so many neat fun things with how the game played.

Shedrakzo
Sep 2, 2011

FoolyCharged posted:

Just leaving a note here, but this is the third level taking place in this exact same ship.

The original Halo's campaign was so bad for a game that did so many neat fun things with how the game played.

I remember Truth & Reconciliation and Keyes, but what's the third one?

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.

FoolyCharged posted:

Just leaving a note here, but this is the third level taking place in this exact same ship.

I believe you mean "Second"

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

I thought the first visit was one level fighting your way in and one fighting your way out? Or is my memory failing me?

VVVVVVVVVVVVV
yeah that was it

FoolyCharged fucked around with this message at 02:27 on Apr 18, 2016

Shedrakzo
Sep 2, 2011

FoolyCharged posted:

I thought the first visit was one level fighting your way in and one fighting your way out? Or is my memory failing me?

T&R had you going in to get Keyes and then escorting him outta there. You might've confused those two parts as different levels.

Fabulousvillain
May 2, 2015
This level's a lot longer when your 8 years old and suck at shooting games.

Samovar
Jun 4, 2011

I'm 😤 not a 🦸🏻‍♂️hero...🧜🏻



Isn't it now that the Grunts get the alien RPG?

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.
They got them last level, for shooting at you in your banshee. They also have them in this level and the next level as well, though.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




It's funny how Grunts with Fuel Rod Guns become more of a force to be reckoned with than Hunters in 1, if only because they're harder to spot from a distance.

Plus, well, Hunters dying to a single pistol shot to the back.

VKing
Apr 22, 2008
Spec ops grunts with FRGs and plasma grenades were the bane of my existence when playing this game on Legendary.

Seriously, those guys could nail me with a grenade from clear across the drat Halo.

The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby
This level was such a bitch on Legendary.

Dex01
Apr 9, 2012

Our favourite game starring everyone's favourite green soldier.
Update!

And here we are, finally. The spectacularly explosive finish of the first Halo game. It's certainly had it's ups and downs, and while it will always remain a classic game that introduced many to the genre, it's age has certainly shown through the cracks. Who would have guessed that a shooter from 2001 that was made long before FPS games became the well trodden and refined experiences of today wouldn't have held up so well? In all seriousness though, Halo 1 paved the way for many more like it and even though the wow factor from the early 00's has worn off, It's still a game that I definitely have respect for.

Anyway, let's finish things off with a bang, shall we?

Part 10: The Maw
Cut: [YouTube]/[Polsy] Uncut:[YouTube]/[Polsy]

Ah, but wait! We cannot simply close this chapter of the saga without touching on one of the most important parts of the game! That's right, Multiplayer. My first experience with the first Halo game was playing it on the PC and I spent many a night in my teens in front of the family computer, hogging all the bandwidth as I went toe to toe with other real live people until I got kicked off after a couple hours because my Dad had to do work stuff or my sister wanted to play Neopets. The great multiplayer experience was what drew a lot of people to Halo so it would be a massive oversight for it to go completely uncovered.

And so here it is: The Official VNDLP Halo: Combat Evolved Online Multiplayer Video.

Supplemental Video
Online Multiplayer: [YouTube]/[Polsy]

I think you'll all agree with me in saying that this was the only appropriate way to cover Online Multiplayer for an FPS game. And before you ask, Yes. I am going to be doing this for ALL of the games.

And that's a wrap! Thank you all so much for coming with us on the first leg of our journey! I hope that you will be joining us as we move forward into the game where me and Vile met: Halo 2! If all goes according to plan, we should be starting this very soon, I'm looking forward to it!

So. I'll see you all next time with Halo 2: Anniversary, exclusive to the Master Cheif Collection. I won't spoil it but lemme say this: It looks really good.

DFlux
Apr 25, 2008
Oh god those credits, Holy poo poo.

Brunom1
Sep 5, 2011

Ask me about being the best dad ever.
That ending sequence is so nice but, goddamn, did it take me a bunch of tries because of Warthogs on Ice. That was so long ago but just watching it again annoyed me.

And I'm amused by your music choice on the MP video, Dex, because I remember there being a time (Banjo-Kazooie LP?) where you scoffed at Jojo!

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.
It's funny, I always liked the way the warthog handled. Also while the credits were great, I'm disappointed you guys didn't at least mention the best ending in the series.

See, in the original Halo aside from difficulty the only difference between Legendary and easier modes was the ending sequence. This is what you got for beating the entire game on the hardest setting.

SirDrone
Jul 23, 2013

I am so sick of these star wars
I've always wondered do certain levels on Halo 2 give you random reinforcements of friendlies if everyone has died or a group of enemies take too long? Because I've had on a few levels random friendlies just uncloak from my vision.

RareAcumen
Dec 28, 2012




I always thought the Warthog supposedly never getting fixed was because the old guard of Halo would hate seeing anything in the game changed like that.

I haven't played or watched anything beyond 3/Reach so I didn't know if that was true or not.

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.
I thought Reach was great, Halo 4 sucked, and I didn't bother to get Halo 5 so I'm probably one of those people! :v:

Fabulousvillain
May 2, 2015
I hope Im not asking too much, but for the future multiplayer videos would you keep voice-chat on for the authentic Halo experience?

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




Through thick and thin, from Ghosts to Wraiths, there is only one constant:

The Warthog handles like rear end.

Also, I swear I can remember dying to one of the random explosions in the hallways of the final run. Plus, on Legendary, you only have five minutes to do it all.

The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby
If anything the Warthog got worse as the series progressed, because the first game was the only one in which it was immune to damage. Warthogs blow up real nice in the rest of the games (they're still pretty tanky but they do go down to explosives quickly) meaning any mistake or skid that gets you stuck can also get your ride shot out from under you.

Dreadwroth
Dec 12, 2009

by R. Guyovich
I love Reach the best out of all the Halos, I think it has a really solid design as far as mission types go. You can tell it was the studio's final Halo game, they really pulled out the stops for that one. As for the Warthog, if you ain't drifting through enemies yer doin it wrong.

Dex01
Apr 9, 2012

Our favourite game starring everyone's favourite green soldier.

Brunom1 posted:

I'm amused by your music choice on the MP video, Dex, because I remember there being a time (Banjo-Kazooie LP?) where you scoffed at Jojo!

I don't remember this! To my knowledge I've always thoroughly enjoyed Jojo ever since I started watching it in 2012. If I was poking fun at it I assure you it was all in good fun. Then again that LP was 3 years ago now (agh) and opinions change. If I was seriously voicing negative opinions then I apologise for past me, he doesn't know what he's talking about.

Captain Bravo posted:

in the original Halo aside from difficulty the only difference between Legendary and easier modes was the ending sequence. This is what you got for beating the entire game on the hardest setting.

Thanks for posting this! I meant to at least bring it up but I must have forgotten. I kind of wish this had just been the ending for all the difficulty modes honestly

Fabulousvillain posted:

I hope Im not asking too much, but for the future multiplayer videos would you keep voice-chat on for the authentic Halo experience?

Bonus videos are still to come, friend.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Captain Bravo posted:

It's funny, I always liked the way the warthog handled.
I never even had an xbox, but was pretty interested in Halo, so wound up consuming an incredible amount of pre-youtube Halo videos until the PC port showed up, to the point where I wouldn't be surprised if WarthogJump.mov is still sitting on an old hard drive around here.
At the same time, I had basically no prior experience with controlling a buggy/rover/jeep type car in games. The closest thing to the timeframe of Halo PC was pretty much the U2XMP Raptor, an ultraviolent deathtrap awkwardly forced into a game that was not meant to support vehicles or multiplayer. Next to an abomination that had a good chance of ejecting you as a spray of gore if you tried to exit it while moving, the Warthog controls beautifully!

The combination of these two things meant the instant the PC demos hit you'd think I had played the game before from the way I handled Warthogs. So I'm just happily buzzing around flattening dudes and blasting through the final run flawlessly first try (because of course I had watched the sort-of-speedruns multiple times) while nearly everyone I roped into it had complaints about slippery physics, rollovers, lack of handbrakes, etc. I wonder if my nostalgia for the Warthog will still hold up today.

Samovar
Jun 4, 2011

I'm 😤 not a 🦸🏻‍♂️hero...🧜🏻



Aw you didn't see the special animation of a Spec-Ops Grunt picking up a critical fuel rod cannon and chucking it at you.

The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



So can we expect Star Dust Crusaders theme by Halo 3? :allears:

JamieTheD
Nov 4, 2011

LPer, Reviewer, Mad Welshman

(Yes, that's a self portrait)
Ehehehe. "He's a genetically engineered... Super Soldier... With a computer friend... In his head."

Naaaah, I've never heard of even a similar thing, especially not by a british comics company...

Sorry, not sorry, Dex and Vile. <3

(For real, it's been fun, thanks for doing it, look forward to Halo 2, and hope you're doing well rn!)

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Rama of Ra
Sep 7, 2005
~Where's Sitka? Right about the middle of your thumb.~
Bumping cause I'm hoping for an update soon

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