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BlazetheInferno posted:Worth noting: The Alien Rulers DLC weapons cannot be upgraded to magnetic/powered tiers until after the Alien Nest mission has been completed. So they're nice for early game, but it quickly becomes a tradeoff as your weapons upgrade if you delay the nest for a while. so i nevevr played with alien rulers. how do you even get the dlc weapons before the nest mission?
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# ¿ Jul 6, 2016 06:18 |
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# ¿ May 21, 2024 22:15 |
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RBA Starblade posted:I wonder if there are unique punchkill animations again to make up for it. there are not
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# ¿ Jul 7, 2016 14:58 |
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Eraflure posted:https://xcom.com/news/en-xcom-2-gets-new-lws-perk-and-laser-pack-mods Looks fantastic but you are gunna be mowing through aliens like no one's business until there's a solid difficulty increase mod that isn't a better advent. Which is great don't get me wrong. But not entirely sufficient.
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# ¿ Jul 8, 2016 19:53 |
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Spiderfist Island posted:I'm looking more for something that shows upcoming abilities on a class's tree ahead of time, like with this mod promo image: http://steamcommunity.com/sharedfiles/filedetails/?id=624408502&searchtext=
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# ¿ Jul 11, 2016 17:07 |
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Dinictus posted:Well, poo poo, I have no idea what's causing my game to freeze on opening the soldier editor. But it freezes my game on any changes I make to any soldier in the soldier editor. unsubscribe from all your mods, make sure they're deleted properly. Then resubscribe, and make sure you're launching from steam, not the mod launcher.
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# ¿ Jul 12, 2016 19:16 |
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Random rear end in a top hat posted:Yeah, I just got a sniper rifle that gave run 'n gun, rapid fire, and shredding. Combine this with Snap Shot and Death From Above and you have an unstoppable juggernaut of death... which would be more notable if it weren't for the fact that half my team is like that because of More Perks. Which mod is more perks? can't seem to find it and i'm curious
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# ¿ Jul 14, 2016 20:23 |
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Panfilo posted:Long War ? Not only adds tons of perks but gives you 3 to pick from each level. Oh! The new perk pack. Did not realize it changed up the system that much.
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# ¿ Jul 14, 2016 20:49 |
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Dancer posted:No I mean I want LW builds for EW. Haven't found enough money to acquire XCOM 2 yet. look on the xcom reddit for LW build advice, there are shittons of topics on the matter and go into great detail about exactly what you want.
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# ¿ Jul 15, 2016 00:08 |
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Also throwing in a recommendation for Better Pods Plus if you're using A Better Advent: http://steamcommunity.com/sharedfiles/filedetails/?id=686642883 It works well in terms of increasing difficulty in leiu of the Long War Team's Aliens/EXALT mod, especially if you're using their perk mod, or have lots of other gameplay mods. Also wanna throw in a rec for All The Enemies! - it basically takes all the mod-added enemies and dynamically adds them to spawn lists so you'll actually see the new enemies: https://steamcommunity.com/sharedfiles/filedetails/?id=690477767
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# ¿ Jul 17, 2016 00:25 |
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sparks are good now https://www.youtube.com/watch?v=w3ztvb9JsZ8
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# ¿ Jul 21, 2016 22:36 |
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Parenthesis posted:Just recently I had an enemy VIP extraction mission where I never encountered any pods. What mods do you have? that's a known issue with Evac All, since it has to edit Missions.ini - anything else that edits missions.ini will conflict.
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# ¿ Jul 22, 2016 15:11 |
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Spiritus Nox posted:Thinking of picking this game back up after a long hiatus - what DLC/Mods might I want to pick up? More importantly, which DLC brings back robot soldiers? http://steamcommunity.com/sharedfiles/filedetails/?id=718267335 here's the two hundred and change that i'm running that are mostly compatible with one another. you just need to delete Missions.ini in Evac All to get it to work with A Better Advent Better Pods.
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# ¿ Jul 24, 2016 05:44 |
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https://gfycat.com/AstonishingBrilliantEel
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# ¿ Jul 26, 2016 00:26 |
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MF_James posted:xcom are not humanity's greatest soldiers, they are just the jerks that picked up guns and decided to fight. Yeah, these guys are humanity's greatest soldiers and they have proceeded to kick my troops' collective rear end. turns out your soldiers are really really loving lethal, like, way more so than aliens. You leave an enemy soldier alive, one of your guys is going home in a body bag. Especially if it's a ranger.
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# ¿ Jul 26, 2016 19:57 |
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Sanctum posted:Is the DLC even any good? I looked at it once and was underwhelmed by the descriptions. EW was a proper XCOM expansion and I like seeing games with full expansions because so many games have gone the way of half-assed DLC these days. Enemy Within probably amounts to a larger change than Xcom 2's DLC, if only because of the addition of EXALT. Still, MECs and Alien Rulers are hella cool nonetheless.
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# ¿ Jul 29, 2016 05:55 |
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Deltasquid posted:Strangely, not all of my mods seem to be loading in game now. Haven't played since early June so maybe the update broke them, but e.g. Cap'n Bub's accessories aren't loading, nor the LW toolbox. Despite them being activated in the advanced launcher. Don't boot from the advanced launcher, cosmetic mods don't appear. Use it to check for conflicts.
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# ¿ Aug 9, 2016 14:20 |
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Deuce posted:
how in the ever loving gently caress did you save eighteen civilians in a LW terror mission
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# ¿ Aug 12, 2016 18:07 |
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veni veni veni posted:Anyone know what button it is on PS4? I can't find the option at all. Nope, you shouldn't. That's only ever happened to me in a mod-added mission, but if you completed the objectives and evac it'll treat it like normal
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# ¿ Oct 3, 2016 06:29 |
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If you guys want a modlist, here's my collection. http://steamcommunity.com/sharedfiles/filedetails/?id=718267335 275 mods, and they should all be compatible with one another. I've gone through the entire workshop and picked out everything that looked good. Needless to say, being batshit insane, I'm using all 275 at once
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# ¿ Oct 13, 2016 21:17 |
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I know the no kill option is better technically but killing dark VIPs is significantly more fun and actually makes the mission feel like a covert assassination, so I just mod or cheat in the Intel boost.
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# ¿ Oct 28, 2016 05:43 |
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Oh hello, working co-op. http://steamcommunity.com/sharedfiles/filedetails/?id=792693587&searchtext= Also glad you found the mod collection of use, Nordick!
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# ¿ Nov 4, 2016 04:46 |
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# ¿ May 21, 2024 22:15 |
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Angry Diplomat posted:The funniest thing about this is the silent implication that the Ethereals - who are explicitly portrayed as omnifascist megalomaniacs bent on conquering and subjugating everyone and everything - looked at the acidic hellscape the Andromedons call home, looked at the egregious casualties resulting from initial forays against them, did some soul-searching, and finally decided, "you know what? gently caress it. Let's call off the invasion and just bribe these guys to be awful and terrifying at someone else. Nobody will know the difference." Where are you getting all this from?
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# ¿ Jun 3, 2019 16:52 |