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EDIT: Actually nevermind, I think I found an answer to my own question and I am overthinking things.
Unlucky7 fucked around with this message at 09:06 on Mar 15, 2024 |
# ? Mar 15, 2024 08:03 |
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# ? May 5, 2024 23:03 |
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Man I was psyched going into DD2 with a Fighter/Warrior until I remembered their non-existent traversal skill. Wasn't it something like rolling to reduce fall damage? Double jump and levitate are both so good
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# ? Mar 15, 2024 20:54 |
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why are my dumbass spellcaster pawns both trying to climb the chimera?
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# ? Mar 15, 2024 21:20 |
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It's partly their inclinations and partly how you're positioning them and ordering them. Scather (kill strong enemies first) tends to make pawns want to climb big enemies, so for casters you probably want inclinations like Utilitarian (tactical, esp. with high bestiary knowledge) and Challenger (kill annoying enemies like ranged ones first) or Mitigator (kill weak enemies first). If you have a healer, maybe you want them to have Mendicant as their secondary inclination so they'll heal you, but any pawn with a heal will tend to be overly dedicated to healing. There's a LOT of depth to selecting pawns, I really hope that's not lost in DD2. Learning to find exactly what you need in your specific situation is really rewarding.
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# ? Mar 15, 2024 21:37 |
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i totally forgot about inclinations. this is what they had sorcerer mage
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# ? Mar 15, 2024 21:54 |
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wow that's a bad sorc.
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# ? Mar 15, 2024 21:57 |
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Guardian might be because their player keeps calling them over to do the circle-casting thing?
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# ? Mar 15, 2024 23:16 |
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My one gripe with the game so far is that I can't seem to readily spot what are enemies and how tough they are relative to me. Like, I'm trying to find my way to the Witchwood, and I get attacked by a bunch of bandits that I seem to be able to beat without too much trouble, then one of them apparently becomes invincible and can take out everybody in my party with two or three hits. I can't seem to gauge where I'm over my head - especially this early in the game - like I can with other ARPGs of the like.
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# ? Mar 15, 2024 23:26 |
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The developer pawns you get when offline are so much more useful than player pawns because they have a diverse smattering of inclinations so you can get good poo poo like scather or challenger, whereas 95% of player pawns end up with that kind of guardian/nexus/medicant/acquisitor garbage because the system is impossible to understand and manipulate unless you're an obsessive nerd.Grimthwacker posted:My one gripe with the game so far is that I can't seem to readily spot what are enemies and how tough they are relative to me. Like, I'm trying to find my way to the Witchwood, and I get attacked by a bunch of bandits that I seem to be able to beat without too much trouble, then one of them apparently becomes invincible and can take out everybody in my party with two or three hits. I can't seem to gauge where I'm over my head - especially this early in the game - like I can with other ARPGs of the like. You gauge whether you're in over your head when he kills you in 2 hits. You've done it; nice work. Vargs fucked around with this message at 23:32 on Mar 15, 2024 |
# ? Mar 15, 2024 23:30 |
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Caphi posted:Guardian might be because their player keeps calling them over to do the circle-casting thing? Probably and medicant is probably because they have the coat on that heals teammates.
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# ? Mar 15, 2024 23:36 |
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Vargs posted:The developer pawns you get when offline are so much more useful than player pawns because they have a diverse smattering of inclinations so you can get good poo poo like scather or challenger, whereas 95% of player pawns end up with that kind of guardian/nexus/medicant/acquisitor garbage because the system is impossible to understand and manipulate unless you're an obsessive nerd. You give them brainwashing drugs until they have good inclinations. Easy.
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# ? Mar 16, 2024 01:22 |
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Also you have to keep in mind that the game is over a decade old, and most players with any clue have left it behind and their pawns are high level. 8+ years ago there were plenty of good player pawns at lower levels. Right now, there are many who are new to the game rushing through before the sequel. Average pawn quality is probably in the toilet.
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# ? Mar 16, 2024 01:35 |
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There is a new thread, Arisen. https://forums.somethingawful.com/showthread.php?threadid=4056407
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# ? Mar 16, 2024 01:49 |
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but we are talking about the old game.
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# ? Mar 16, 2024 01:50 |
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that pawn was mine i don't remember what i was planning to do with it, but i did train it to be enough of a fighter to get sinew (extra luggage space)
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# ? Mar 16, 2024 03:30 |
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jeez, this is complicated and more importantly, opaque https://dragonsdogma.fandom.com/wiki/Pawn_Inclination
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# ? Mar 16, 2024 04:17 |
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looking at some of my gear choices, it looks like i was prioritizing aesthetics over function for some slots (this is a save I haven't touched in a year, so I'm trying to piece together what i was doing)
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# ? Mar 16, 2024 04:52 |
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Rinkles posted:jeez, this is complicated and more importantly, opaque Yeah the pawn stuff is pretty complicated, just know that it's easily fixed with inclination potions from Johnathan the rift crystal sales guy. You don't really have to buy tons of them just drink them in the reverse order you want them.
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# ? Mar 16, 2024 11:56 |
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Just remember you can use Steam friends' pawns for free, including my level 200 Sorcerer [doffs pimp hat]
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# ? Mar 16, 2024 15:23 |
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You suffer a pretty heavy xp penalty if pawns are way above you in level though
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# ? Mar 16, 2024 15:56 |
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It's only 1% per level they're higher than you, to a 25% reduction max. Not a small penalty but not really a huge one, if you want to just steamroll the game with a bunch of lv200 pawns for some reason.
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# ? Mar 16, 2024 16:59 |
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True, you can also get around it by grabbing your friend's level 200 pawn and one 25 levels lower than you and you have no penalty since you get a bonus for lower level pawns.
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# ? Mar 16, 2024 17:03 |
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So I finally started this game after owning it for ages, and it's very cool. But I have a little annoyance: Skills seem inconsistent to trigger. Say I put some special strike on the LMB in my primary skill set, a lot of the time when I hold the primary skills button and hit LMB, I'll still just do a normal light attack instead of the special. And this is even with skills that clearly just say "Press the assigned button" without any additional input needed. Is this a known bug/problem, and if so, is there some way to fix it? I can still manage pretty fine in fights, but it kinda puts a damper on trying to use fancier stuff like skills that have to be timed with enemy attacks etc.
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# ? Mar 16, 2024 20:50 |
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This game sucks with keyboard and mouse Please go find a used Xbox controller from like GameStop or a local store and use it.
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# ? Mar 16, 2024 20:57 |
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Nordick posted:So I finally started this game after owning it for ages, and it's very cool. But I have a little annoyance: This is not a problem I've ever had, but I play on controller. Does it do this even when you're starting from neutral? I was thinking you might be accidentally buffering a normal attack before the skill input
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# ? Mar 16, 2024 20:59 |
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Dexo posted:This game sucks with keyboard and mouse Other than this one issue the game controls perfectly fine with kb+m. I haven't touched a controller in 15 years, and was never well accustomed to them to begin with. I'm not gonna spend my meager money on one and go through the struggle of getting used to it just because of one little hitch. Tarezax posted:This is not a problem I've ever had, but I play on controller. Does it do this even when you're starting from neutral? I was thinking you might be accidentally buffering a normal attack before the skill input Yup, I was just testing it for a bit and didn't see much rhyme nor reason to it. I held the skill set button (LShift) down, kept clicking LMB while letting the animation fully reset between each click, and it'd seemingly randomly do either a light attack or the special.* Letting go of Shift and re-pressing it in between seems to make no difference. It occurred to me maybe my Shift key is failing, but it kept showing the correct button prompts on screen all the time so that's not it either. It's very odd. EDIT: *: Grabbed a short video to illustrate. https://www.youtube.com/watch?v=MLhqyW6J14c EDIT 2: I rebound the skill set key from Shift to Alt and it seems to have fixed the issue. Boy, maybe I should've thought of that earlier, huh. vv Nordick fucked around with this message at 22:10 on Mar 16, 2024 |
# ? Mar 16, 2024 21:49 |
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now that i better understand what i want from pawns, i realize how hard it is to find one that satisfies all of the below 1) has the inclination you want 2) doesn't have the inclination you don't want 3) isn't voiced by laura bailey but yeah getting a better grasp of the system has been instantly gratifying. like hiring a fighter without guardian means they'll set off my explosive bolts themselves more than once in a blue moon.
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# ? Mar 17, 2024 03:31 |
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any ideas why the game would run poorly on a capable pc? i installed it on another pc, and the fps is sometimes around 60 sometimes around 40, with low GPU usage. toggling VSYNC didn't help.
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# ? Mar 17, 2024 04:30 |
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Rinkles posted:now that i better understand what i want from pawns, i realize how hard it is to find one that satisfies all of the below You also ideally want pawns with solid gear and good skill setups. Sometimes this even means pawns which only have the 1-2 skills that their AI uses best and nothing else. Might want pawns with upgraded rusted weapons for torpor application as well. 99.95% of pawns are garbage. Feels great when you actually find a well-crafted one. Then they get punted off a cliff by an ogre and are sent back with an automatic 3* rating.
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# ? Mar 17, 2024 12:48 |
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If they wanted me to give them a better rating, they shouldn't have been thrown off a cliff by an ogre and/or by myself
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# ? Mar 17, 2024 14:18 |
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If you rehire and release them before sleeping you can overwrite the rating and give them 5 stars and a gift.
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# ? Mar 17, 2024 14:21 |
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Rinkles posted:3) isn't voiced by laura bailey lol, getting an all girl party had the unforeseen effect of letting me join Ophis' gals. do pawns ever learn to avoid the debilitating goop?
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# ? Mar 17, 2024 16:44 |
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went out of my way to get a mage without scather or guardian, but this pawn still will often grapple monsters one of my pawns suggested grabbing onto a harpy to get across a ravine. is that possible?
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# ? Mar 18, 2024 01:03 |
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Rinkles posted:went out of my way to get a mage without scather or guardian, but this pawn still will often grapple monsters Yeah Challenger will get them right up in enemies faces a lot. For the Harpy, depends on your weight. Very Light characters will be lifted to lethal heights and dropped, Light-Medium characters can usually glide them for a decent period and Heavy or Very Heavy characters will usually just have them sink like a stone.
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# ? Mar 18, 2024 01:09 |
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Rinkles posted:went out of my way to get a mage without scather or guardian, but this pawn still will often grapple monsters Yeah, if you grab their legs you can ride them a bit. There's one spot in Bitterblack where you almost have to use it to reach a hidden chest (I think there's a way to climb up there but it's more finicky, which is saying a lot because harpy flight is pretty hard to control).
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# ? Mar 18, 2024 01:10 |
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i've had zero success trying to do it myself, but that's mostly on account of the party being too lethal.
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# ? Mar 18, 2024 01:11 |
They usually say the line after wiping out every harpy in the tri-state area.
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# ? Mar 18, 2024 15:39 |
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hiring 2 mage pawns and having them spend every battle dry humping every large monster I came across is some of the funniest moments I've had in a game
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# ? Mar 18, 2024 15:40 |
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I've put hundreds of hours into DD1 and I have never rode a harpy on purpose
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# ? Mar 18, 2024 17:46 |
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# ? May 5, 2024 23:03 |
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That's what they all say
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# ? Mar 18, 2024 18:59 |