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Strange Matter posted:I'm loving the wall textures that were added using the Fill with Pattern tool. Yeah, this is an area that was clearly never intended to be seen super clearly, although the sort of "blown out light from everywhere" doesn't do it any favors either. I bet it would look at least a little better with more directional lighting like you see elsewhere in the game.
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# ? Aug 31, 2016 19:33 |
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# ? May 8, 2024 04:53 |
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it looks like a brighter huntsman's copse. Seriously though, the only piece of pissant archers were sitting on top of the white ember tomb and next to the drat ladder? and by the look of things you can jump from the top of the ladder to the archer?! Goddamned if I'd known that I'd have gone for some revenge
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# ? Aug 31, 2016 19:35 |
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It's a lot smaller than it looks all dark, but with the darkness you just kind of sit back and take your time.
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# ? Aug 31, 2016 20:57 |
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That reminds me, Leeroy's hangout is one of the very few places DS1 cheats with geography. That expanse of archtrees would, I believe, be a view up into the chasm in the Valley of the Drakes if you were looking at level geometry rather than a skybox.
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# ? Sep 1, 2016 01:44 |
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So was the darkness mechanic in DS2 supposed to be like it was in this level? I just don't get how From thought giving up your shield in place of a torch/lantern was a good idea.
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# ? Sep 1, 2016 07:30 |
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The lack of shield in exchange for more light is just them trying to mix things up with their challenge, it sucks in Tomb of the Giants, hit and miss in Dark Souls 2 and 3, and a barely noticed challenge in Bloodborne.
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# ? Sep 1, 2016 08:35 |
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I keep meaning to post this and getting sidetracked 46 - Painted World The Painted World is one of the high points of the entire game for me, everything about it just feels so right, or at least wrong in just the right way
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# ? Sep 1, 2016 16:48 |
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Part of me wishes the Painted World had had some sort of weird filter over it that made everything look like brushstrokes, but that might have been a bit much extra programming work to ask for an optional area.
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# ? Sep 1, 2016 17:54 |
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Speedball posted:Part of me wishes the Painted World had had some sort of weird filter over it that made everything look like brushstrokes, but that might have been a bit much extra programming work to ask for an optional area. It is still a really nice area. As much fun as the interconnected areas are, Painted World is REALLY nice. Also. Harpies. The crow women are harpies.
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# ? Sep 2, 2016 01:12 |
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Painted world is easily my favorite area of the game. It's so flavorful and tightly designed. Also, you don't strictly need a fire weapon here for those upcoming enemies, anything with enough reach that you can stay out of their spray will work well too. The rapier or spear work quite well for this, and any of the halberd-type weapons should also do nicely.
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# ? Sep 2, 2016 02:27 |
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Veloxyll posted:Also. Harpies. The crow women are harpies. That's not a very nice thing to call someone
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# ? Sep 2, 2016 02:31 |
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QUEEN OF THE HARPIES! QUEEN OF THE HARPIES!
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# ? Sep 2, 2016 11:34 |
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TimNeilson posted:Painted world is easily my favorite area of the game. It's so flavorful and tightly designed. Also, you don't strictly need a fire weapon here for those upcoming enemies, anything with enough reach that you can stay out of their spray will work well too. The rapier or spear work quite well for this, and any of the halberd-type weapons should also do nicely.
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# ? Sep 2, 2016 14:01 |
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The Painted World also has a really hilarious glitch, which I hope Vicas shows off.
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# ? Sep 2, 2016 15:30 |
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I feel bad that there was no discussion or mention that Fromsoft for real referenced an old World of Warcraft meme with Paladin Leeroy.
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# ? Sep 6, 2016 19:10 |
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Trynant posted:I feel bad that there was no discussion or mention that Fromsoft for real referenced an old World of Warcraft meme with Paladin Leeroy. I think because it's obvious if you know it and won't be funny even with explanation if you don't.
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# ? Sep 6, 2016 19:56 |
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Trynant posted:I feel bad that there was no discussion or mention that Fromsoft for real referenced an old World of Warcraft meme with Paladin Leeroy. If only tyhere were dragons around for him to rush into...
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# ? Sep 8, 2016 00:05 |
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Hey look, an episode 47 - Phalanx For The Memories God these crows are creepy fuckers
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# ? Sep 8, 2016 00:13 |
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So did you record this before or after the announcement of the Dark Souls 3 DLC?
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# ? Sep 8, 2016 01:07 |
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Flannix for the memories Even though they weren't so bad Pronounced like you only weirder I never connected that all the items you find in here are "blasphemous" as well. That's really neat.
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# ? Sep 8, 2016 01:07 |
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I love the toxic hollows (without fire attacks) as a combat challenge, because you can also avoid the spray if you space it just right with a greatsword or even the thrust of a longsword, IIRC. Doing cool things with precise spacing is one of the most rewarding feelings for me in games like this; it's why Sif was like my favorite boss. Of course, you can also chump them right out by being properly equipped, which is also a very satisfying feeling.
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# ? Sep 8, 2016 01:18 |
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Going down in the pit without opening the main fortress door is pretty ballsy.
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# ? Sep 8, 2016 06:10 |
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Gimbal lock posted:Going down in the pit without opening the main fortress door is pretty ballsy.
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# ? Sep 8, 2016 06:55 |
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I was cackling like a god damned mad man at the third "Dark Souls 1"
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# ? Sep 8, 2016 06:59 |
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Gimbal lock posted:Going down in the pit without opening the main fortress door is pretty ballsy. I got a bit mixed up about which switch was where
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# ? Sep 8, 2016 15:03 |
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Vicas posted:I got a bit mixed up about which switch was where Also about which door opens with a switch and which one you just push open.
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# ? Sep 8, 2016 16:30 |
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I know it was on the far side of a fog door and all but really, Vicas, really.
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# ? Sep 8, 2016 18:44 |
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Updates are slow because work sucks and I've been up to a lot of stuff lately, but I do still have this one ready to go: 48 - No Bonewheels About It In which I am incredibly good and do not at all get punished for going down here before opening the door back to the bonfire
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# ? Sep 19, 2016 16:06 |
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Vicas posted:In which I am incredibly good and do not at all get punished for going down here before opening the door back to the bonfire
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# ? Sep 19, 2016 17:49 |
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I'm gonna disagree with your commentary a bit on the Painted World. I personally saw Velka's connection to the painted world as more the person keeping them there. To preach to the prisoners about redemption for their sinful life that brought them punishment. The rogue pryomancers were the prisoners, and the crows/priests were the guards. But that's what's so cool about Dark Souls, is that you can tell there's these connections but you just really don't know for certain. And it lets your imagination run wild about the possibilities. EDIT: oh crap, didn't realize Velka's Rapier was Occult as well. That hints that my theory was probably not intended. Krysmphoenix fucked around with this message at 18:45 on Sep 19, 2016 |
# ? Sep 19, 2016 18:41 |
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Question: are the swollen toxic hollows victims of Blightpus? Would certainly explain why people are willing to incubate spider eggs in their bodies if this is the alternative.
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# ? Sep 19, 2016 20:13 |
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Krysmphoenix posted:EDIT: oh crap, didn't realize Velka's Rapier was Occult as well. That hints that my theory was probably not intended. Or it's just a "who watches the watchmen" thing, with the unease that tends to evoke. After all, we're never told Velka reserves punishment exclusively for humans. I've never understood why people spend so much time constructing elaborate theories about her rapier and what it means when all of them completely fail to address the fact that she's in charge of the gods' actual, literal hit list and works hand in hand with the most pro-Gwyn covenant in the game. I see her as occupying something of a "best frenemy" position in the pantheon--too useful to ignore, too much of a free agent to fully relax around. There are other reasons her stuff might be in here, but that can wait until we've met the boss.
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# ? Sep 19, 2016 20:14 |
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One of the neater applications of verticality in this area is that you can skip about half the level very early on by making a jump from one of the towers to land very near the door back to the beginning. The slumbering dragoncrest ring and hidden body spell are very useful in the basement.
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# ? Sep 20, 2016 00:55 |
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Wonderslug posted:I've never understood why people spend so much time constructing elaborate theories about her rapier and what it means when all of them completely fail to address the fact that she's in charge of the gods' actual, literal hit list and works hand in hand with the most pro-Gwyn covenant in the game. I see her as occupying something of a "best frenemy" position in the pantheon--too useful to ignore, too much of a free agent to fully relax around.
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# ? Sep 20, 2016 09:19 |
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Vicas should also read the fluff on that miracle he picked up, while we're talking about Velka.
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# ? Sep 20, 2016 10:39 |
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What's the moveset on Velka's rapier? Stab/stab/more stab, or does it have a wacky parry like the dark souls 2 rapier?
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# ? Sep 20, 2016 11:31 |
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Crazy Achmed posted:What's the moveset on Velka's rapier? Stab/stab/more stab, or does it have a wacky parry like the dark souls 2 rapier? Stab, Stab, and a narrow vertical 'V' slash on the strong attack.
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# ? Sep 20, 2016 12:38 |
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Crazy Achmed posted:What's the moveset on Velka's rapier? Stab/stab/more stab, or does it have a wacky parry like the dark souls 2 rapier? Aside from giving the Pardoners a dorky Zorro gimmick, it does make for a decent area attack and adds variety to the pokey moveset. e;f;b Miacis fucked around with this message at 13:02 on Sep 20, 2016 |
# ? Sep 20, 2016 12:59 |
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pun pundit posted:Her Pardoners remove people from the hit list though. The bluecops exist for vengeance, the Pardoners for forgiveness (for a price). Oswald pops up once you have rung the church bell, in an area unlikely to be visited by anyone but you. Are you sure they're working with each other and not against? I'm pretty confident. Oswald's absolution is strictly limited to pissed off NPCs. Only way to clear indictments (available at reasonable prices from your nearest pardoner) is to die to a Darkmoon.
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# ? Sep 20, 2016 14:45 |
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# ? May 8, 2024 04:53 |
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Vicas posted:Updates are slow because work sucks and I've been up to a lot of stuff lately, but I do still have this one ready to go: This place is wheely great
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# ? Sep 21, 2016 08:04 |