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Lastgirl posted:"dont freak out about the interface" pretty sure most of the time they just do it without really thinking about it, copying MMOs like WoW Jackard fucked around with this message at 18:34 on Mar 27, 2016 |
# ? Mar 27, 2016 18:24 |
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# ? Apr 20, 2024 13:27 |
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I like having the player health/stamina/whatever below the hotbar like they do in that last UI video posted. I always get addons for WoW that move my HP bar somewhere near there every time I play.
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# ? Mar 27, 2016 21:17 |
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I'm an insane person who immediately pulls the HUD name plates down around to either side of my character so that I can watch bars, AOE markers and stats all at once.
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# ? Mar 28, 2016 06:47 |
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are their forums still run like a middle school vice principal would, or what
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# ? Mar 29, 2016 22:48 |
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Zarithas posted:are their forums still run like a middle school vice principal would, or what Yeah because they don't need negative people ruining the community, despite them literally forming a secret anonymous gestapo moderation team that all had strong affiliations with specific guilds (for a game that isn't out yet)
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# ? Mar 29, 2016 23:29 |
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yeah there's like an 87% chance this game's hosed
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# ? Mar 30, 2016 01:37 |
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I still give it more of a shot than the darkfall rereleases.
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# ? Mar 30, 2016 02:22 |
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I still think it'll be a playable but mediocre game that won't gain too much traction outside the preorder playerbase but will still manage to stay propped up by a handful of whales for a couple years before dying out. They'll probably revive a little interest by releasing a new game mode or two later on.
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# ? Mar 30, 2016 03:06 |
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Deki posted:I still give it more of a shot than the darkfall rereleases. looking 50/50 to me
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# ? Mar 30, 2016 19:53 |
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Deki posted:I still give it more of a shot than the darkfall rereleases. the thing that amuses me most is that there are two versions there is very arguably no market for even one darkfall, even with a company more competent and resourceful than aventurine. there definitely isn't a market for two loving darkfalls. especially ones run by a bunch of random indies with almost no dev experience. i'm still going to give them both a shot though because i'm a masochistic idiot Unguided posted:I still think it'll be a playable but mediocre game that won't gain too much traction outside the preorder playerbase but will still manage to stay propped up by a handful of whales for a couple years before dying out. They'll probably revive a little interest by releasing a new game mode or two later on. screenshotted so i can post this in 2 years
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# ? Mar 31, 2016 03:03 |
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speaking of Aventurine, Im cracking up at their google snippet not sure what happened here
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# ? Mar 31, 2016 03:41 |
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Flavahbeast posted:speaking of Aventurine, Im cracking up at their google snippet
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# ? Mar 31, 2016 04:28 |
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Flavahbeast posted:speaking of Aventurine, Im cracking up at their google snippet https://www.youtube.com/watch?v=HW_oMKGMQaU
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# ? Mar 31, 2016 04:49 |
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https://www.crowfall.com/en/news/meet-the-druid/ New info out on the druid class. The mechanic to limit firehose healing looks interesting.
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# ? Apr 6, 2016 20:59 |
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so a bunch of sad nerds recorded some vids and stuff im assuming theres no nda or whatever http://community.crowfall.com/index.php?/forum/50-crowfall-videos/ a bunch of em here, showing some siege fights and stuff
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# ? May 1, 2016 19:59 |
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^^^ Wow that looks like a glichy mess.
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# ? May 1, 2016 22:06 |
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I'm getting some Shadowbane vibes from the combat and animations, for some reason.Pavlov posted:^^^ Wow that looks like a glichy mess.
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# ? May 3, 2016 00:00 |
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Zarithas posted:I'm getting some Shadowbane vibes from the combat and animations, for some reason. Holy poo poo, I was about to post the same.
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# ? May 3, 2016 00:12 |
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Crowfall is being made by the guy who did shadowbane is why, he even calls it a spiritual successor.
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# ? May 3, 2016 00:19 |
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Lastgirl posted:Crowfall is being made by the guy who did shadowbane is why, he even calls it a spiritual successor. Yeah I know, I guess I just wasn't expecting to get that same vibe given what I'd previously seen of the combat and graphics.
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# ? May 3, 2016 03:24 |
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I do like that there seems to be a clear emphasis on reasons to fight and giving PVP purpose. So many sandbox PVP MMO's fail because there is no actual reason to fight anyone. Others fail because the objectives don't actually encourage PVP. Thinking of War hammer Online here, the "PVP" was just 2 zergs avoiding each other capturing keeps from NPCs because the exp was better than actually fighting someone.
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# ? May 3, 2016 04:28 |
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Lastgirl posted:Crowfall is being made by the guy who did shadowbane is why, he even calls it a spiritual successor. I hope it doesn't result in the same AFK farming groups of horrible AI that SB was famous for. Is there actual leveling and gathering of resources? SB did some things well, and the rest of the game content was a limp/shallow mire of poo poo with semi-decent graphics.
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# ? May 4, 2016 18:06 |
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I do hope this game does well. It seems interesting and I hope they make PVP actually the focus of the game, as said previously so many MMOs before have been "gently caress yeah pvp" and then completely fail to deliver.
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# ? May 4, 2016 18:06 |
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From what I remember there's no plan for levelling via xp groups a la shadowbane, just pvp for loot.
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# ? May 4, 2016 22:18 |
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Cartouche posted:I hope it doesn't result in the same AFK farming groups of horrible AI that SB was famous for. Is there actual leveling and gathering of resources? SB did some things well, and the rest of the game content was a limp/shallow mire of poo poo with semi-decent graphics. The "leveling" is Eve-style skill training so it will be somewhat external to the gameplay and won't require actual leveling. Almost everything in the game is based on resources though and that's intended to be the main driver of PvP conflict. As far as I know there will still be some monster groups around that have resources (there already is in alpha) but I don't think they will be lucrative enough to the point where you'll be sitting there farming poo poo in groups for hours like in SB. I'd like to get in a Siege Perilous game one of these days but it seems like you have to be around at the right time as they fill up pretty quick and then it's hard to get enough people to get another started.
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# ? May 5, 2016 12:10 |
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Shadowbane looked like rear end but their animations were fully motion captured, they were nothing like crowfall at all.
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# ? May 5, 2016 16:54 |
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The Shadowbane world suffered greatly from vast areas of empty nothingness between zones and virtually no environmental sounds. The most engaging thing was large scale PvP battles, and those would not work unless you had the settings such that you only saw torsos floating about.
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# ? May 5, 2016 18:24 |
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Floating torso pvp would be something to behold.
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# ? May 5, 2016 23:47 |
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Not that I'm sanctioning this or pushing people towards it, but in case anyone is interested, Crowfall support sent me here when I asked to get a refund: http://www.anshex.com/index.php?cmd=crowfall/pledgeSell While it's a shady-as-gently caress site, it does in fact work, and I received the full value of my KS pledge in my Paypal within 24 hours.
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# ? May 9, 2016 15:23 |
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lol "No refunds, but hey, check out this RMT site. Maybe they'll buy your account."
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# ? May 10, 2016 03:39 |
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Would prefer a refund from Albion.
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# ? May 10, 2016 15:43 |
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They did an article on the Druid. Looks like a pretty interesting design, I can't wait to light myself on fire from healing too hard.
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# ? May 11, 2016 15:55 |
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neat read
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# ? May 11, 2016 18:56 |
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lol http://crowfall.com/en/news/founders-update-soft-launch-strategy/
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# ? May 12, 2016 18:57 |
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Communication and honesty is "lol"?
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# ? May 12, 2016 19:06 |
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Cartouche posted:Communication and honesty is "lol"? No, launching with a minimum viable product is. The entire point of getting nearly 2 million on Kickstarter and millions more on the website and through VCs was to get a finished product at launch. If they were just going to launch with an alpha/beta build or did modules, I would've waited until it hit the early access section on Steam.
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# ? May 12, 2016 19:57 |
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Alexander DeLarge posted:No, launching with a minimum viable product is. The entire point of getting nearly 2 million on Kickstarter and millions more on the website and through VCs was to get a finished product at launch. If they were just going to launch with an alpha/beta build or did modules, I would've waited until it hit the early access section on Steam. So every kickstater game then? You have a perfectly valid argument to be mad about this stuff, but this isn't something only this game has done.
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# ? May 12, 2016 20:15 |
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BadLlama posted:So every kickstater game then? You have a perfectly valid argument to be mad about this stuff, but this isn't something only this game has done. They're essentially doing a non-wipe alpha/early beta once persistence is at a state where they want it to be. I can't think of another Kickstarted MMO that launched like this except for Gorgon, and that's by a guy and his wife and has a $75,000 budget.
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# ? May 12, 2016 20:26 |
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Alexander DeLarge posted:They're essentially doing a non-wipe alpha/early beta once persistence is at a state where they want it to be. I can't think of another Kickstarted MMO that launched like this except for Gorgon, and that's by a guy and his wife and has a $75,000 budget. Uh, Star Citizen?
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# ? May 12, 2016 20:35 |
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# ? Apr 20, 2024 13:27 |
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if you pour money into mmo kickstarters or EARLY ACCESS, you deserve your fate
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# ? May 12, 2016 20:38 |