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Mithaldu
Sep 25, 2007

Let's cuddle. :3:

FactsAreUseless posted:

I hadn't realized you were doing a ton of work trying to police the thread. I never got reports or anything from it. In the future, you (or anyone) can PM me about thread-related moderation issues. If a thread needs extra attention, I want to know.
For what it's worth: The moderating style of the past months indicated mods were completely happy with that kind of thing. Particularly because, when people came into the thread after a day of shitposting and pointed out that there had been nothing but shitposting, mods actively probated the people pointing that out, and entirely ignored 100% of the shitposting.


Atelier fps talk: It's never been good, but luckily they're the kind of game where it doesn't matter either, and they hold together well enough.

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Mithaldu
Sep 25, 2007

Let's cuddle. :3:
Yeah, honestly, don't blame the guy who's actually posting about games he likes to play in a games thread. The thread got gassed for the horde of people trying to be funny and not giving a poo poo.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

TV Zombie posted:

Tokyo Twilight Ghost Hunters isn't a bad game though.

I'm sure there are people who like it, but if you're looking for an actual tactics game, it's pretty disappointing.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

TV Zombie posted:

:( Are the tactics not challenging or is the game just poorly constructed?

To my taste ghost hunters was too simple, and too rng-heavy.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
I've seen lots of fluff about Cybersleuth, but what is the gameplay actually?

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
Nice, that sounds like something worth getting excited about. I hope the tactical depth is actually matched by the challenge the game provides, and not just fluff.

The gameplay in Endorph's video actually looks like they used the persona engines.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

MotU posted:

PSN+ is nice for the free games and sales you can get with it but it isnt required

It's also very useful because of the automatic save game backup you get with it.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

MotU posted:

did not know that was a thing, neat

If you have PS+, make sure you activate it for every game you have on your vita, since it doesn't turn on on its own. It's also useful for hassle-free save-scumming. :v:

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

MAKE WAY NEW STARS posted:

I bought hollow fragment and lost song because they were on sale and I was feeling jrpg ish, is there anything I need to know to not gently caress myself over and end up grinding forever going into hollow fragment?

Holy poo poo, you've progressed a lot into anime. Good job. As for HF: Grinding is kind of its thing. The one thing you need to be aware of is that it's easy to overlevel yourself in hollow area, making the main quest level stuff amazingly easy. On the other hand, going into the hollow area and doing the implements (basically achievements with rewards) can serve as an extended tutorial to help learn the combat system. Also Lost Song is basically the definition of :mediocre: It's a macross style game that focuses on close combat, has a very simple combat system, huge outdoor levels (with little in them) to get lost in, and dungeons where you're forbidden from flying. Maybe play Lost Song first to get through its story once and to see if you can stomach it, then get into HF.

Edit: And remember that the combat system in HF is meant to be a rhythm game, with different patterns for each weapon.

Mithaldu fucked around with this message at 18:03 on Jan 24, 2016

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

MAKE WAY NEW STARS posted:

Speaking of which what's a good vita platformer that isn't little big planet because the jumping in lbp is dogshit.
Rogue Legacy
The Rayman games

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
Fair warning, it smells like a metroidvania game, but is super super linear. There's no point in doing anything but the next obvious objective.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

MAKE WAY NEW STARS posted:

Uncharted/Tomb Raider without guns would be pretty chill fun games tbh.

Someone needs to make a randomly generated dungeon puzzle explorer type game with no combat and no lovely enemies to run away from.

You might like Knytt Underground on the PSN, and basically everything ever done by nifflas.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

kirbysuperstar posted:

If you can get past Knytt Underground's astonishingly bad character art. gently caress.
Yeah, he should've stuck to pixel art.

Butt Ghost posted:

Why is Knytt Underground rated M?
Because Nifflas is a swede who doesn't give a gently caress about american conventions and has in his games always stuck to doing his own thing.


bloodychill posted:

At this point, the portion of people who want to buy Axiom Verge but couldn't play it on PS4 or PC has got to be pretty small.
Personally i don't want to play it, but i'll play it if it arrives on vita, because i can't be arsed to get a ps4 or spend cash for the pc version.


Edit: I love how colorful Uppers is. :catdrugs:

Mithaldu fucked around with this message at 12:41 on Jan 25, 2016

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Rusty Kettle posted:

Also the 'Download to my vita' button on the web store seems to do nothing.
That thing is a hilarious troll. It does work, but will work somewhere inbetween instant and 48 hours. You can force it to trigger by entirely rebooting the vita, but even then it can take up to an hour after the reboot for the vita to figure out something was queued for it.

Also, router reset might help. Do you have multiple vitas on your net?

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Waltzing Along posted:

My Vita battery has gone to poo poo since the firmware update. Before, I could leave it in a sleep/standby for days with no problem. Now the battery dies over night. Anyone else notice this issue?
When sleeping your Vita, always hit the home menu button first. PSP games particularly remain running even with the screen off if you sleep the vita in the game itself.


Baal posted:

I hate PE2
Play PE3 instead. It's actually pretty good on the vita due to the extra stick.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Baal posted:

I am planning to do that after I finish PE2
Enjoy, then! :haw:


Unity talk: What Vita games are Unity anyhow? This may be confirmation bias, but from what i remember not all that many are, and those that are run like dried poo poo anyhow (looking at you, Frozen Synapse Prime).

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
It's adorable how upset goons get when you imply a game that didn't cater to their expectations may have merit on its own. :allears:

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
reap as you sow

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Doctor Goat posted:

The only genuinely cool thing the game does
You do not like it, which is fine. I'm only responding goons who make stereotypically "funny" 'it is the worst game ever' posts. It's honestly amusing how hard they dig in on the slightest provocation.

The cool thing it did for me is make an honest-to-god gun action 3d game that does not force the player to try and aim with the tiny little analogue nubs that aren't remotely useful for aiming a gun; while creating set pieces that force the player to think how to approach a battle; and which flows amazingly well when the player groks how it wants to be played and feels like an actual Matrix game.

Yechezkel posted:

Also, anyone here unable to access the Vita PlayStation Store? Neither my Vita nor PSTV can get to it. They always hang on "Please wait..." :mad:
In my case i just hit refresh as soon as it's done doing that, and then it loads. There's a weird thing where "cold" connection attempts often fail.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

ImpAtom posted:

A bunch of PSP games did that though because the PSP didn't have two analog nubs it only had one. They would use lockon and stuff to get around that. (Some tried to use the face buttons which sucked every time.)

Care to name some? The only other PSP shooter i know is Peacewalker.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
All of those are slow and classical shooters with auto-aim though, not gun *action* games. I don't know if the category really has a name, but in PE3 the game takes care of the aiming for you, but puts a lot of pressure on you regarding movement and engagements. None of the games you mentioned do that.

Edit: To be clear, i wasn't talking about the auto-aim as a defining feature, but that the game embraced that fully, and used it as a chance to implement lots of other things to replace the challenge lost by auto-aim.

Mithaldu fucked around with this message at 02:56 on Jan 27, 2016

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
This is nothing like PE3. The pacing and engagement types are wildly different, even if the engine is the same. It's also much more slow and ponderous.

https://www.youtube.com/watch?v=dVlJN_zzftg

And while Type-0 looks slightly similar, it's still all close combat, and doesn't have the positioning mechanics derived from the overdive.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

ImpAtom posted:

TTB in that case isn't really what you're qualifying at all and in that case you're talking more about just an action game where your weapon happens to be a gun
Oh wait, now i get what you're saying here.

You're not saying the square games are like Pe3, but like what i'm describing, and that my description doesn't match Pe3.

In which case all i can say is, you're playing Pe3 wrong. Yes, you can play it slowly and methodically like your typical corridor shooter, but it's meant to played with Aya jumping all over the loving place either herself or between other humans, with walking being mainly used to rough-adjust aim. The whole point of the game is that it is not a single character action game, but a gun tactics game in realtime with acrobatics.

I'm talking about stuff like this:

https://www.youtube.com/watch?v=-FMR5bcp3bg&t=57s

ImpAtom posted:

You literally posted a video that is 90% cutscene and a tutorial fight for Crisis Core.
I also looked at other videos and they all look like a slow rpg with slight action elements melded into it. Feel free to post better examples.

ImpAtom posted:

Also uh, Type-0 specifically has long-ranged combat fighters so I'm not sure what you mean by that.
There isn't exactly a wealth of videos on Type-0 on youtube. Feel free to post better examples.

ImpAtom posted:

It starts to fall apart with the gimmick fights on the damage sponges on higher difficulty levels.
Yes, i remember we covered that already and i did not disagree.Though in light of that i wonder why you posted the video above, when there are much better examples. (Though even in that, once you get past 1:45 and especially in the latter segment it's quite action-heavy, and the middle segment needs good understanding of the mechanics.)

ImpAtom posted:

I don't think it's the worst game ever made but I certainly think it's pretty unexceptional
Which is not what i was talking about in my earlier post, and which we already covered as being your opinion which i respect.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

ImpAtom posted:

Wait, you haven't played either game?
No. The former looks straight-up boring to me, and the latter apparently wasn't even released in english until last year. Also yeah, i was ignoring the HD videos and looking for PSP stuff. Looking at the Type-0 HD videos i note: No actual level design, 5 battles including the two you linked have been in circular arenas. Additionally, no overdive into other characters.

I put Type-0 on my list of stuff to try while bored, but it lacks many of the bits i like in Pe3.

Edit: Also please remember that i mentioned having a single character action game is not the point. If i wanted to play good games in that genre, i'd go straight to Godhand. It's honestly quite fascinating though to learn how you view the game differently than my friends or i, just by what you think is similar to it.

Mithaldu fucked around with this message at 04:19 on Jan 27, 2016

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

kirbysuperstar posted:

You obviously don't, considering you like 3rd Birthday so much.

you own a vita, what would you even know about games

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

voltcatfish posted:

the only thing I wanna know about 3rd birthday is, is the titty shower scene really worth it

since you have to beat the game 30 times to see it or something, I just wonder if anybody in the world was dedicated to get that without cheating

it happens near the end, no unlock necessary, and it's just boring and unnecessary, unless you're a teenager

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Endorph posted:

my favorite games of all time are all gigantic unfinished messes
:yeah:

bloodychill posted:

Playing a mediocre shooter to experience an atrocity of a story seems like par for the course around these parts.
I don't play it for the story, which is a hilarious hot mess. I only like the game for the gameplay and the decent graphics. And while the game is flawed (rpg parts poo poo, higher difficulties annoying), it is unique with its combination of "jump between bodies", "acrobatics" and "set piece encounter management" aspects, which it executes tightly and pleasantly. Calling it just a "shooter" puts it in the wrong genre, imo.

bloodychill posted:

sarcastic swings
I wasn't sarcastic though. I meant what i said, and the thread delivered. (Although i did not expect to learn something new via ImpAtom, but that's what occurred.)

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
On Vita stuff: Steinsgate prices dropped. 30$ and 25$ for Vita and PS3 respectively, so get in on that if you haven't yet.

Also Tactics Ogre for 10$ is absolutely worth it; as is Vagrant Story for 3$ (yes, it works on Vita).

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Saoshyant posted:

the only seller in the whole of Europe that still had a stock of OEM cables lying around
I don't know where you physically are, but next time just check the closest amazon instance. All of them in Europe have results for vita cable.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Saoshyant posted:

Portugal does not have its own Amazon instance
As Lemon Curdistan says, i wasn't expecting your country to have one, but if you're in Portugal, i'm pretty sure amazon.es is uniquely equipped to deliver to your location. As for:

Saoshyant posted:

most if not all results you will find for Vita cables on any of the Amazons are third-party garbage with most reviews mentioning how they stop working after a while.
They also all cost somewhere between 1-3 €, which is to say, compared to time of use, pretty much nothing. Just buy a batch of 3 and don't sweat it.

Plus, in some cases they're superior to the original cables. i bought 3 of these and couldn't be happier about them: http://www.amazon.de/dp/B0090WZ5CM/

2 meters long, which is gigantic and accomodates a lot of use cases in my house, including tangling the thing on various corners and things while in bed and still having plenty room to move. Additionally the woven surface makes it easier to move around near metal/plastic surfaces. Sure, one of them had the sleeve break on the plug while in transit because it was bent at a wrong angle, but otherwise i've used one of those for almost a year with no issues whatsoever. Plus, they cost practically nothing.

It's just a power cable.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
I like his posts if only because he has literally no posts where he tries to drop a burn on someone, and has only posts that contain at least some new content about games. It is honestly something to aspire to.

Baal posted:

Why is no one talking about Uppers and how loving fun it looks

DT has been talking about it. :)

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Haha, Axel must be Japan's Steve Blum.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Help Im Alive posted:

VR is 100% going to be a trainwreck right or do I just have a poor understanding of the video game industry

It's coming one way or another, however many issues still need to be worked out, particularly latency and judder. This guy has written a lot about it: http://blogs.valvesoftware.com/author/mabrash/

The difficulty is, these problems are not easily solved, so companies are solving both the "guinea pig" and "cost" sides of VR by throwing out alpha versions for people to buy. Similar to Google Glass, these first versions will not be commercial successes, and will be sold for idiotic prices; but still provide a LOT of very valuable data to R&D departments WHILE having people pay for the privilege to provide real life data. Then maybe 10 years later we'll see commodity versions of these products.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Endorph posted:

Yeah. It's something that games will definitely be using at some point, but companies are jumping on it way too soon.

But it's got real-world applications even in the state it's in.

Mostly porn. VR porn is already a thing in Japan to a certain extent.

You too can sleep with Miku next to you.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Dehry posted:

The latest firmware locks you out of the store if you factory restore. Usually this is performed by people wanting to use DLC on import games.

Wait, what? They messed with account switching?

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
Not *quite* the right company, but ... :soe:

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
Games › PS Vita Discussion: we can't go 3 pages without getting lost in a spiral of poo poo

Mithaldu
Sep 25, 2007

Let's cuddle. :3:
Iconoclasts is still in development? I remember playing a prototype of that years ago and figured it had died quietly.

Mithaldu
Sep 25, 2007

Let's cuddle. :3:

Sakurazuka posted:

I hope the controls on the phone version aren't horrible......


:smith:

Looks like you'll be getting the normal virtual joystick and gigantic touch buttons. I just wonder if the design-for-phone thing will have negative implications for the other platforms. (Touch-only vita controls ... ugh.)



Dehry posted:

Nights of Azure is PS4 only and they said it would be reconsidered after the 2015 fiscal year comes to a close in April. Even then they weren't too impressed with the performance of the Vita version which is why they opted for PS4 only. The PS3 version also isn't coming out, and there's a higher install base on that system.
Yeah, they did the best they could, but with the way the average Vita user will rip them a new one for the tradeoffs made, there's no point in spending money on that.

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Mithaldu
Sep 25, 2007

Let's cuddle. :3:

 ⌒゚(・∀・)゚⌒

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