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Wow, even for the time this game was lacking. Total moonlogic, threadbare story, a pointlessly punishing life system, and a lack of any real payoff in the end. This is the same wizard that would kill you on sight a few screens back, what's stopping him from zapping you? What keeps him trapped in the bag? Compare this to the transforming wizard's duel that ended King's Quest 5 (starts at 4:40): https://youtu.be/41QdTeMg0bI This was released a year before Gobliiins by the same company that handled it's north american publishing.
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# ¿ Apr 14, 2016 04:10 |
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# ¿ May 21, 2024 08:09 |