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Cojawfee posted:Once you get the basics of the stable version down, I highly suggest moving to experimental beta version. The experimental builds have all the newest content. The game is updated several times per day. it's not always content, it's usually just tweaks and fixes, every once in a while something new is added. It currently has large aquariums and farming. Farming means you can plant kelp and mushrooms outside your base. This means endless amounts of kelp and kelp seeds which means endless amounts of fibers, lubricant, and silicone rubber. You can also plant acid mushrooms which means lots of batteries if you can get enough copper. There are other plants that are scattered throughout the game that you can plant but don't really have much use as of yet. There are water plants as well as land plants. You plant the former outside, and the latter in your base. That sounds fantastic once it gets there. RIght now, my issue is the cyclops. The idea behind it seems awesome. The idea of it recharging your seamoth also sounds awesome. The idea you can't park it next to some power units to recharge bothers me to no end. I do hope respawning of materials comes in eventually. Also, a better weapon than a survival knife would be amazing as well.
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# ¿ Feb 13, 2016 12:15 |
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# ¿ Apr 29, 2024 13:20 |
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spider wisdom posted:This definitely exists. the freeze gun and propulsion cannon are all I'm aware of. I know you can upgrade the knife, but my main issue is reach. I suppose there is seamoth torps as well.
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# ¿ Feb 13, 2016 14:50 |
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New patch today. Lots of machinery updates. The cyclops gets an exterior camera, thermal reactors have a proper model and bio and nuclear reactors are officially in or something. However, the biggest news is this: quote:Creatures will now respawn after being killed by another creature or the player. This feature was in high demand by you, the players! Thank you for your continued feedback to support the development of Subnautica. Literally patch of the year with that change.
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# ¿ May 6, 2016 14:39 |
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Unless they were change, they do have a timer, and turning around will cause them to burn through their timer long before they can get back to you. So I usually just side step them as they get close causing them to overshoot. But yeah, they are pretty dangerous fish in general.
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# ¿ Jun 25, 2016 13:24 |
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Subnautica: The Reapers Have Returned
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# ¿ Jul 1, 2016 10:36 |
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Or just strafe sideways. They'll explode harmlessly somewhere when you do that.
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# ¿ Jul 3, 2016 15:37 |
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# ¿ Apr 29, 2024 13:20 |
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I just want a docking clamp for the cyclops.
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# ¿ Jul 10, 2016 02:23 |