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Chokes McGee posted:Ghost - Buff/Debuff Mage He's very clearly a bard, his spells are all named as songs.
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# ¿ Feb 9, 2016 16:48 |
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# ¿ May 21, 2024 03:05 |
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The dungeon environments are pretty sparse, so generally if you see something it's something you can interact with or loot. There's not a lot of pixel hunting.
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# ¿ Feb 10, 2016 00:57 |
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Werewolf kind of takes a while to get going and is never that great. He specializes in doing lots of hits to lots of targets, which just isn't all that useful. Goblin is a weird little utility character. I'd say he takes a while to get going too, except I'm not sure he ever actually gets going. Haven't tried cultist.
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# ¿ Feb 14, 2016 06:11 |
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Taunting never seems to really work on bosses anyhow. I'm not sure that enemy special skills even take taunts into account, so you waste a turn having your tank try to do his thing and the boss ignores him to paste your squishes anyhow. EDIT: Also, re: loot chat, the first time I made it past the 2nd boss (on Hard) it was only because I somehow randomly found an endgame quest reward armor in a chest in the 2nd area.
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# ¿ Feb 15, 2016 07:20 |
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They definitely have skill cooldowns, but I'm not sure they have energy meters, or at least their skills are not particularly big energy guzzlers. They don't seem to be able to use the same skill back to back but they'll chain their big skills together easily.
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# ¿ Feb 17, 2016 23:55 |
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TooMuchAbstraction posted:Gonna have to go with the ghost. Do its armor upgrades consist of sheets with varying thread counts? Its armor upgrades consist of being a fuckin ghost.
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# ¿ Feb 18, 2016 17:10 |
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Much as I like the ghost I'm gonna vote Puppet.
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# ¿ Feb 18, 2016 22:25 |
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Xe does have headmates...
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# ¿ Feb 20, 2016 16:15 |
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Elvish Leather is a bizarrely common loot drop in this level, despite being wildly inappropriate level-wise--finding equipment drops from the next tier up is fairly common, but elvish leather is somethibg like 5 or 6 levels tiers ahead of you. It's still rare, but it shows up once every 2-3 games--way more common than other equally overpowered equipment. I assume it was added to the loot table specifically to make the next boss more doable, which is kind of obnoxious design. That chainmail is just fuckin crazy, though (although not actually the craziest loot I've seen.)
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# ¿ Feb 22, 2016 06:43 |
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doesn't have the world's greatest synergy with our team, but he's my favorite anyway so
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# ¿ Mar 16, 2016 15:00 |
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Night10194 posted:Minotaur time Literally anybody! The entire point of the minotaur's maze was to keep him there!
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# ¿ Apr 16, 2016 04:34 |
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Can't wait for the next few updates, I've been replaying this game due to the LP and the drop tables get insane in this stretch.
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# ¿ Jun 21, 2016 00:49 |
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I think you missed something
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# ¿ Jun 22, 2016 04:13 |
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Chokes McGee posted:
The back-and-forth story of the love-crossed guards actually has a clue. Hint: There's a reason they're guarding an "empty hall."
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# ¿ Jun 22, 2016 04:55 |
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vdate posted:So this thread inspired me to start again on Hard, and it's surprisingly not THAT much of a step up from Normal as of block 2-3. There's more wearing down of defense, and I'm finding the Werewolf's ability to keep ATATATATATA going via Hurricane Claw (1 cooldown 1 energy cost all-target attack, albeit with miss chance) invaluable, since it lets me keep the weardown going even as I burst down single targets of threat. Any chance you have a Skeleton on your bench? Skeleton is basically a giant "gently caress you" to Myles.
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# ¿ Aug 9, 2016 14:31 |
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Ricerche is just kind of a pushover. I can't imagine any party that could somehow have any difficulty at all against him after making it this far.
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# ¿ Aug 30, 2016 17:28 |
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GilliamYaeger posted:So the Knight Magus probably uses swords. You know who else uses swords? Vlad. Hard to argue with this logic for Knight Magus
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# ¿ Sep 27, 2016 16:27 |
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Yeah, I definitely got a lot more mileage out of the Knight for bosses (unsurprisingly, since Arch Magus is the magic crowd control class.)
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# ¿ Sep 27, 2016 21:00 |
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citybeatnik posted:Speaking of exploits... Cue a bunch of monsters carefully scooping the acid back up into the jar and dumping it again, over and over.
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# ¿ Dec 1, 2016 19:03 |
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# ¿ May 21, 2024 03:05 |
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Genocyber posted:You can definitely see the influence of the classic Wizardry games and The Bard's Tale in scenes like this. Mostly in the lack of proofreading.
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# ¿ Dec 21, 2016 21:34 |