|
Gonna start playing this, and glad to see someone else calling out harder = better as bullshit. Lot of the old, old games were hard for two reasons: A. To sell hint books/Helplines to charge additional money or B. Accidental as playtesting wasn't as thorough or standardized today, so the programmers who made the game and know all the mechanics are often the times doing the playtesting period, and generally only for specific portions of the game.
|
# ¿ Feb 20, 2016 00:22 |
|
|
# ¿ May 21, 2024 11:46 |
|
Shiva Asori posted:I don't mind hard games but when later encounters can go like this: battle start, enemy 1 uses running slash, enemy 2 uses running slash, hope is lost, game over. When this happens, it kinda shows that fairness wasn't a concern to the maker. Yeah - "Hard but Fair" is perfectly legit, where it's about using your head and managing your resources. When it comes down to being extremely lucky or having to slam your face for several hours to get basically a couple minutes of progress - that's bull.
|
# ¿ Feb 20, 2016 01:46 |
|
I swapped out Werewolf for Ghost - as I was ending up using Wolfy more to buff, and it's astounding - I'm not used to non-SMT games making buff/debuffs facewrecking.
|
# ¿ Mar 24, 2016 18:21 |
|
RickVoid posted:Too bad there isn't a voodoo priestess to add to the party. Because of the power of voodoo?
|
# ¿ Mar 25, 2016 03:04 |
|
Yeah, I end up using Witch as a DoT dealer and secondary heal.
|
# ¿ Mar 25, 2016 20:01 |
|
reading, but not much to comment on at the moment aside from you lucky son of a bitch.
|
# ¿ Apr 2, 2016 18:00 |
|
Yeah, this fight was loving nasty, even if you get absurdly lucky in loot drops - especially if you go in with the idea his title means those things will vanish when he die, or they'll just disappear in a single hit.
|
# ¿ Apr 14, 2016 17:50 |
|
I'd say this is where the game officially stops playing around - it takes the kids gloves off around the first boss, and put on the boxing gloves for boss 2, then removes that and put on the brass knuckles with this rear end in a top hat.
|
# ¿ Apr 14, 2016 19:13 |
|
Or if you're like me and forget you even HAVE those things
|
# ¿ Apr 14, 2016 21:08 |
|
Minotaur, have to agree Werewolf was kind of lackluster - the buffs it got is nice, but it's severely limited in what it can equip and can't keep up in damage output or defensive capabilities, so you're better off with Ghost for buff/debuff, or another summon for damage.
|
# ¿ Apr 15, 2016 16:15 |
|
Energy training for everyone, the ability to get out more attacks before needing to focus is a godsend, Defense up for Witch and Ghost, Magic up for Witch and Sorcerer in that order, so the Witch's less likely to go down when you really need her to heal - and Ziggy's kind of squishy, and magic up will make their DoT attacks hit harder. If you got money left weapon training for the melee fighters.
|
# ¿ Jun 7, 2016 00:42 |
|
|
# ¿ May 21, 2024 11:46 |
|
Didn't Math punish his two sons for deflowering one of his stools by turning them into animals and making them breed three times or so?
|
# ¿ Dec 23, 2016 19:02 |