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I still give it more of a shot than the darkfall rereleases.
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# ¿ Mar 30, 2016 02:22 |
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# ¿ May 3, 2024 20:56 |
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I couldn't see myself spending more than 60 dollars on this pre-launch. I'm firmly in the thirty dollar crew. If it's good, good, if it sucks, I'm not out a ton of money.
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# ¿ Nov 18, 2016 03:53 |
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Capntastic posted:Kimsemus did nothing wrong I'll splinter off your splinter. What sounds better: <Fishing Pact> or <No it's actually called Ephebophila>
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# ¿ Dec 19, 2016 07:38 |
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30.5 Days posted:And since w and sugoi are balance, it would be a bad idea to go that way Stack one side to an insane extent. It's going to be an issue on live, make them deal with it.
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# ¿ Feb 25, 2017 08:42 |
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Better hope this game doesn't turn into a giant pile of CAW-CAW
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# ¿ Jul 1, 2017 19:43 |
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Doggir posted:https://community.crowfall.com/index.php?/topic/17194-let-everyone-train-harvestcrafting/ I know a lot of people who love doing nothing but crafting in these kinds of games. It takes all kinds.
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# ¿ Jul 27, 2017 01:52 |
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Turd Herder posted:Saw on redit they just said similar a week ago. It's good but still a lot needs to be added. given 6months to a year it will be easily playable. I think it'll be decent on launch, but otoh I've been in other game betas where the last stretch of 6mo or so development time didn't do jack poo poo to improve the game, so I'll be a bit pessimistic until launch.
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# ¿ Sep 10, 2017 06:15 |
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Drakkus posted:it'll hit the 'live' (pretty much everyone who Bought The Game) test servers before the end of the month or soon after it Oh poo poo, so even the Cheapass-tier backers can test now? Neat.
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# ¿ Mar 22, 2018 17:14 |
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Drakkus posted:The 'live' test server is up to Beta 3 access now, which the $50 pack currently on the store includes. Yeah, I threw them somewhere around 20-30 2 years ago and was pleasantly suprised to see I could use the client. The game's not really there yet, but the foundations are there for a game if they don't blow it. Drakkus posted:This is pretty accurate. I suspect they're looking at the coffers and getting a bit worried with how long it's been in development. Gordon is usually pretty blunt and straightforward about the business side of the business when they let him in front of the camera. While I agree it sounds like they could be having money issues, I really think his argument about VIP is pretty drat overblown. VIP player A and Free Player B have the same drat "power level" if they started playing at the same time, it's just that player A has a bit more flexibility. That's hardly a sin compared to many other games trying similar business models. At the end of the day people gotta get paid.
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# ¿ Mar 23, 2018 03:51 |
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When I played last, a year ago, it all seemed basic but had a decent base for a game. I guess fleshing out an mmo is hard.
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# ¿ Mar 31, 2021 04:13 |
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# ¿ May 3, 2024 20:56 |
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I'm legitimately surprised as how much I'm liking the game so far. Maybe my pledge wasn't completely wasted.
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# ¿ Jul 14, 2021 14:21 |