|
FactsAreUseless posted:I hadn't realized you were doing a ton of work trying to police the thread. I never got reports or anything from it. In the future, you (or anyone) can PM me about thread-related moderation issues. If a thread needs extra attention, I want to know. Atelier fps talk: It's never been good, but luckily they're the kind of game where it doesn't matter either, and they hold together well enough.
|
# ¿ Jan 24, 2016 01:31 |
|
|
# ¿ Apr 29, 2024 23:26 |
|
Yeah, honestly, don't blame the guy who's actually posting about games he likes to play in a games thread. The thread got gassed for the horde of people trying to be funny and not giving a poo poo.
|
# ¿ Jan 24, 2016 01:51 |
|
TV Zombie posted:Tokyo Twilight Ghost Hunters isn't a bad game though. I'm sure there are people who like it, but if you're looking for an actual tactics game, it's pretty disappointing.
|
# ¿ Jan 24, 2016 02:44 |
|
TV Zombie posted:Are the tactics not challenging or is the game just poorly constructed? To my taste ghost hunters was too simple, and too rng-heavy.
|
# ¿ Jan 24, 2016 03:02 |
|
I've seen lots of fluff about Cybersleuth, but what is the gameplay actually?
|
# ¿ Jan 24, 2016 11:44 |
|
Nice, that sounds like something worth getting excited about. I hope the tactical depth is actually matched by the challenge the game provides, and not just fluff. The gameplay in Endorph's video actually looks like they used the persona engines.
|
# ¿ Jan 24, 2016 12:57 |
|
MotU posted:PSN+ is nice for the free games and sales you can get with it but it isnt required It's also very useful because of the automatic save game backup you get with it.
|
# ¿ Jan 24, 2016 15:32 |
|
MotU posted:did not know that was a thing, neat If you have PS+, make sure you activate it for every game you have on your vita, since it doesn't turn on on its own. It's also useful for hassle-free save-scumming.
|
# ¿ Jan 24, 2016 16:54 |
|
MAKE WAY NEW STARS posted:I bought hollow fragment and lost song because they were on sale and I was feeling jrpg ish, is there anything I need to know to not gently caress myself over and end up grinding forever going into hollow fragment? Holy poo poo, you've progressed a lot into anime. Good job. As for HF: Grinding is kind of its thing. The one thing you need to be aware of is that it's easy to overlevel yourself in hollow area, making the main quest level stuff amazingly easy. On the other hand, going into the hollow area and doing the implements (basically achievements with rewards) can serve as an extended tutorial to help learn the combat system. Also Lost Song is basically the definition of It's a macross style game that focuses on close combat, has a very simple combat system, huge outdoor levels (with little in them) to get lost in, and dungeons where you're forbidden from flying. Maybe play Lost Song first to get through its story once and to see if you can stomach it, then get into HF. Edit: And remember that the combat system in HF is meant to be a rhythm game, with different patterns for each weapon. Mithaldu fucked around with this message at 18:03 on Jan 24, 2016 |
# ¿ Jan 24, 2016 18:01 |
|
MAKE WAY NEW STARS posted:Speaking of which what's a good vita platformer that isn't little big planet because the jumping in lbp is dogshit. The Rayman games
|
# ¿ Jan 24, 2016 18:46 |
|
MAKE WAY NEW STARS posted:guacamelee
|
# ¿ Jan 24, 2016 18:57 |
|
MAKE WAY NEW STARS posted:Uncharted/Tomb Raider without guns would be pretty chill fun games tbh. You might like Knytt Underground on the PSN, and basically everything ever done by nifflas.
|
# ¿ Jan 24, 2016 21:16 |
|
kirbysuperstar posted:If you can get past Knytt Underground's astonishingly bad character art. gently caress. Butt Ghost posted:Why is Knytt Underground rated M? bloodychill posted:At this point, the portion of people who want to buy Axiom Verge but couldn't play it on PS4 or PC has got to be pretty small. Edit: I love how colorful Uppers is. Mithaldu fucked around with this message at 12:41 on Jan 25, 2016 |
# ¿ Jan 25, 2016 12:39 |
|
Rusty Kettle posted:Also the 'Download to my vita' button on the web store seems to do nothing. Also, router reset might help. Do you have multiple vitas on your net?
|
# ¿ Jan 25, 2016 21:21 |
|
Waltzing Along posted:My Vita battery has gone to poo poo since the firmware update. Before, I could leave it in a sleep/standby for days with no problem. Now the battery dies over night. Anyone else notice this issue? Baal posted:I hate PE2
|
# ¿ Jan 26, 2016 19:24 |
|
Baal posted:I am planning to do that after I finish PE2 Unity talk: What Vita games are Unity anyhow? This may be confirmation bias, but from what i remember not all that many are, and those that are run like dried poo poo anyhow (looking at you, Frozen Synapse Prime).
|
# ¿ Jan 26, 2016 19:32 |
|
It's adorable how upset goons get when you imply a game that didn't cater to their expectations may have merit on its own.
|
# ¿ Jan 27, 2016 01:43 |
|
reap as you sow
|
# ¿ Jan 27, 2016 02:09 |
|
Doctor Goat posted:The only genuinely cool thing the game does The cool thing it did for me is make an honest-to-god gun action 3d game that does not force the player to try and aim with the tiny little analogue nubs that aren't remotely useful for aiming a gun; while creating set pieces that force the player to think how to approach a battle; and which flows amazingly well when the player groks how it wants to be played and feels like an actual Matrix game. Yechezkel posted:Also, anyone here unable to access the Vita PlayStation Store? Neither my Vita nor PSTV can get to it. They always hang on "Please wait..."
|
# ¿ Jan 27, 2016 02:24 |
|
ImpAtom posted:A bunch of PSP games did that though because the PSP didn't have two analog nubs it only had one. They would use lockon and stuff to get around that. (Some tried to use the face buttons which sucked every time.) Care to name some? The only other PSP shooter i know is Peacewalker.
|
# ¿ Jan 27, 2016 02:29 |
|
ImpAtom posted:*list* Edit: To be clear, i wasn't talking about the auto-aim as a defining feature, but that the game embraced that fully, and used it as a chance to implement lots of other things to replace the challenge lost by auto-aim. Mithaldu fucked around with this message at 02:56 on Jan 27, 2016 |
# ¿ Jan 27, 2016 02:52 |
|
This is nothing like PE3. The pacing and engagement types are wildly different, even if the engine is the same. It's also much more slow and ponderous. https://www.youtube.com/watch?v=dVlJN_zzftg And while Type-0 looks slightly similar, it's still all close combat, and doesn't have the positioning mechanics derived from the overdive.
|
# ¿ Jan 27, 2016 03:22 |
|
ImpAtom posted:TTB in that case isn't really what you're qualifying at all and in that case you're talking more about just an action game where your weapon happens to be a gun You're not saying the square games are like Pe3, but like what i'm describing, and that my description doesn't match Pe3. In which case all i can say is, you're playing Pe3 wrong. Yes, you can play it slowly and methodically like your typical corridor shooter, but it's meant to played with Aya jumping all over the loving place either herself or between other humans, with walking being mainly used to rough-adjust aim. The whole point of the game is that it is not a single character action game, but a gun tactics game in realtime with acrobatics. I'm talking about stuff like this: https://www.youtube.com/watch?v=-FMR5bcp3bg&t=57s ImpAtom posted:You literally posted a video that is 90% cutscene and a tutorial fight for Crisis Core. ImpAtom posted:Also uh, Type-0 specifically has long-ranged combat fighters so I'm not sure what you mean by that. ImpAtom posted:It starts to fall apart with the gimmick fights on the damage sponges on higher difficulty levels. ImpAtom posted:I don't think it's the worst game ever made but I certainly think it's pretty unexceptional
|
# ¿ Jan 27, 2016 03:41 |
|
ImpAtom posted:Wait, you haven't played either game? I put Type-0 on my list of stuff to try while bored, but it lacks many of the bits i like in Pe3. Edit: Also please remember that i mentioned having a single character action game is not the point. If i wanted to play good games in that genre, i'd go straight to Godhand. It's honestly quite fascinating though to learn how you view the game differently than my friends or i, just by what you think is similar to it. Mithaldu fucked around with this message at 04:19 on Jan 27, 2016 |
# ¿ Jan 27, 2016 04:01 |
|
kirbysuperstar posted:You obviously don't, considering you like 3rd Birthday so much. you own a vita, what would you even know about games
|
# ¿ Jan 27, 2016 04:20 |
|
voltcatfish posted:the only thing I wanna know about 3rd birthday is, is the titty shower scene really worth it it happens near the end, no unlock necessary, and it's just boring and unnecessary, unless you're a teenager
|
# ¿ Jan 27, 2016 04:21 |
|
Endorph posted:my favorite games of all time are all gigantic unfinished messes bloodychill posted:Playing a mediocre shooter to experience an atrocity of a story seems like par for the course around these parts. bloodychill posted:sarcastic swings
|
# ¿ Jan 27, 2016 13:22 |
|
On Vita stuff: Steinsgate prices dropped. 30$ and 25$ for Vita and PS3 respectively, so get in on that if you haven't yet. Also Tactics Ogre for 10$ is absolutely worth it; as is Vagrant Story for 3$ (yes, it works on Vita).
|
# ¿ Jan 27, 2016 15:36 |
|
Saoshyant posted:the only seller in the whole of Europe that still had a stock of OEM cables lying around
|
# ¿ Jan 28, 2016 03:51 |
|
Saoshyant posted:Portugal does not have its own Amazon instance Saoshyant posted:most if not all results you will find for Vita cables on any of the Amazons are third-party garbage with most reviews mentioning how they stop working after a while. Plus, in some cases they're superior to the original cables. i bought 3 of these and couldn't be happier about them: http://www.amazon.de/dp/B0090WZ5CM/ 2 meters long, which is gigantic and accomodates a lot of use cases in my house, including tangling the thing on various corners and things while in bed and still having plenty room to move. Additionally the woven surface makes it easier to move around near metal/plastic surfaces. Sure, one of them had the sleeve break on the plug while in transit because it was bent at a wrong angle, but otherwise i've used one of those for almost a year with no issues whatsoever. Plus, they cost practically nothing. It's just a power cable.
|
# ¿ Jan 28, 2016 15:50 |
|
I like his posts if only because he has literally no posts where he tries to drop a burn on someone, and has only posts that contain at least some new content about games. It is honestly something to aspire to.Baal posted:Why is no one talking about Uppers and how loving fun it looks DT has been talking about it.
|
# ¿ Jan 28, 2016 18:00 |
|
Dark_Tzitzimine posted:Uppers tutorial level Haha, Axel must be Japan's Steve Blum.
|
# ¿ Jan 29, 2016 14:02 |
|
Help Im Alive posted:VR is 100% going to be a trainwreck right or do I just have a poor understanding of the video game industry It's coming one way or another, however many issues still need to be worked out, particularly latency and judder. This guy has written a lot about it: http://blogs.valvesoftware.com/author/mabrash/ The difficulty is, these problems are not easily solved, so companies are solving both the "guinea pig" and "cost" sides of VR by throwing out alpha versions for people to buy. Similar to Google Glass, these first versions will not be commercial successes, and will be sold for idiotic prices; but still provide a LOT of very valuable data to R&D departments WHILE having people pay for the privilege to provide real life data. Then maybe 10 years later we'll see commodity versions of these products.
|
# ¿ Jan 29, 2016 16:38 |
|
Endorph posted:Yeah. It's something that games will definitely be using at some point, but companies are jumping on it way too soon. You too can sleep with Miku next to you.
|
# ¿ Jan 29, 2016 16:43 |
|
Dehry posted:The latest firmware locks you out of the store if you factory restore. Usually this is performed by people wanting to use DLC on import games. Wait, what? They messed with account switching?
|
# ¿ Jan 29, 2016 19:28 |
|
Not *quite* the right company, but ...
|
# ¿ Jan 29, 2016 19:39 |
|
Games › PS Vita Discussion: we can't go 3 pages without getting lost in a spiral of poo poo
|
# ¿ Jan 31, 2016 23:03 |
|
Iconoclasts is still in development? I remember playing a prototype of that years ago and figured it had died quietly.
|
# ¿ Feb 1, 2016 16:26 |
|
Sakurazuka posted:I hope the controls on the phone version aren't horrible...... Looks like you'll be getting the normal virtual joystick and gigantic touch buttons. I just wonder if the design-for-phone thing will have negative implications for the other platforms. (Touch-only vita controls ... ugh.) Dehry posted:Nights of Azure is PS4 only and they said it would be reconsidered after the 2015 fiscal year comes to a close in April. Even then they weren't too impressed with the performance of the Vita version which is why they opted for PS4 only. The PS3 version also isn't coming out, and there's a higher install base on that system.
|
# ¿ Feb 1, 2016 16:48 |
|
|
# ¿ Apr 29, 2024 23:26 |
|
Saoshyant posted:Sega's celebrating Twin Tail day. You should, too. ⌒゚(・∀・)゚⌒
|
# ¿ Feb 2, 2016 01:14 |