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Hoss Corncave posted:I was very disappointed that X6 wasn't no. 1 and the video wasn't 15 minutes of Ground Scaravich's theme. You may be hearing a little bit of Scaravich soon... Stormgear posted:In the classic games, my favorite Robot Master is probably... poo poo, I guess Heat Man. I can't hate someone who is literally a zippo lighter. Heat Man is pretty easy to love, yeah. And 5 had a great set. I do really genuinely love Crystal Man. Ariga's deaign for him was so slick. And Gravity Man has such a good stage. I think Mega Man 4 and Mega Man V will always be my big soft spots for the classic series though overall. Cossack's story and the Stardroids are just so great. Honorable mention to Duo. I absolutely love Duo.
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# ? Dec 25, 2016 06:09 |
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# ? May 9, 2024 22:07 |
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My love for Pharaoh Man is purely because I love everything Ancient Egyptian. But of course there's always this.
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# ? Dec 25, 2016 07:35 |
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I like Flame man (Master of flame), though i suppose much of that relates to his stage's design and his rocking stage music.
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# ? Dec 25, 2016 08:23 |
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I like Skull Man. Everything is made of bone and his shield are skulls. What kid could not like that?
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# ? Dec 25, 2016 20:22 |
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Tyrannosaurus X posted:Heat Man is pretty easy to love, yeah. And 5 had a great set. I do really genuinely love Crystal Man. Ariga's deaign for him was so slick. And Gravity Man has such a good stage. I think Mega Man 4 and Mega Man V will always be my big soft spots for the classic series though overall. Cossack's story and the Stardroids are just so great. Duo was amazing. Also appropriately unstoppable in the -Mix comics. Really that whole story arc was pretty amazing. If I could pick Ariga!Quick Man, Shadow Man or Shade Man as my favorites, I definitely would put them up there near the top (though still beneath the MM5 crew. Those guys are just excellent). I hear he's doing a Klonoa movie or something now. That could be interesting.
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# ? Dec 26, 2016 21:18 |
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Tyrannosaurus X posted:You may be hearing a little bit of Scaravich soon... slick broken knee there
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# ? Dec 26, 2016 21:25 |
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Stormgear posted:Duo was amazing. Also appropriately unstoppable in the -Mix comics. Really that whole story arc was pretty amazing. If I could pick Ariga!Quick Man, Shadow Man or Shade Man as my favorites, I definitely would put them up there near the top (though still beneath the MM5 crew. Those guys are just excellent). Can we also talk about how badass Duo was in his few appearances of the Archie comics? ALSO: Mith was late for Christmas because of FAMILY and silly stuff like that, but the final episode is on its way!
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# ? Dec 27, 2016 02:16 |
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I think my favorite Robot Master would be Gravity Man - MM5 was the first Mega Man game I owned, and he was the first boss I beat. Also, his stage and song were great.
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# ? Dec 27, 2016 02:38 |
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Tyrannosaurus X posted:Can we also talk about how badass Duo was in his few appearances of the Archie comics? Really, the Mega Man Archie Comics were pretty badass, it's too bad it got put on "hiatus". I liked what they were doing with
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# ? Dec 27, 2016 02:50 |
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Everyone posted:Favorite robot masters. Sounds like Rik needs to LP the the classic series. Anyway, heres your totally on time Christmas video X-Mas 2016 Mega Advent Calendar: Day 25
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# ? Dec 27, 2016 08:47 |
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As you said might be the case, I at least don't really agree about Lumine. I don't think he's really very striking, and in fact I don't know if I'd really call him a rival. Sure, an antagonist, but a rival? I think rivalry implies a bit more of a personal connection than the basic 'hero vs final boss' relationship. I don't know who I'd put in 1st place if Gate and Sigma and Vile aren't options though. Can't pick X & Zero to each other either. Hmm, this is a toughie.
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# ? Dec 27, 2016 09:31 |
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I think it was just supposed to be "non-8 mavericks" character, honestly Vile and Sigma are the only ones that really fit the definition of "rival". Lumine doesn't do a whole lot in his game but the implications go a long way. Of course being in the last game gives him a big boost, if we get an X 9 he could very well have all the lasting importance of Gate or Repliforce. Personally? I'm not a fan of top tens, who the hell am I to pass judgment on such things? But, if it engages people and spurs discussion, I guess I can live with it, and, as editor, be happy of a job well done haha
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# ? Dec 27, 2016 10:02 |
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Zanzibar Ham posted:As you said might be the case, I at least don't really agree about Lumine. I don't think he's really very striking, and in fact I don't know if I'd really call him a rival. Sure, an antagonist, but a rival? I think rivalry implies a bit more of a personal connection than the basic 'hero vs final boss' relationship. I don't know who I'd put in 1st place if Gate and Sigma and Vile aren't options though. Can't pick X & Zero to each other either. Hmm, this is a toughie.
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# ? Dec 27, 2016 10:23 |
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That reminds me... X4 actually has one of the 8-Mavericks shown doing something outside being fought in their boss-room (Magma Dragoon), does that happen anywhere else?
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# ? Dec 27, 2016 10:30 |
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Lumine is a trope inversion of Deus Ex Machina. How did he not manage to create multiple copies of himself as Sigma did? How did his creations not share in that power? Does anyone remember that repeatedly name dropped utopia that went nowhere in the series, but appeared in others, and in different directions? I do. Ever noticed the number of people who want Elysium to happen are ideas of Maverick thought? Remember how Zero was completely opposed to it in X4, saying a country of Reploids won't be tolerated by the humans, and is space racist to boot? X in X5 behaves completely differently depending on if Zero lives or dies. Merging with Zero, X fights the good fight and is ready for anything. A sort of growing up and accepting his role in life, instead of flip-flopping between Judge and Pacifist between sequels. Zero being removed from X's consciousness, seems to have started a descent to being unhinged and led to creating his utopia, if Capcom didn't act like Capcom. It is once again a separation from humanity, instead of fixing the endemic social problems. Scalding Coffee fucked around with this message at 14:07 on Dec 27, 2016 |
# ? Dec 27, 2016 14:03 |
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Scalding Coffee posted:Lumine is a trope inversion of Deus Ex Machina. How did he not manage to create multiple copies of himself as Sigma did? How did his creations not share in that power? I would say you were right if it wasn't for the fact the Zero series exists and we know that the vision of Utopia to X is one where humans prosper despite Reploids having political power mostly for the sake of defending them, because without humans- reploids wouldn't exist in the first place. This is the opposite of what every other character wanting a nation for Reploids actually thinks in that humans are just oppressive, or unnecessary and weak. And even if X did end where it was supposed to at X5 and X "merges" with Zero it still lead to the creation of "Elysium". It didn't start going to poo poo until Copy X happened which didn't go through the whole 30 year moral programming thus being affected by the kind of poo poo that lead to non-virus ridden Mavericks in the first place. ...Then again had the games stopped at X5 and the creative team had free reign over everything, Copy X wouldn't exist and it would have originally been X showing the decline of his sanity without more external factors which also goes to your point.
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# ? Dec 27, 2016 18:31 |
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So I was cleaning up after Christmas, and after tossing our tree out our window to the streets below I found a couple of unopened gifts, I guess you guys can have them? One looks pretty lovely though X-Mas 2016 Mega Advent Calendar: X's Stocking Zero's Stocking Axl's Stocking Sigma's Stocking
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# ? Dec 31, 2016 10:03 |
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MithosKuu posted:I guess you guys can have them? One looks pretty lovely though I see nothing wrong with anything here at all.
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# ? Dec 31, 2016 15:06 |
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MithosKuu posted:So I was cleaning up after Christmas, and after tossing our tree out our window to the streets below I found a couple of unopened gifts, I guess you guys can have them? One looks pretty lovely though I love all these things!
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# ? Dec 31, 2016 15:45 |
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The internet is A varied place
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# ? Jan 1, 2017 00:29 |
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These stocking stuffers are great, this LP was and is still great, and I think I'm going to go watch the whole thing over again. All 50 something hours of it.
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# ? Jan 1, 2017 04:17 |
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And there's the Ground Scaravich theme. Wasn't that nice to hear again?
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# ? Jan 2, 2017 18:38 |
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I don't recall if you guys ever talked about it, but what are your opinions on the Zero games? I felt they had probably the most complex stories of the Mega Man franchise, and actually did some pretty neat things with it, as well as having some of the more interesting gameplay of the franchise as well, not to mention they actually avoided the Gannondorf situation that plagued the X games so badly.
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# ? Jan 2, 2017 19:49 |
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Thread posted:Positive feedback You is good people whom I muchly appreciate Lynkericious posted:I don't recall if you guys ever talked about it, but what are your opinions on the Zero games? I felt they had probably the most complex stories of the Mega Man franchise, and actually did some pretty neat things with it, as well as having some of the more interesting gameplay of the franchise as well, not to mention they actually avoided the Gannondorf situation that plagued the X games so badly. I'm sure Rik will go into his thoughts on the Zero series when he gets around to checking the thread, but as a collective I'd say we are pretty positive towards it. Personally I think it really nails the overarching narrative aspect that the X games never really managed to hit. Gameplaywise they are pretty tight, though I'm not sure how much I'm into the elemental rock-paper-scissors aspect they wen't with instead of traditional boss weapons, and the art direction doesn't really jive with me (especially by the time we get to ZX), but overall the series is a worthy successor to the X games and a fantastic addition to ones collection.
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# ? Jan 2, 2017 23:21 |
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My only real complaint about Zero is that there are basically two progression paths in most of the games. Path A is being a godlike entity who never gets hit and never stops moving which allows you to unlock zero's special moves. Path B is being a lovely loser who uses elves which tank your rating and make you feel bad because you're a lovely loser who uses elves. There is no in-between point on this spectrum and that's a goddamn problem. e: Zero, not ZX, ZX is amazing. Kurieg fucked around with this message at 18:57 on Jan 5, 2017 |
# ? Jan 5, 2017 18:52 |
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One of the problems of Zero is that you have to memorize the games to be good at them because of the pathetic screen real estate of the GBA
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# ? Jan 5, 2017 19:34 |
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Kurieg posted:My only real complaint about Zero is that there are basically two progression paths in most of the games. Path A is being a godlike entity who never gets hit and never stops moving which allows you to unlock zero's special moves. Path B is being a lovely loser who uses elves which tank your rating and make you feel bad because you're a lovely loser who uses elves.
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# ? Jan 5, 2017 20:05 |
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I thought the tag-along elves in 3 only took effect when you were in cyberspace, which tanked your ranking. I liked 4's system because you could just overclock the partner elf to 21 and back again without any real consequences.
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# ? Jan 5, 2017 20:25 |
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You get access to all potential tag-along elves in cyberspace, but you can otherwise spend currency to turn permanent elves into satellite elves. The latter don't affect your score at all, though you're limited by the two slots available.
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# ? Jan 5, 2017 20:49 |
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Yeah, there are a few questionable gameplay decisions, but overall they are great games, I'm sure we'll have plenty more to say about them when we get around to LP'ing them some time in the future. In other Mega Man news, the classic games got ported, again, to mobile devices, and are apparently a steaming pile of garbage ported from flip phones. Praise be to Capcom. Anyway, I think that's going to be about it for content updates for this thread. Rik, Brady, and I are all eager to start on the next LP, and since we've now done Mega Man stuff for two Christmases in a row it's now technically a tradition for us, need to have some content for next Christmas. I'll probably pretty up the first post then submit it to the lparchive. In a couple of weeks We're going to start up a short filler LP while we record Pikmin, after that who knows, wouldn't mind collabing with ACES or Gamesfreak again. But seriously guys, this past year has been a blast, I can't begin to tell you how much all your comments and feedback mean to us. If our next few games aren't your style I'm sure we'll come back to Mega man soon, there is enough love between our group for Zero, ZX, Legends, and Battle Network that coming back is inevitable. Besides, I don't like leaving a job half finished.
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# ? Jan 6, 2017 00:45 |
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The Zero games sure sound like a bag of fun. I know almost nothing of the franchise beyond MM, X, and Legends.
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# ? Jan 6, 2017 02:20 |
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Scalding Coffee posted:The Zero games sure sound like a bag of fun. I know almost nothing of the franchise beyond MM, X, and Legends. The Battle Network games are also pretty fun for the most part, though I'd skip 1 and 4. 1, because it's rather unpolished, and more of a "concept" than anything else, and it's drat near impossible to figure out where you're going most of the time, thus making it really easy to get lost. 4, because it's a terribly translated, coded, and just really unfun game to play, and has basically no redeeming qualities to it. I mean the game is so poorly coded, that one dungeons frame rates drop to 1 every few minutes if you play it on the DS. I know this because I beat 4 on the DS. Outside of those two though, the rest of the games are pretty fun, and make for a unique twist on the RPG genre.
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# ? Jan 6, 2017 03:41 |
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Hey sick lp dudes, thanks for doing it.
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# ? Jan 6, 2017 06:21 |
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Not much to say, except thanks for the superb LP!
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# ? Jan 6, 2017 07:41 |
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# ? May 9, 2024 22:07 |
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It's been a great run filled with a lot of solid play and really interesting information and insight into the series from every angle. Thanks for all of it, guys.
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# ? Jan 6, 2017 14:05 |