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Minorkos
Feb 20, 2010

A funny little detail is that the Helldivers universe actually has no democracy. It is implied that Super Earth is actually run as an oligarchy

(USER WAS EXECUTED FOR THIS POST)

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Iceshade
Sep 15, 2007
Tactical Ignorance

Minorkos posted:

A funny little detail is that the Helldivers universe actually has no democracy. It is implied that Super Earth is actually run as an oligarchy

(USER WAS EXECUTED FOR THIS POST)

It has MANAGED democracy, which is the ultimate form of democracy geez

Minorkos
Feb 20, 2010

Someone please go spam reddit until someone implements the thing I suggested in the earlier thread

Minorkos posted:

I feel like this game could massively benefit from a general chat thing that you could use to seek groups and talk about stuff. I'd like to complete that rank 10 retaliation mission but finding pubs who want to do it is kind of a bother.

It'd be even cooler if the ship was actually a Phantasy Star Online-styled lobby with players running around but I guess we'll have to wait for Helldivers 2 for that

I guess the only reason it isn't in the game is because the game originally came out on the playstations. And I guess it could be hard to add if there's some kind of engine limitation somehow. but drat the game could really use it

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Iceshade posted:

It has MANAGED democracy, which is the ultimate form of democracy geez

Is it weird that I think Managed Democracy would probably work better than the current system

Also yeah Helldivers needs a better matchmaking system

Krilion
Nov 24, 2015

drrockso20 posted:

Is it weird that I think Managed Democracy would probably work better than the current system

Also yeah Helldivers needs a better matchmaking system

It has a matchmaking system?

Rotten Cookies
Nov 11, 2008

gosh! i like both the islanders and the rangers!!! :^)

Just a friendly reminder you can call in strategems when you're downed. I highly recommend dialing a reinforce and dying with it in your hands, as it calls you in with all your buddies.

Also a reminder that the REP-80 repair gun rules. Help up downed team mates, heal turrets, mechs, tanks, apcs you call down, heal your team, heal the loving survivor escorts.

Coolguye
Jul 6, 2011

Required by his programming!

Rotten Cookies posted:

Just a friendly reminder you can call in strategems when you're downed. I highly recommend dialing a reinforce and dying with it in your hands, as it calls you in with all your buddies.

Also a reminder that the REP-80 repair gun rules. Help up downed team mates, heal turrets, mechs, tanks, apcs you call down, heal your team, heal the loving survivor escorts.

The Angel drone is also incredible. If you're the team's designated REP-80 guy, strongly consider also packing the Angel. The Angel will pop you back up when you're down and sneak off to top up someone if you're distracted.

Rotten Cookies
Nov 11, 2008

gosh! i like both the islanders and the rangers!!! :^)

Coolguye posted:

The Angel drone is also incredible. If you're the team's designated REP-80 guy, strongly consider also packing the Angel. The Angel will pop you back up when you're down and sneak off to top up someone if you're distracted.

I usually take the bubble shield. But the angel might be a good way to change it up a bit.

Scrree
Jan 16, 2008

the history of all dead generations,
This game is real fun. Just got it today and the biggest jump in difficulty in the higher ranks seem to be the enemies that need anti-armor weapons to kill. Like, you can do a Challenging mission pretty reasonably with starting equipment, but once you run into some giant protoss sentry's or giant bugs or regular-sized tanks you start needing to bring more punch.

All the pubs I meet where communicative and nice, which was surprisingly cool.

apostateCourier
Oct 9, 2012


Scrree posted:

This game is real fun. Just got it today and the biggest jump in difficulty in the higher ranks seem to be the enemies that need anti-armor weapons to kill. Like, you can do a Challenging mission pretty reasonably with starting equipment, but once you run into some giant protoss sentry's or giant bugs or regular-sized tanks you start needing to bring more punch.

All the pubs I meet where communicative and nice, which was surprisingly cool.

There are zero Illuminate enemies that require anti-armor weapons to kill.

Pierson
Oct 31, 2004



College Slice
I'm gonna be sat in the CtS channel pretty much all night if people wanna throw down/go sample hunting/unlock stuff. We can ride bikes!

Stormgale
Feb 27, 2010

I really like the AT mech as an AT option vs cyborgs, it's really quite good

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Pierson posted:

I'm gonna be sat in the CtS channel pretty much all night if people wanna throw down/go sample hunting/unlock stuff. We can ride bikes!

(please do not ride bikes with Pierson, his aim with that bike is unerring)

Ciaphas fucked around with this message at 02:35 on Jan 3, 2016

Pierson
Oct 31, 2004



College Slice

Ciaphas posted:

(please do not ride bikes with Pierson, his aim with that bike is unerring)
I've upgraded it since then, it has a machine-gun now too!

Coolguye
Jul 6, 2011

Required by his programming!
I've updated the 2nd OP with a combat guide for the Cyborgs and an overview of stuff for the galactic war. Please point out anything that's missing.

eonwe
Aug 11, 2008



Lipstick Apathy
I only have the recoilless rifle for the armored units and they kick my rear end

eonwe
Aug 11, 2008



Lipstick Apathy
What's the best thing to take down heavily armored stuff

Thor-Stryker
Nov 11, 2005

Eonwe posted:

What's the best thing to take down heavily armored stuff
For my personal list:

1. H.A.V. (A more powerful version of the APC.) but requires two players. It can run over any non-tank, and each anti-tank turret shot is equivalent to an Eat-17.
2. Eat - 17: Fully upgraded it drops two launchers and has unlimited calldowns on a moderate timer, these are 3rd slot weapons, really easy to use.
3. DLC REC-6 Satchels: Best solo option, fully upgraded you get 5 satchels, two satchels kill any tank and destroy quite a few mobs nearby. It takes some skill to use though, you have to chuck the packs then hit the reload button to detonate.
4. Railcannon: Call-Down with a somewhat short timer, as long as you throw it near the target, it will auto-track and drop damage equivalent to an Eat-17. Generally best to have two with the Strategem Cooldown Perk.
5. Vidicator Dive Bomb: Fast, Anti-Tank damage, but limited to 15 uses per mission
6. DLC Exo 51 Lumberer: less ammunition than the HAV and struggles with mid-armor mobs.


Everything else either has a long cooldown timer (Airstrike, Thunderer), requires *effort* team-work (Recoiless Rifle, MLS-4X), or doesn't deal damage fast enough (Incendiary, Toxic dealing stratagems.)

eonwe
Aug 11, 2008



Lipstick Apathy
Thank you I have a rail cannon so that's a good start I guess

Souplesse
May 31, 2011

Gentlemoas.

Thor-Stryker posted:

Everything else either has a long cooldown timer (Airstrike, Thunderer), requires *effort* team-work (Recoiless Rifle, MLS-4X), or doesn't deal damage fast enough (Incendiary, Toxic dealing stratagems.)

The Rumbler DLC mortar wrecks the hell out of armoured Bugs and Cyborg Hulks/Warlords in a single volley, instantly. Plus, y'can totally ignore enemy swarms by aiming over them, and you get 4 shots per reload, no assist necessary. If it didn't seem inconsistent against IFVs, I'd take it practically all the time in a good team.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


This game just makes me immensely happy even (especially) when it's cheesing extracts on a Helldive by driving in circles in an HAV

Thanks to Coolguye Sykic and Kirenski for teaching me the art of dumping boxes and totally not murdering civilian survivors, and for not hating me for grenading that train that one time :shobon:

Kirenski
Sep 5, 2012

Ciaphas posted:

This game just makes me immensely happy even (especially) when it's cheesing extracts on a Helldive by driving in circles in an HAV

Thanks to Coolguye Sykic and Kirenski for teaching me the art of dumping boxes and totally not murdering civilian survivors, and for not hating me for grenading that train that one time :shobon:

Welcome! There were no survivors at all, just some bugs in the way.

Pierson
Oct 31, 2004



College Slice
Point out the awful mistake we made.



Enemies spawned behind us and the turret swept through us all.

Rotten Cookies
Nov 11, 2008

gosh! i like both the islanders and the rangers!!! :^)

The problem is not enough turrets and nobody has a healing gun.

SealHammer
Jul 4, 2010
Click to understand my bad faith posting.
The only correct instance in which to use a gatling turret is when it's behind a rock/the extraction beacon from the rest of the team or when you're solo and just hugging its back as it rotates.

This is why I often just blow up peoples' gatling guns when they throw them down.

Pierson
Oct 31, 2004



College Slice
Doing as much damage as possible is what Helldivers is all about and healing is basically anti-damage get the gently caress out of here.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
Bah. It's fun but my scrub-laptop runs it at 15-20~ FPS or so. Playable, just not very.

Has the community figured out a way slash the settings down by .inis or something?

edit: Doubly bah, it goes pretty smooth at ~~~800x600~~~ unless it's an extermination arena mission.

Gamerofthegame fucked around with this message at 02:53 on Jan 4, 2016

40 Proof Listerine
Jul 1, 2007

Baroness Kanan-Zelaya of the minor House of Carbon
What are recommendations for strategem / AT setup for Cyborg arena missions on difficulty 7+?

The unending swarms of Hulks and IFVs and tight quarters steamrolled me at first, so any tips are helpful.

Falsum
May 10, 2013

Crazy for the Bros

SealHammer posted:

The only correct instance in which to use a gatling turret is when it's behind a rock/the extraction beacon from the rest of the team or when you're solo and just hugging its back as it rotates.

This is why I often just blow up peoples' gatling guns when they throw them down.

You sound like a joy to play with.

DLC Inc
Jun 1, 2011

SealHammer posted:

The only correct instance in which to use a gatling turret is when it's behind a rock/the extraction beacon from the rest of the team or when you're solo and just hugging its back as it rotates.

This is why I often just blow up peoples' gatling guns when they throw them down.

if I was the turret dropper I'd wait until the ship came down for drop evac and then brain you to death with the butt of my rifle, leaving you to die. it's not hard avoiding any kind of turret, just belly flop on the ground for a while. if anything I don't use enough, they're useful even as distractions for monsters to deal with while you escape from a warzone.

dogstile
May 1, 2012

fucking clocks
how do they work?
anyone who hates turrets hates fun.

President Ark
May 16, 2010

:iiam:

dogstile posted:

anyone who hates turrets hates freedom

ftfy

Coolguye
Jul 6, 2011

Required by his programming!

40 Proof Listerine posted:

What are recommendations for strategem / AT setup for Cyborg arena missions on difficulty 7+?

The unending swarms of Hulks and IFVs and tight quarters steamrolled me at first, so any tips are helpful.
It requires the Entrenched DLC, but by far the most helpful tool I've found for those missions is the AT-47 Anti-tank emplacement. Using that thing you can gently caress up all sorts of jerkwads. Paired with a REP-80 it's basically a free pass to shoot nerds until the magazine's empty. I tend to bring two, have one guy on REP-80 duty, and one guy running around with a laser weapon to clean up the chaff that the AT guys shouldn't be shooting. Combine this with a few Thunderer barrages to provide cover while turrets are swapped out due to being empty (just shoot them when they're dry) and you have a pretty good defensive line to hold it out. Be aware that it's very difficult to recover if someone screws up, but that's true of most arenas.

Beyond that, airdropped anti-tank mines and stasis field generators are very helpful. Many larger enemies will die almost instantly after dropping in. The downside, of course, is that it is very difficult to summon the shuttle when the arena is lousy with mines. Some patience will be required, or the willingness to waste a Thunderer just bombing the LZ. Without the emplacements, personal equipment also makes a lot more sense, in which case people should be universally rocking recoilless rifles and support packs. Designate group A and group B, where one group fires and one group does assisted reloads, swapping off when one group's support packs run dry. The reload team should be using their normal longarms to kill chaff primarily.

Don't bother with Tesla towers, the IFVs will run them over. Don't bother with personal shields, most of the crap the Cyborgs can pull will kill you instantly anyway. Bring Guard Dog drones instead to help clean up chaff that gets too close. Don't take rail gun turrets, they don't hurt enough to kill IFVs and Warlords efficiently.

PotatoManJack
Nov 9, 2009
So on recommendation of this thread, I'm now enjoying doing my part to ensure that those that hate our freedom are will no longer hold back our way of life.

So much fun to spread freedom

Rabble
Dec 3, 2005

Pillbug
Whatever you do, don't buy it on PlayStation. The PC community is 100% better.

SealHammer
Jul 4, 2010
Click to understand my bad faith posting.

Falsum posted:

You sound like a joy to play with.

i also only play with cardio accelerator and immediately bayonet any teammates who use the HAV or APC because they are slow and i must go fast

Owl Inspector
Sep 14, 2011

I'm ready to liberate some bugs from the oppression of their lives.

fleshy echidna
Apr 11, 2010

Rabble posted:

Whatever you do, don't buy it on PlayStation. The PC community is 100% better.

No joke, me and my friend just rp'd as starship trooper meatheads and everyone in our squad rolled with it. This games pc community is fantastic.

Unwise_Cashew
Jan 19, 2014
So yeah, this is immensely fun. I've twice hopped in on pub games where we just gleefully slaughter each other on accident, all the while laughing like maniacs. Having a dude drop in on your fresh EXO and destroying it as you hop in to accidental you is something everyone should experience at least once.

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Quixotic1
Jul 25, 2007

I just brought democracy to the alien boss planet under leveled. After dying like 7 times trying different ideas, my cunning plan of countless turrets with healers behind them worked. Got dicey near the end as one person had so just stay just holding a reinforcement beacon.

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