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K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
It's a pretty massive nerf since it's both much weaker and a HOT. I tend to think she'll be complete garbage if those changes go through.

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K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Ban Shen.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Luna Was Here posted:

hey can someone smarter than me run the numbers on efficiency of ad runes vs as runes on jhin

Straight AD is significantly superior for Jhin at level 1 and probably stays ahead for all builds you will actually do on him. The level 1 advantage alone is big enough I wouldn't consider anything else.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
To spice it up even more - gently caress building a jungle item on Udyr. None of them give him what he really wants (although the AP item is closest since it gives CDR + MS). Just get Stalkers + Hunter's, then go Trinity Force, Frozen Heart, Dead Man's, and then maybe think about Cinderhulk or get it after your MR item. With Sheen getting massively buffed for him TF first Udyr is a seriously legit build and probably only doesn't show as the highest winrate build on champion.gg because it involves sitting on a half finished item for half an hour.

If you max E second on Udyr it's not to teamfight. It's to have stronger ganks and to be an objective control monster. Udyr's shield is a lovely teamfight tool anyway, what's it's good at is making him a ridiculous duelist.

K8.0 fucked around with this message at 05:35 on Feb 4, 2016

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Too bad there's no way for a company hauling in 1.6 billion dollars annually to fix the client.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

A Stupid Baby posted:

in practice it's significantly worse because usually the 2 bans after the first ban were pretty quick. Seeing someone take the full duration for all 3 bans was incredibly rare. I'd guess 75% of the total time is used in the majority of lobbies now.

The first picks after the ban phase tended to be pretty quick as well seeing as how the person doing the bans is going to take up 2 of those picks. The 2 simultaneous pick phases also ate up a lot less time for the same reason.

Now they've spread out "hey it's your turn" literally as much as possible across the entire draft, which naturally adds a reaction lag because people aren't watching the lobby like a hawk.

The main issue of course is how many lobby failure points lead to dodges, which is followed up by a shorter 'ready" period which often doesn't make a noise, which punts you out of the queue. But even in a world where all of that goes smoothly, the way the lobby is set up takes significantly longer and has much pretty much nuked the strategic value of the ban phase. It also requires you to pay more specific attention to something that isn't interesting because 3/5 of the time you are asked to pick/confirm something roughly 2 minutes apart.

Note that if any actual game designer designed this garbage heap, you'd be prepicking bans the moment champ select started. Left click to declare, right click to prep ban (shown in the same spot bans are now). 10 second declare window then first ban can be locked in. You can freely redeclare your pick/ban at any time until you lock it in. If your ban or pick is unavailable, the (otherwise 100% silent) game makes a loud rear end buzzer noise and forces itself foreground to let you know it's time to start thinking about something else. When your actual ban/pick turn comes up, the game makes a chime and forces itself to the foreground. Bans and champs are default locked in after 30 seconds if no further input received, dodges are incurred if your hovered ban/pick was already banned/picked. Hitting trade during the ban phase trades picks entirely. Hitting trade after someone has locked in is only possible if you own the champion they picked, and it lets them repick from THEIR available champion pool after giving you your champion.

Wow in like five minutes I did a better job than Riot could in like four years. It's amazing what being not retarded can do for you in game design.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Forget banning Zed, ban loving Talon. He is going to be completely unstoppable.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
If anyone on the enemy team has damaged you in the last 4 seconds, or you're in a trap, you're marked.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
I mean unless the cooldown is totally broken, no, it won't. But we're talking about Riot so... probably?

Since everyone is going to play assassins this patch and sunfire cape got buffed... play top lane Nautilus. It's hilarious.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Gangplank is basically what people think Nasus is - a farming machine with a ridiculous lategame.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
It's probably not actually that good for autoattack champions. Fervor is too good for them to give up. I can see it maybe working on Nasus, Trundle, the kind of champions who currently take Grasp and really like extended fights, but people who just want damage aren't going to give up Fervor. Olaf may be very, very good with it though, if it puts him to the point where you just can't kill him during his ult.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
It is extremely easy to carry hard as a tank at low Elo. Your survivability lets you make tons of mistakes, and because nobody is any good people overextend and overcommit to such a degree that you can easily kill them even on a tank. All you really have to do is understand what makes a favorable trade for your lane opponent, then avoid one of those things and go ham and you will win your lane insanely hard.

Present posted:

Can someone give me a primer on Udyr re: fighting dudes? Like I run up and stun the guy then what, Phoenix? Or tiger? What's the thought process on how to choose stances when doing 1v1 vs groupfights, basically.

And any help with masteries for him would be much appreciated as well :)

The thing about stances with Udyr is you have to be thinking ahead. You frequently want to stun someone and then Phoenix for your next auto. To do this, you have to time using Bear stance 2 seconds before you will get to them. Ideally, you will time Turtle 2 seconds before that to mitigate damage as you come in, as well as to stack your passive. You could hit Bear 4 seconds before the Turtle to get you there quicker and start stacking your passive then. If you hit R and are just out of range behind someone, then you hit E to catch up to them, now you can't actually do damage during the stun. If you're in a slapfight with someone, don't hit Turtle just after Phoenix, because you won't get any more on hit damage out. Instead time your stance changes so you're only in Turtle for 2 seconds and are in Phoenix for 4.

As far as group fights, Udyr is bad at tanking everyone with his face, but having a shield and stun on such a low cooldown make him incredibly good at mitigating bits of damage while ducking in and out of a fight. You also are an good peeler since you can just slap people one after the other to stun them, which really helps gently caress assassins over. He's also more or less the fastest champion in the game in a sustained fight, so use your mobility to dodge things and to bait and punish other people's positioning.

As far as builds and stuff, champion.gg and probuilds should be your starting point for figuring out what to do.

K8.0 fucked around with this message at 23:11 on Feb 20, 2016

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Stormraiders is backwards as gently caress. If you have enough damage to proc it, you'd rather have thunderlords and kill them. If you need to run away, it's because you don't have enough damage. It'd be way more useful if it was the other way around and let you run away from people who did a lot of damage to you.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Tales of Woe posted:

that's a corollary of the more important "please don't split on supports"

gently caress that. At low elo people are absolutely retarded and will happily go teamfight in the jungle while a wave takes a tower. You should not let this happen if you are a support that has any form of waveclear (So... Blitz, Naut, Vel'koz, Brand, Zyra, Vel'Koz, Zilean). Losing a tower is way worse than your team going 2 for 3 instead of 3 for 2 in a teamfight that no objectives are taken off anyway.

Don't ever buy Sunfire on a support though. It just does nothing good at all.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Tales of Woe posted:

Catching a wave and setting it up to push back is not the same thing as splitting

It is in Bronze, because all they know how to do is go in 24/7. If you try to turn a wave and then run to your team, they will almost always start a fight and lose before you can get there, so you may as well just keep pushing until you're either unsafe or need to back to defend a tower.

If you think I'm wrong about this, you need to go watch some actual bronze games and play with some actual bronze players. You simply cannot coordinate and organize a bronze team. You can ward, set up picks, bail people out of bad situations, whatever you want all you like. It doesn't matter because people in Bronze have no concept of using any of that. Actual Bronze support players who have no idea what the gently caress to do are far better off ensuring that all the gold and XP on the map gets vacuumed up to weight the eventual 45 minute coinflip ace that decides the game. If you can't convince your teammates to take it, you absolutely should take it yourself because Bronze is so loving bad.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

NTT posted:

fiendish codex braum :psyduck:

He's counting on the Banner to outpush the 0 item Poppy.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Stefan Prodan posted:

This is the best lol bug video in my opinion

http://www.youtube.com/watch?v=AnNYe6vYocI

Yasuo looking like Singed is definitely a weird bug.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
If you want to spend money on the game, buy 450/1350 IP champs with IP and use your money to buy 6300 champs you want when they go on sale.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Penetration/reduction are applied in order :

Flat reduction
% Reduction
% Penetration
Flat penetration

Percents stack multiplicatively.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Those nerfs are way smaller than you think.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Jhin liked a mastery that got nerfed half a month before he was released? Riot playtester spotted.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Attack speed growth is bonus attack speed. It's unlike any other stat. Bases attack speed is the most important thing on an autoattacker.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Rushing IE before zeal is pretty much pointless on every champion. It's not a good item by itself. ER first on Sivir makes the most sense in most situations. It makes her better at what she's good at, and having that CDR is really nice as well

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
The entire point of the system is to get you to play more, get you lusting after stuff, and get you to ultimately spend more money on the game. That was the design goal, and it will work because people are stupid and easily manipulated.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
AFAICT the one chest per champion rule applies no matter who got you the chest. I got one on Xerath off someone else's S rank and I'm now ineligible to get anymore.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Being an ADC is basically the only counter to ZZRot right now.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Key fragments feel like they work off the same criteria as chests. I got 3 in one night, none since. Fairly certain there's an invisible version of the chest timer for keys, probably ticking at half the rate to bait you into buying keys.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Lead out in cuffs posted:

Lol my games tonight.

Game 1: Enemy team has a Leblanc mid, who goes 18-0. Turns out it's someone's buddy's smurf, helping them with their promotions.

Game 2: My team is a four-person premade, who apart from a disastrous level 1 teamfight, all rush zz'rot and banner. I realise this somewhere around mid-game when we keep losing 2v2 and 3v2 teamfights we should have won, because the carries have barely any AP/AD. "We've tested this in normals and it works."

E: Bronze V :allears:

I'm fairly certain that in Bronze V rushing ZZRot 100% of the time is the best strategy. To be in Bronze V your CS has to be so bad that ZZRot will basically double your gold income and make you carry the poo poo out of the game.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Cabinet posted:

Can someone explain what solo Q actually is? Fairly new player here.

People still call it solo queue even though you can 5 man it now. They just mean the level 30 + 16 champions ranked mode where you are bronze/silver/gold/platinum/diamond/master/challenger. Alternatively they may be talking about the actual solo queue ranked mode which riot promised to bring back but won't actually happen.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
NA VODs get far more english views than LCK VODs despite the LCK schedule pushing people toward watching VODs rather than live. Only a small subset of fans give a poo poo about Monte Doa and Papasmithy.

The extreme popularity of NA LCS despite Rivington pretty well proves that nobody gives a gently caress about casters anyway.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
By hell you mean really good.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Most of the splashes are not only worse than the existing ones, but worse than bottom of the barrel deviantart fanart that's pushing the boundaries of porn (aka chumbler bait).

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Tahm got nerfed way, way too hard. They nerfed his ult from 4/6/8% bonus HP to damage to 2/4/6%. Cutting in half the damage a champion gains from hitting 6 is pretty much always going to dumpster them. He also got a bunch of nerfs that made it very hard for him to use his passive well in lane, and also people just learned how to play against him.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

gvibes posted:

Is there still a non-full goon whatever (club)?

Get in silversquid and ask.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

DarkDobe posted:

Also that game that got ruined by the publishers.

Bloodline Champions - thats it!

That game was pretty loving fun too. Murdered by FunCom.

FYI the developers are basically remaking the game in its un-bastardized state, calling it Battlerite. Definitely worth keeping an eye on.

lucifirius posted:

I still would like to be added to a Goon club. IGN is Unimaginative.

Idle in silversquid and ask and you'll get invites. Asking here isn't as good an idea.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Warmogs on raka depends somewhat on your team comp. If your entire team are the sort of champions who are really tanky, can safely disengage, etc, and the game drags out to where you're getting your fourth or fifth item, Warmogs is insane because it lets you just take towers and not give a gently caress if the opposing team tries to stop you.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
It might just be me, but I found this Markov Chain predicted patch notes thing hilarious. Reads like how your average goon would try to balance the game.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Some supports will buy it too for better engage. It's a loving dumb item, the solution to mobility creep is not even more mobility, it's to start gutting the damage of hypermobile champions.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
3% max true on hit, turn every champion into Vayne, great idea.

The problem is that %max is a loving stupid concept. It should be flat damage + damage per level to make it a useful item throughout the game without being broken.

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K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Tired Moritz posted:

who's the most smug girl in lol?

Caitlyn I would call more haughty than smug but she's probably the closest thing.

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