Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
ManiacClown
May 30, 2002

Gone, gone, O honky man,
And rise the M.C. Etrigan!

[NOTE: The planned thread title of "The HeroClix Thread v12: When The Evil Shredder Attacks, His Lousy Dice Don't Cut Him No Slack" was too long]

What is HeroClix?

HeroClix is a licensed collectible miniatures game of superhero combat. It technically has three main "universes," which are Marvel, DC, and Indy. Indy is basically a catchall for anything that isn't owned by the Big Two, such as characters like Hellboy, Witchblade, and Danger Girl. Indy hasn't had a release of any kind since 2007 with the Hellboy and the B.P.R.D. Action Pack, so while it exists in the game on paper no modern releases fall under it. There's also a sort of a sort of scattered "other" universe, with Street Fighter, Star Trek, Lord of the Rings, and other miscellaneous licensed material. The universes are all playable with each other because it's all one unified game system, so yes, you can play Superman, Wolverine, and Hellboy all on the same team. Now you can even throw in Master Chief, Gandalf, M. Bison, the starship Enterprise, Gipsy Danger, Dark Magician, and later on maybe even Hello Kitty (we're not sure yet)! It was produced by Wizkids Games, which Hasbro bought, ran for a few years, then abruptly shut down in late 2008 despite HeroClix being a cash cow. NECA bought the assets of WizKids and brought the game back with the Hammer of Thor release, which came out in November 2009 to much fanfare of HeroClix players.

Over the years it's evolved from being pretty simple— with the philosophy that everything you need to know about the figure is on its base and dial, coupled with the rulebook and Powers & Abilities Card (PAC)— to being pretty complex. The Mutant Mayhem set (released in 2004) introduced Feats and Battlefield Conditions, which give figures special abilities (or change the way their existing abilities work) or change how the game works for everybody, respectively. The Fantastic Forces set (2005) also added giants (tall characters who can punch two squares away; they technically debuted in Mutant Mayhem with Giant-Man as a chase), double-based figures (who take up two squares instead of one), and transporters (who can carry other figures even if they wouldn't otherwise be able to). Duo figures came later (representing a close team, like Hawk & Dove, Batman & Robin, or Cap & Bucky) as did vehicles and team bases which all come with their own special sets of rules via combat abilities granted by the combat symbols that make them special.

As of the release of the Avengers set and Legion of Super-Heroes starter (late summer of 2007), figures now have character cards, which have enabled special powers and "keywords," around which players can build teams that are themed around something about the characters they're using. This could be as readily-identifiable (a "Named" keyword) as the character's team affiliation(s) or background such as Avengers or Kryptonian, or it could be something simpler and more broad (a "Generic" keyword), like "Scientist," "Politician," or "Ruler." The rulebook has a list of the Generic keywords.

It seems now with every couple standard booster releases we get a new mechanic of some kind with no signs of slowing down on it. Lord of the Rings gave us Horde Tokens, Batman gave us vehicles, and the Teen Titans set gave us team bases, which allow you to play a cognizable team not just as a themed team but as essentially a single character, like the Justice League or the Shi'ar Imperial Guard. Everything seems at first like it's horribly broken and the thing that's finally going to ruin HeroClix, but players eventually learn to deal with it and form strategies to which the new "broken" thing is vulnerable.

It bears mentioning that you absolutely need the current rules [:siren: currently 2014, as they didn’t come out with a new rulebook for 2015 :siren:], especially a copy of the Powers and Abilities Card. I keep seeing people using old PACs so they know which powers are which and using an old one is fine for at least that. However, in the 2013 rules they added pink powers which won't be on old PACs, plus the wording on existing powers isn't current. I repeat, DO NOT use an old Powers and Abilities Card for rules reference. The link below lets you download it for free. Print that off and use it if you can’t get a starter. They changed a LOT of things in the 2013 PAC, but not so many in the rulebook, attempting to rebalance powers so they'd all be useful, so as of 2013 it's turned into a whole new ballgame in terms of figure utility. Lots of old figures became dynamite under the new rules where before they were maybe sort of O.K. It also helped some old crap figures become at least playable.

What do I need?

Obviously, you need the figures. To be more helpful, like in pretty much any other miniatures game you build to a certain point total, the default of which is 300 in organized tournaments (discussed below). The best way to just be able to learn how to play the game is to get some figures and assemble them into a couple teams of equal point value. This will be easiest if you get a starter if you can find one. A Fast Forces pack is not a starter. It comes with figures, yes, but it doesn't include rules, object tokens, or anything like that. As of Fast Forces: Crime Syndicate of America (associated with Justice League: Trinity War) they don’t even come with maps anymore. If you can at least get your hands on a map, Fast Forces packs are cheaper and you can download the rulebook and PAC as well as object tokens from the print-and-play section (more on that later).

Other than starters and Fast Forces packs, figures tend to come in either 5-figure boosters or single-figure packs from a type of display known as either "gravity feed" (GF) or "countertop display" (CTD). Both are essentially the same thing, just with a slightly different method of physical delivery of the single boosters. Some sets only come as a GF/CTD. These are typically the smaller sets like Lord of the Rings or :black101:Iron Maiden:black101:. Yes, you read that right: Iron Maiden HeroClix, a 9-figure gravity-feed set of the various incarnations of Eddie from album covers. The sculpts generally look at best O.K. but the dials are pretty good. They also did Pacific Rim, which to date are the only single-based characters printed as colossal characters and their sculpts are by contrast pretty good. Some CTDs are a "primer display" that comes out two weeks ahead of the main set. Primers are a sort of sub-set with collector's numbers of 201-210, using the same sculpts but different stats.

Buying a starter will give you the most recent rulebook and Powers & Abilities Card— a.k.a. the PAC— which explains what all the little colored boxes mean depending which slot they're in. Note: The most recent starter is Avengers: Age of Ultron (not to be confused with the storyline OP set), but good luck finding it. You'll also get maps, which are pretty critical for playing the game. Having the most recent rules is important because they can evolve pretty sharply in particular aspects between yearly revisions. However, given that the two starters before AAOU were missing the PAC (at least, CA:tWS was), you should probably just download the core rules to begin with. There’s also the fact that starters tend to sell out really quickly and they don’t really keep them evergreen.
With a starter, you also get a map (you need these to play), dice, terrain markers (specifically Smoke, Barrier, and Special markers), object tokens, and you used to get a ring for turning the bases, which except for the first couple Marvel as well as all the NECA-era (except for the LoSH starter and Avengers) sets turn by little ridges on the bottom of the base, though some turn by holding the figure and rotating the dial with an outer ring on the base (the "cup-style" base). Some figures from sets with the bottom-turning bases have cup bases with colors other than black, but this is because of the now-defunct Archenemy mechanic. Note that as of the Superman set they moved to the seemingly far-superior "Oreo-style" bases, where you hold the top half of the base and turn the bottom. Protip: don't hold the figure itself and turn the dial or you could break the figure. Some of them are kind of fragile.

Gods above and below, more rules crap?

Yep. HeroClix is a fun but very complicated game.

A particularly good resource— once you've got your head wrapped around the rudiments of the game— is the Player’s Guide (link below), which they’ve stopped updating and you can’t actually find a link to it anymore. That’s unfortunate because it’s actually a very good format. It updated the wording on absolutely everything in the game and is a great resource with answers to almost any question you could think of. Even better, though, is that it tried to teach you how to figure things out yourself, like if Power X and Power Y can be used in conjunction with each other.

You can get the Core Rulebook, the PAC, and Comprehensive Tournament Rules on the Wizkids download page. However, the most recent (as of the posting of this iteration of the thread) Player's Guide is only available in its component sections via this link because they’re no longer maintaining it, which I think is a mistake The new format was supposed to make updates much faster, but didn’t, probably because of the coordination needed and the fact that WizKids runs on a skeleton crew with a few bones missing.
Also, due to its sheer size, you likely won't want to print the Player's Guide— even double-sided— because it totals in the upper 300 pages, though most of that is a reference section for current wording of every special power on every character or other game element. Additionally— and this is important if you're going to play really old figures— you can get the document that gives keywords to the figures predating character cards here.

The "Rules Deputies" (now referred to as the Rules Team) used to post on HCRealms but now post on a single account (which sometimes contradicts itself as a result, but this seems to have gotten much better) on the new WizKids Rules Forums, where they now put all the errata and clarifications. However, existing HCRealms forum rulings stand unless later contradicted. They’ve made a lot of ruling reversals, such as changing the ruling on a character being able to use Pulse Wave when a character that would be within the Pulse Wave area of effect is giving it Battle Fury. The problem is that they’ll make stealth edits to existing rulings without bumping the threads announcing that the ruling changed.

They’ve made a couple sets of rules changes recently that you won’t find in the Rulebook or PAC. Additionally, a watch list entry (see below) changed Probability Control so that you can only use it on d6 rolls. The first big change is to characters that function like the chases from the War of Light set, where you can use them to “possess” another character. Read that here. Another much-needed overhaul came when they changed how size categories and the various combat abilities associated with the Damage symbol (which determines size) work. That’s here.

The Watch List is something they've implemented to try to fix absurdly broken game elements. It's essentially a list of elements they've noticed make a huge impact on the meta and require inclusion in pretty much any serious competitive team because they're kind of game-breaking, or at least perceived as such. For example, the Utility Belt resource was originally pretty broken because you could use Prep Time to put it on any click with a +2 to all combat values and set up a serious alpha strike with it, possibly even keeping the belt on that same click given the right game effects. They've since fixed both aspects of that brokenness, the latter with a general Player's Guide entry and the former by giving the Utility Belt errata so that you couldn't turn it onto any click with a power showing, striking the word "special" from the rules text of Prep Time. That's an example of what the Watch List can do. They only update the Watch List a couple times a year, usually announcing the results around a month or two later. Note that just because something gets put on the Watch List that doesn't mean they'll do something about it. They may either decide a character/resource/whatever doesn’t need any action or forget to do anything about it at all, saving it for next time instead of revising the announcement.

Where do I play?

You can, of course, play at home. However, that might be a bit of a challenge. Check with your local game or comic book store (basically, wherever you buy the figures, assuming you do so at retail) to see if they hold Organized Play (OP) tournaments. Wizkids has set up an event system to help you find local venues at https://www.wizkidseventsystem.com. One of the best ways to learn the game is to get your rear end kicked over and over again. This teaches you tactics, though you should make sure you at least know the basics— turn sequence, line of fire, how powers and team abilities work and interact [ClownNote: especially the power interactions— DEAR SHAFT, “give this character a ____ combat action” vs. “when this character makes a ____ combat attack” is an absolute must-know; [url=]https://drive.google.com/file/d/0B3KfJYyYkERAVUNfbE1BWW9xQVE/view?usp=sharinghere's a guide[/url]], etc.— first. Tournaments will allow you to both learn the finer points of the game and find people to play and trade with. Try to make sure you read the Player's Guide entries or search the WK rules forum for any figures, feats, etc. you plan on using so you're at least familiar with them. If you have a smartphone or tablet, bring the Player's Guide with you on it in case you need it, but don't look everything up on it. Technically, you're not supposed to use electronic devices at tournaments anyway, but unless it’s a WK-run event that’s pretty much up to the Judge running the event (though you can still never use them to look up dial information). There's also a good free Android app called HeroClix Rules, but it's third-party and not official.

In late 2011, Wizkids began "Storyline" organized play (or “SLOP”), which are tournaments themed around a particular storyline. The first of these was Infinity Gauntlet, which gave players the Infinity Gauntlet resource, which was a type of game element so new at the time they hadn’t even yet decided that it WAS a new type of element. Everyone just thought of it as a special object at first. Each month players got one of the Infinity Gems to go on the Gauntlet. After that was the No Man's Land event, which gave players the Utility Belt and various items for it along with a couple costumes for the Belt's costume slot. Fear Itself was the first time they had boosters that were specifically for OP use. The most recent event was Age of Ultron, which was based on the eponymous event series and introduced Avenger ID cards with the Avengers Round Table resource. It also seems to have cemented SLOP as based around exclusive boosters. As of The Flash they’ve moved completely away from set-based OP kits and toward their "Monthly" OP kits, which have one resculpted character, one redialed character, and one completely new character each. The next event series (see below) is Civil War, which will have randomized prizes in foil packs instead of winners knowing what they’re getting. That’s probably going to be terrible. Thankfully, they've promised to cut down to one event series a year (apparently Yu-Gi-Oh!: Battle of the Millennium didn’t count for some reason) instead of only maybe giving players a month between the end of one and the beginning of another, as they got loads of feedback indicating that practice was causing event fatigue.

What's coming up?
Most recently we've had Superman & Wonder Woman, which boasted chases of the long-awaited Red Son. That kind of honked a lot of people off because people have been clamoring for characters from that story since before character cards existed and making them hard/expensive-to-get chases was kind of a knife-twisting. Here's what's coming up (including special events) at the time of this posting. Note that we're not necessarily sure if Hello Kitty and The Nightmare Before Christmas are Clix or not, or even if they are in the existential sense at this point. They were teased about three years ago, but it took Iron Maiden two years to come out. Even if HK and TNBC come out, they’ll probably just be collectible figurines like E.T. was. Dates aren't merely subject to change— you should assume they will, probably with little if any notice because Wizkids these days has the communication skills of Helen Keller with a broken hand. Again: skeleton crew with missing bones. Some sets have what's called a CTD "primer display" that comes out two weeks ahead of the 5-figure boosters. Other than what's listed here WK's been pretty quiet about upcoming releases. My guess is that they released so much product so fast in 2012-14 they kind of blew their load and started running out of ideas about what to put out next. “GF” below indicates a gravity feed-only set.

quote:

Current
• Superman & Wonder Woman

January 2016
• Pre-release event for World’s Finest

February 2016
• World’s Finest, which will have a case incentive Justice League Satellite resource and ID cards like the Avengers Round Table
• Batman/Superman movie set (GF) with a Fast Forces
March 2016
•Teenage Mutant Ninja Turtles (GF) :siren: with a starter :siren: [NOTE: date is an estimate; this was scheduled for December 2015]

April 2016
• Captain America: Civil War (GF) :siren: with a starter :siren:

May 2016
• Civil War event series/OP set

Unknown
• Hello Kitty
• Nightmare Before Christmas

Monthly OP kits
  • Sinister Six (January 2016)
  • White Lanterns (February)
  • Gamma (i.e., Hulk) characters (March)
  • Justice League (April)
  • Guardians of the Galaxy (May)
  • Injustice League (June)
  • Defenders (July)
  • more Justice League, apparently (August)

So why this thread?

There are a good number of HeroClix-playing goons here in BSS, so this is a thread for us to discuss the game. Join in! Inkslinger is Seth Johnson, who used to be the lead game designer for HeroClix under Wizkids and came back into the fold for a few sets under Wizkids/NECA. Don't ask him a bunch of "why" questions, like "Why did you give Figure X this power?" or the like, because he doesn't answer those for various reasons. He also very rarely posts anymore anyway. Morand is a sufficiently excellent player that he’s :siren:A TWO-TIME (2011 and 2013) WORLD CHAMPION:siren:, which won him the ability to make Chaos War Mr. Sinister and GotG Shriek. Sanschel is pretty active in these threads, as is CapnAndy, who plays against Morand regularly. Torrent gets to help with judging at Worlds and serves as the usual source for release dates. I’ve done a couple trades with Red, who’s a pretty active poster. We’ve also got Hijo Del Helmsley, zgrowler2, and The Grammar Aryan, who have here used pretty much the rest of the space I can sanely use for shout-outs. I'm the one who always starts these threads. I'm my local venue's official Rules Lawyer because A) I'm an actual lawyer and B) I'm a rules wonk to a probably-unhealthy degree. Come and join us!

One thing I should point out: this game is not like Magic: the Gathering. Sure, there are some team builds that work very well, but the game is played at varying point levels and in either Modern Age (the equivalent of what Magic would call "Standard", where sets past a certain point are retired and there are no bystander tokens, special object tokens, feats, or battlefield conditions allowed) or Golden Age, where anything goes except the ships of Star Trek: Tactics (for some reason). While there's certainly a metagame for WK-run tournaments and Realms Open Championship, there really is no standard killer build. It all depends on what your venue plays in a given week, plus the release schedule means the metagame can change significantly every few months. Also, the Units section of HCRealms lets you search characters and build teams. It's quite useful, though the forums can often be a shrieking den of high retardery.

Oh, and as a note on play etiquette, please mark your characters with their action tokens on the map instead of on their cards. First, the rulebook says you're supposed to. Second, when you mark on cards but your opponent is looking at the figures and not the cards (I know the cards don't figure into my battlefield strategy) it's a bit misleading. Maybe it's just me, but marking on the map is just proper. Our venue had about 5 or 6 people who all started playing during Fear Itself who do this and it drives me up the wall. Also, I run— which may be a strong word— OpenClix, a blog of to-date negligible note where I put up a framework I came up with for standardization of some common house rules, rules guides, play aides, and whatever else I (or anyone else who might want to) come up with.

Adbot
ADBOT LOVES YOU

ManiacClown
May 30, 2002

Gone, gone, O honky man,
And rise the M.C. Etrigan!

Here are useful links. Really important stuff is marked with :spidey:

ManiacClown fucked around with this message at 05:45 on Dec 23, 2015

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:
Let's start this thread off with team talk!

Local place is doing 2015 points, only thing banned are feats. Winner gets Deadshot and the ability to create an event for the store to run next year. I won last year with Zombies. This year it won't be quite that bad.

What would you run?

Volfogg
Dec 19, 2010

Some say she was raised by sentient birds, and that test subjects replicating her equipment were horribly broken.

All we know is she's called
The Hunter


I'm still around too. I mostly just read the thread though. Rarely ever post anymore because I ended up quitting after heavy event fatigue and constant release fatigue as well. I still like seeing what comes out and seeing what stupidity WK/NECA pulls out next.

Anyways, if I was to play that scenario, I'd have to play one of my favorite teams to break out for fun. Duhg's Army of the Nine Realms Multiverse. Duhg, and at least one character from as many different licenses as possible, not counting himself.

Can't think of any choice recruits off the top of my head since it's been quite some time since I built any teams. Let alone a Duhg Team.

Toph Bei Fong
Feb 29, 2008



I'm getting back into the game after an extended absence. I stopped playing around Origin, but now that I've moved and a lot of my friends are playing, it's something I'd like to invest a bit of time and effort into. Looking at the new dials, and given that it's been almost nine years, my old figures are out of date and probably not legal anymore.

What's a good place to start, if I don't want to completely destroy my bank account by buying multiple cases of boosters? Should I buy figures I like off eBay and go that route? The rules are coming back to me, but where can I find a good refresher on modern tactics and strategies?

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.

Toph Bei Fong posted:

What's a good place to start, if I don't want to completely destroy my bank account by buying multiple cases of boosters? Should I buy figures I like off eBay and go that route?
Oh, definitely. You can probably buy CUR sets for past releases for a pittance and then just cherry-pick the SRs and chases you really want/need.

quote:

The rules are coming back to me, but where can I find a good refresher on modern tactics and strategies?
HCRealms? Or here, ask us stuff.

I'd point out though that considering you stopped playing nine years ago, the rules that are coming back to you almost certainly are not the rules any more. Since ManiacClown is a lying liar who lies, here are the links he said were in the OP but weren't (fix dat, clown):
Core Rulebook (read this first)
PAC
Important change not reflected in the rulebook #1: Equipment
Important change not reflected in the rulebook #2: Sizes

Some lovely tutorial videos by WizKids


Seriously steal this for the OP or I'm coming for your dumb rear end Maniac

CapnAndy fucked around with this message at 19:18 on Dec 22, 2015

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:

CapnAndy posted:

Oh, definitely. You can probably buy CUR sets for past releases for a pittance and then just cherry-pick the SRs and chases you really want/need.
HCRealms? Or here, ask us stuff.

All solid advice.

zgrowler2
Oct 29, 2011

HOW DOES THE IPHONE APP WORK?? I WILL SPAM ENDLESSLY EVERYWHERE AND DISREGARD ANY REPLIES
Signal boosting the "buy a CUR set and buy powerful singles to supplement" answer.

If you live anywhere in the vicinity of a consistent playgroup, I'm sure you can get a mess of disparate CURs with at least a grip of good staple CUs for free.

If you want to profit off some recent power creep, I'd get a Superman / Wonder Woman CUR. If Marvel is more your thing, I'd look for a Guardians of the Galaxy CUR. Avengers Assemble and Nick Fury: Agent of SHIELD are both very theme-heavy sets, with the former being Avengers + Initiative and the latter being SHIELD + Hydra. If those are your thing, go hog wild, but bear in mind that AA has a lot of junk CUs and NFAOS will give you a large number of low-point themed generics.

zgrowler2 fucked around with this message at 03:26 on Dec 23, 2015

Red
Apr 15, 2003

Yeah, great at getting us into Wawa.

ManiacClown posted:

I'm my local venue's official Rules Lawyer because A) I'm an actual lawyer and B) I'm a rules wonk to a probably-unhealthy degree.

The best thing about this thread is that you can ask dumb questions (I know, I ask many), and MC and others will not only tell you the correct ruling, they will tell you why. I always learn something new when playing, and I'm glad I have this thread as a resource.

ManiacClown
May 30, 2002

Gone, gone, O honky man,
And rise the M.C. Etrigan!

↑↑↑↑↑ I welcome dumb questions because they're the funniest. Also, I had to try three times just now to type "dumb" instead of "bumd."

Morand posted:

Let's start this thread off with team talk!

Local place is doing 2015 points, only thing banned are feats. Winner gets Deadshot and the ability to create an event for the store to run next year. I won last year with Zombies. This year it won't be quite that bad.

What would you run?

I built Morand a team! I assume you have all these figures.
pre:
NFAOS052	Hulk		300
**FEAT		↑ Fortitude	25
AOU019		Hulk		80
AVAS064		Hulk		325
**FEAT		↑ Repulsor	25
		Shield
AAOU008		Hulk		300
**FEAT		↑ Fortitude	25
AVM202		Hulk		255
**FEAT		↑ Fortitude	25
GX051		Hulk		199
**FEAT		↑ Fortitude	25
MU062		Rampaging Hulk	128
MU033		Green Scar	230
**FEAT		↑ Fortitude	25
WOLR108		Black Battery	2
		Black Ring	6
		Mallet		4
		Decoy		6
		Scissors	8
		Sniper Rifle	6
		Stop Sign	8
		Axe		6
-------------------------------------
			Total:	2013
			Theme:	N/A

zgrowler2
Oct 29, 2011

HOW DOES THE IPHONE APP WORK?? I WILL SPAM ENDLESSLY EVERYWHERE AND DISREGARD ANY REPLIES
I made the most joyous face reading that team list.

Morand, please please please run Team Mean Green 2015.

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:

zgrowler2 posted:

I made the most joyous face reading that team list.

Morand, please please please run Team Mean Green 2015.

I don't have most of those hulks :(

I'm leaning towards a swarm. Most builds end up with 27-30 figures. The venue loves tentpoles and a well played swarm usually baffles them

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.
Also that's a lot of feats for a build where feats are banned.

zgrowler2
Oct 29, 2011

HOW DOES THE IPHONE APP WORK?? I WILL SPAM ENDLESSLY EVERYWHERE AND DISREGARD ANY REPLIES
My top vote is Ultrons, though Hydra+Hand, SHIELD, or Kree would also be great fun. I think more defensively oriented themes would wind up dragging the game out way too much.

ManiacClown
May 30, 2002

Gone, gone, O honky man,
And rise the M.C. Etrigan!

CapnAndy posted:

Oh, definitely. You can probably buy CUR sets for past releases for a pittance and then just cherry-pick the SRs and chases you really want/need.
HCRealms? Or here, ask us stuff.

I'd point out though that considering you stopped playing nine years ago, the rules that are coming back to you almost certainly are not the rules any more. Since ManiacClown is a lying liar who lies, here are the links he said were in the OP but weren't (fix dat, clown):
Core Rulebook (read this first)
PAC
Important change not reflected in the rulebook #1: Equipment
Important change not reflected in the rulebook #2: Sizes

Some lovely tutorial videos by WizKids


Seriously steal this for the OP or I'm coming for your dumb rear end Maniac

Oh, Andy, you know I am naught but your greasepainted trickster god. Also, videos aside, I did too have those links in the OP! I'll use this list as a starter for the second post, though. Also also, good eye on the feats. I'm too tired this week. Morand, how are you on Iron Men?

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:

ManiacClown posted:

Oh, Andy, you know I am naught but your greasepainted trickster god. Also, videos aside, I did too have those links in the OP! I'll use this list as a starter for the second post, though. Also also, good eye on the feats. I'm too tired this week. Morand, how are you on Iron Men?

Varies. I had to sacrifice a loving ton of older stuff to fix a chimney awhile ago

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:

zgrowler2 posted:

My top vote is Ultrons, though Hydra+Hand, SHIELD, or Kree would also be great fun. I think more defensively oriented themes would wind up dragging the game out way too much.

I did consider the Ultrons. I've played them quite a few times though and they basically play the same at any point value. They are a fantastic swarm but it's not much more then sidestep, everyone shoots, things die

Red
Apr 15, 2003

Yeah, great at getting us into Wawa.
Sinister Six OP set incoming:



That Ock sculpt is pretty meh.

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.
So I have a 2015 point game this Sunday. My team is FOUR GALACTUSES.

OG Galactus 600
Reprint Galactus 600
GG Galactus 600
Zombie Galactus 200

Balls of Fury as GG's herald and I either leave the 15 points off or put on HENRY the helper monkey and blow theme, I haven't decided. What's important is, my starting area is gonna be half the map and that's funny.

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:

Red posted:

Sinister Six OP set incoming:



That Ock sculpt is pretty meh.

It's a repainted spider-bot. There are 0 new sculpts in that kit.


Here are dials.

http://www.hcrealms.com/forum/showpost.php?p=8536612&postcount=1

Morand fucked around with this message at 11:33 on Dec 24, 2015

DKWildz
Jan 7, 2002
Posted at the end of the previous thread and ran into another slight snag. In the past I've played a variety of other tabletop or card games (Battletech, MTG, Warhammer etc), and while those would have tournaments (MTG more for this obviously), it seem like people playing this -only- do tournaments?

I drove to the two closest stores and for different reasons, both no longer have players that show up due to the person running tournaments no longer doing so. Is that it? Does this game exist solely through tournaments? :(

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:
Tournaments are a large part. There's absolutely nothing stopping you from having home games though. We are just a prize motivated player base.

ManiacClown
May 30, 2002

Gone, gone, O honky man,
And rise the M.C. Etrigan!

I'd play at home if I could, but I really only have the time on Saturday nights for our local tournaments. :(

DaMangoSentinel
Sep 10, 2010

Do I have to do it like this?
Anyone get clix for Christmas? My brother got me two SM/WW boosters and I got Mxy and Eclipso, which are some of the few SRs I need still, so I was pretty hyped.

zgrowler2
Oct 29, 2011

HOW DOES THE IPHONE APP WORK?? I WILL SPAM ENDLESSLY EVERYWHERE AND DISREGARD ANY REPLIES
The guys who got me into the game are all about 1000-2000pt beatdown home games, but yeah, we as an aggregate are a fairly competitive and prize-centered lot. YMMV, but I would expect any public playgroups to exist by virtue of events. The game is balanced for tourney point levels, and while I personally enjoy huge games with no time limit you can definitely tell it warps the game in various ways.

Sanschel
Aug 9, 2002

Morand posted:

It's a repainted spider-bot. There are 0 new sculpts in that kit.


Here are dials.

http://www.hcrealms.com/forum/showpost.php?p=8536612&postcount=1

Man, Mysterio is the only one of those I give a crap about. I was hoping there'd be a Doc Ock to dethrone the WoS but he still reigns supreme.

In other fun news, Mzy, Bat Mite, full TW Bats and half TW Supes is 400 even, and I aim to use it when I'm able to play next.

Red
Apr 15, 2003

Yeah, great at getting us into Wawa.

DaMangoSentinel posted:

Anyone get clix for Christmas? My brother got me two SM/WW boosters and I got Mxy and Eclipso, which are some of the few SRs I need still, so I was pretty hyped.

I got a bunch:

- 2 Batman TV GF packs: Robin and Mr. Freeze
- A Nick Fury booster with Deathlok as the rare
- A Hulk booster with General Ross as the rare
- A Batman booster that an in-law bought on Amazon from an independent seller - no cards, and only four figures in the box; the box was clearly already opened :smith:

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:
Just bought myself a Brainiac Retail Ship and Brainiac Entity with Christmas cash

Toph Bei Fong
Feb 29, 2008



I got a very nice Christmas hook up from a buddy of mine, who trawled his collection for groups he knew I liked, including full sets of The Authority, Nextwave, a good selection of Avengers, the Defenders, and a selection of Flash related characters, plus a nice carrying case.

Sanschel
Aug 9, 2002

Morand posted:

Just bought myself a Brainiac Retail Ship and Brainiac Entity with Christmas cash

Yep, grabbed that blue Brainiac ship with a spot of dosh, probably the last thing I can afford for a while.

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:
Today was the annual 2016 year end game.

I bucked the trend of powerhouses and ran Apokalips

SLOSH Darkseid at 350
Brimstone at 275
4 SM/WW Parademons (should have been 5 but I forgot one in my bag all 3 rounds)
10 TW Main set Parademons
8 B&TB Parademon Grunts
Lydea Mallor
Steppenwolf
Brutaal
A belt with all but one slot on Darkseid

I probably should have read that we were limited to 8 actions in a turn cause that boned me pretty hard.

Not gonna give a rundown of all the rounds because I couldn't remember the exact teams if I tried. Andy did get his rematch against Apokalips with the Justice League in the third round.

He ran

SM/WW Lex
TW Superman
TW Wonder Woman
TW Batman
JL52 Green Arrow
WOL Guy with Scissors
Big Barda
Mr. Miracle
Orion
TT Cyborg
Wally Flash from Flash
TT Green Lantern
Sister Superior
The leadership boosting ATA on everyone


There may have been more. I won map because with a +27 you don't need to roll unless they have 18 dudes.

I chose the garden and moved up cautiously with Darkseid and Parademon screeners. Brimstone also moved with screen and Brutaal came up. He had guy carry everyone after Superman rolled leadership. I went agressive trying to nail superman with Brimstone as I'd have a 13 on his 20 but could not missed. Moved up a ton of Demons as well to follow up later. The league ended Brimstone in a turn. Sister superior gave everyone a plus one attack and he unloaded with psyblast and superman. The generics took a massive beating from Green Arrow's EE. Lex also took shots. I outwitted lex's mastermind and had Brutaal hit for 6 and some healthy demons finished him off. He had superman try to come down to hit Brutaal but I made shape change. He then had Orion do a RS next to superman and hit Darkseid for 6 since he had Superman Ally. That hurt. Couldn't even use my mastermind since that's a defensive power I can use. The demons then exploded along with my dice as Orion died in a turn as well as batman and green arrow. Guy and flash managed to hurt Brutaal badly and Barda did a DPA to knock me end dial. Lydea moved up to base lantern and Wonder Woman and actually plink wonder woman for 2. One generic hit superman for 2 after invincible. Darkseid outwitted his Impervious and another demon hit for 4 more. He burned so much PC to KO Brutaal, even leaving superman exposed. Lydea managed to give everyone a -1 and Superman was KO'd which dropped despair. Time was called and I won on points thanks to that KO. Andy wanted to keep going to see how it would end. I couldn't though. We decided it was still 50/50 as the league was beat up yes but I was low on generics. Darkseid was going to heal with the belt when he could and depending on that that could have been big.

Amazing nail biter of a game and Apokalips is now 6-0 with the Seid, Wolf, Brutaal combo

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.
First World's Finest preview is World's Finest, and literally the only negative thing I can think of to say is that it's basically a Superman dial -- apart from the keyword and TA, there's not much Batman in there.

But it's fantastic on every click and at every point value, and it retroactively makes the Trinity War Superman and Batman even better, because with their variable point costs you've always got viable split/merge options no matter how you started the game.

Red
Apr 15, 2003

Yeah, great at getting us into Wawa.
http://imgur.com/a/5WGqe

White Lantern OP figures coming soon look like they can make use of constructs. Makes me wonder if WoL constructs might stick around.

The Grammar Aryan
Apr 22, 2008
I was going to say that they might not be able to, since base construction (including the slot) is part of the sculpt re-use, but no, it looks like the card behind Jade has the Construct symbol, so they should be usable.

Any word on whether this Simon Baz is any good or not?

ManiacClown
May 30, 2002

Gone, gone, O honky man,
And rise the M.C. Etrigan!

It turns out WizKids is going to make Gale Force 9-style markers, though with a base on them so a character can sit on them and weight them down. They'll also serve as markers to indicate certain powers active, apparently. I guess they're going to come out in an accessory pack at first along with one on X-23 in the Uncanny X-Men Fast Forces.

ManiacClown fucked around with this message at 04:15 on Jan 8, 2016

Morand
Apr 16, 2004

1: Start New Game
2: Start New Game
3: Start New Game


:aaa:

ManiacClown posted:

It turns out WizKids is going to make Gale Force 9-style markers, though with a base on them so a character can sit on them and weight them down. They'll also serve as markers to indicate certain powers active, apparently. I guess they're going to come out in an accessory pack at first along with one on X-23 in the Uncanny X-Men Fast Forces.

I like this as an idea. As yet another thing to fit into my clix bag it makes me weep

ManiacClown
May 30, 2002

Gone, gone, O honky man,
And rise the M.C. Etrigan!

Morand posted:

I like this as an idea. As yet another thing to fit into my clix bag it makes me weep

This just made me count the number of Plano Deep Stowaway tackleboxes I have my clix in. 43. I have 43 boxes in which I store my clix, plus another specifically for War of Light Constructs and Rings. Then I have a different model of tacklebox for resources like the Book of the Skull and the Millennium Stone and resource attachments, plus another of that model for switchable colossal parts (like Sentinel heads). I have a 44th empty Plano box waiting to be used, probably for TMNT. Jiminy bollocks. At about $6.50 apiece that's nearly $300 solely to store the damned figures. At least I know what #45 will be for.

Holy poo poo, seriously. Just seriously. :shepspends:

Red
Apr 15, 2003

Yeah, great at getting us into Wawa.


I love this - I've been looking for good 3-d markers for stuff like barrier and whatnot, and while I have a few neat third party items that look neat, they're not as cool as this. And I won't have to re-use Phoenix fragments for Pyro's flame constructs, either.

Plus, hey: Swashbucklin' Nightcrawler!

ManiacClown posted:

This just made me count the number of Plano Deep Stowaway tackleboxes I have my clix in. 43. I have 43 boxes in which I store my clix, plus another specifically for War of Light Constructs and Rings. Then I have a different model of tacklebox for resources like the Book of the Skull and the Millennium Stone and resource attachments, plus another of that model for switchable colossal parts (like Sentinel heads). I have a 44th empty Plano box waiting to be used, probably for TMNT. Jiminy bollocks. At about $6.50 apiece that's nearly $300 solely to store the damned figures. At least I know what #45 will be for.

Holy poo poo, seriously. Just seriously. :shepspends:

Where you do you keep the mountain of Lone Ranger clix?

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.
I think either they picked a bad example to demo them with or these things are actually going to make the figures with them worse.

Because, before there was a special blood token to move around, is there any way X-23's special power doesn't read "place a Slash token on the card of hit characters" and she'd be able to have more than one active at once? And does it make any sense at all that if you cut one guy and he's bleeding, and then cut another guy, the first guy stops bleeding because only one person can bleed at once?

Adbot
ADBOT LOVES YOU

The Grammar Aryan
Apr 22, 2008
Last night was a 500 point Silver event. You had to have six distinct figures, none of whom could have been in any incarnation of the Sinister Six. I'd recently bought the new Skull Ship, so I went full bore with it.

Skull Ship: Slaved Circuits at full with Drone Dial
Flash FF Captain Cold
SLOSH The Riddler
SLOSH Bizarro with 1 token
Toyman with a free Airplane
Teddy Bear

General tactic- have Captain Cold jump into the ship, go pop into the middle of the map, and keep pushing to pump out drones while Bizarro takes pot shots, Toyman pushes onto Perplex, and Riddler drops values when I remember to do it (I rarely remembered to do it).

Round 1 vs Yu-Gi-Oh stuff

LE Celtic Warrior
Mystic Elf
Gaia the Fierce Warrior
The bone dragon thing Gaia fuses with
LE Kuriboh
Four-Star Ladybug of Doom

I lost map roll every time, so we went to an ROC map where the skull ship could occupy maybe four or five distinct positions without having to knock walls down. I moved up, dropping everybody behind the Skull Ship, then weathered some opening shots. Gaia and the Dragon managed to fuse by murdering Toyman, and the Skull Ship knocked a few clicks off of the Celtic Warrior. The Warrior hung back with the Elf and healed up, then Kuriboh and the Ladybug moved up to assault the Skull Ship, managing to do some damage with blades. After hilarious misses on both sides, I wound up smacking most of his team for 3 each and popping out drones. It went south from there for him.

Drone count at the end: 6

Round 2 vs Justice League

Captain Atom Prime at full
Superman Blue on his lower dial
Batman/Superman Robot at one point level above pure retaliator
Con Animal Man
FF Atomica
Hobbit Great Eagle

We played on the ROC Wrestling Ring. He moved up, I moved my team just outside of his retaliation range, then we just threw our pieces at eachother. The Robot managed to get a retaliation off on the Skull Ship, which missed it, but hit everything else, which destroyed all of my drones. Constantly pushing to swing on up to five characters within 3 for 3 damage each meant that there were always drones, though, and those things can clean up.

Drone count at the end: 5

Round 3 vs CSA

Ultraman
Outsider
An old, old Owlman
Johnny Quick
Atomica
Power Ring

We played on the wrestling ring again, with the same setup as before. I forgot that Ultraman had range, so the Skull Ship took an opening volley of 2 damage. Johnny Quick followed up by juicing to +2, then making a hit, but I made my Imperv roll. Then the Skull Ship charged in, and never stopped pushing to hit everyone at once. While that Owlman didn't do a lot, he did weather a lot of hits.

Drone count at the end: 7

I love this Skull Ship. I'd be happy starting it off at a cheaper dial, but those drones! They either tie things up or turn into a hellish damage churn. While the Skull Ship did most of the heavy lifting at the start, by the end, the Drones were diving all over the place, doing two and three penetrating damage. Now to paint up a bunch of Warmachine Cyriss drones or Warhammer Servitor Skulls to use as stand-ins instead of the pogs that came with it.

  • Locked thread