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I knew this cool idea probably took a lot of work but Jesus so many charts. Good luck wrangling the Codec Experience.
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# ¿ Mar 6, 2016 06:57 |
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# ¿ May 11, 2024 23:19 |
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I figure the hardest part of boss fights will be letting them last long enough for all the codecs to play, even without demonstrating nonstandard game overs. That said, this was surprisingly amazing
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# ¿ Apr 4, 2016 23:16 |
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A fun time to watch as usual.
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# ¿ Dec 9, 2016 06:42 |
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Demicol posted:Bookmarked this back when it started and finally caught up and I'm really liking this. I played this game a lot when it was new and I'm learning new things like there being alternate cutscenes or dialogue. Speaking of the Nikita. It's been ages since I played the original version. So I forget if you were allowed to swing the nikita launcher itself as a melee attack, or if that was later added in Twin Snakes.
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# ¿ Dec 13, 2016 06:59 |