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I know we're just wired differently but I'll never understand how that can be fun. Even just a flawless impossible run sounds painfully boring because at that point you pretty much have to know the AI mechanics to such a level that the game just becomes sterile and you're just going through the motions. And then to add a bunch of bullshit on top of that is just excruciating. I'm sure he'd find my playstyle of "do stupid thing because it'd be funny, immediately have to clean up the huge mess I made with no benefit" excruciating, but dang I'll never be able to get it
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# ¿ Jul 23, 2021 18:23 |
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# ¿ May 22, 2024 00:39 |
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Coolguye posted:haha yeah you'd think that right Now that's 100% my jam I know I've said it before but my goal going into every mission is 1: Get the sniper up top 2: Improvise. XCOM should be all about chaos because the elders want order and we're better than that Even playing Long War, I know the BEST option is to wait for the enemy to come to me so I get my full turn, but also I wanna go fast nyoom ah piss E: Like for me, the platonic ideal of is hitting the "YEAH I'M PRETTY SURE I JUST hosed THIS WHOLE PLAYTHROUGH" threshhold, then slowly recovering until you manage to not only complete the mission, but complete it without losing anyone permanently. THAT'S xcom to me Danaru fucked around with this message at 01:05 on Jul 24, 2021 |
# ¿ Jul 24, 2021 00:56 |
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Tony fakes the avengers getting kidnapped so him and the other avengers can get lit up in the basement of avengers HQ, so they send your squad of losers in instead
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# ¿ Aug 9, 2021 15:21 |
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LonsomeSon posted:*extended sound of Dr Vahlen inhaling through her nose, followed by a pause* "Whhhhoooaaaah...ugh, ahem!" *Vahlen clears her throat several times* "Commander, I have completed the autopsy of the blood-drinker." Hey it worked for her Meld examination
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# ¿ Aug 10, 2021 19:28 |
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Skirmishers are great, but they're not very flashy about it. Being able to grapple to a fire escape and dump two bursts into a guy is a lot less memorable than being literally invisible or bouncing away bullets with your mind swords Also the ripjack never quite seems to do as much damage as I expect it to, which is sad because it looks loving awesome
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# ¿ Aug 13, 2021 19:19 |
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I also think Skirmishers should get a free skulljack use, the first thing you see of a skirmiaher is Mox skulljacking a dude, and then they're never able to do that in game that's just mean
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# ¿ Aug 13, 2021 20:18 |
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BlazetheInferno posted:Honestly, XCOM is a game of RNG. Yeah, strategy often involves mitigating that RNG as much as possible, but straight-up removing elements of RNG with mods is removing part of the fun of the game, at least for me. Hell yeah wacky xcom is the purest xcom, I still remember an ambush escape in XCOM 2 capped off by two turns of my guys whiffing point blank shots on an andromeda shell, while the shell uselessly kept trying and failing to punch my guys just a complete embarrassment for both sides I love this stupid series
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# ¿ Aug 18, 2021 14:00 |
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Happy Noodle Boy posted:What if XCOM 3 is a dating simulator loving finally
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# ¿ Aug 25, 2021 19:57 |
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It better be the Nic Cage ghostrider
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# ¿ Aug 25, 2021 20:02 |
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Zore posted:We know it isn't. Robbie is cool though and the only Ghost Rider who has anything resembling a fun personality and story though.
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# ¿ Aug 25, 2021 20:16 |
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# ¿ May 22, 2024 00:39 |
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I actually really liked the infiltration mechanic from LW2 but hated like, everything else. This sounds great It was unbelievably satisfying sending one guy solo on prison breaks and escaping without anyone ever seeing
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# ¿ Jan 18, 2023 03:11 |