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Byolante posted:To find people's breaking point with unwinnable situations people quit moba games 10 minutes in if they see it going south. I cannot see how you could rig it in such a way that would force people to continue to compete in lost causes which wouldn't either make people quit because they are getting spawn camped or make people quit because no matter how hard they are winning the game doesn't actually let them win. Well what happens in EVE when this happens? Do players quit? Go back to carebear 1.0 space? Join up with opposing giant faction to get revenge?
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# ¿ Jan 5, 2016 02:42 |
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# ¿ May 2, 2024 11:47 |