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Mzbundifund
Nov 5, 2011

I'm afraid so.
Is that man missing his lower torso?

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Mzbundifund
Nov 5, 2011

I'm afraid so.
When you make a game about a bald ivory-white murderer you have some assumptions to head off if you want to keep doing business.

Mzbundifund
Nov 5, 2011

I'm afraid so.
I just got this game. Went into it entirely spoiler-free apart from seeing a stream of the very first prologue mission, the cruise ship simulation.

I just finished the world's messiest silent-assassin suit-only run of Paris, about to go to Sapienza for the first time.

47 is really good at throwing hammers.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Pennfalath posted:

The Holiday Hoarders trailer is really, really good.

https://www.youtube.com/watch?v=0C2DINq_nkM

Everyone shut up and watch this.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Tippis posted:

He also made the mistake of being too eager to kill the target while still having some (unnecessary) clean-up work to do.

If you're in a position to knock the target out, do that, prep an exit and get rid of any evidence, then kill the target before booking it.

Why is this? Is it an mechanics thing specific to elusive targets?

Mzbundifund
Nov 5, 2011

I'm afraid so.

MMF Freeway posted:

Kind of a noob here, what is the next step to this?

If a fire extinguisher explodes and kills someone it's considered an accident. Fire extinguishers will explode something like 5-7 seconds after being shot, so bringing your quietest handgun lets you use fire extinguishers like remote accident explosives, as long as you get used to the timing and can place it in someone's path.

Mzbundifund fucked around with this message at 19:11 on Dec 8, 2016

Mzbundifund
Nov 5, 2011

I'm afraid so.

Dr_0ctag0n posted:

Unless you shoot it twice, then it blows up immediately. :v:

Hah, that's true. You'll usually get a giant CRIME NOTICED thing pop up because the guy saw your bullet hit one millisecond before exploding, but it won't matter for obvious reasons.

Mzbundifund
Nov 5, 2011

I'm afraid so.
Does Overscoped not count targets killed on escalation missions? I've definitely killed more than 10.

Mzbundifund
Nov 5, 2011

I'm afraid so.
So it turns out if you throw something at Santa just as he's disappearing the weapon you threw at him will track him through time and space before KOing him wherever he went in the level.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Eggnogium posted:

Everyone talks about the town hall, but what about that drat clothing shop above the harbor. Does it serve any purpose at all, even in an escalation?

The clothing store has a mansion guard disguise in one of the changing stalls. The sweeping guy faces away from it so it's easy to just slip past him and grab the disguise without having to KO anybody.

Mzbundifund
Nov 5, 2011

I'm afraid so.

BJPaskoff posted:

I also found out this way that you can't knock a target unconscious and store them in a container for later killing, which is a feature I now want in the game.

Putting people in closets and laundry hampers is absolutely safe.

Mzbundifund
Nov 5, 2011

I'm afraid so.

MMF Freeway posted:

If I'm gonna go for getting my mastery rank up in a few levels, which are the ones that give the best rewards?

Most of the Assassination challenges are worth 5000 points, so go for those. If you save your game, kill a guy to unlock a challenge, then reload your game, the challenge stays unlocked so you can get a bunch of those "Kill target using X" challenges in one run.

Mzbundifund
Nov 5, 2011

I'm afraid so.
Guards who see a person get sniped ping a search node right on top of you. If you move after sniping they won't find you, and it won't count as being spotted. If nobody sees your target get shot, they don't even ping the search node. If your disguise is allowed to carry guns, then just moving 20 meters away or so before the guards show up will keep you safe - they won't care that you have a sniper rifle on your back as long as you aren't within the search radius they're expecting the shooter to be in.

Of course if you're using an unsilenced sniper rifle, then any guards who hear it will come to investigate whether they see the target get shot or not. Even silenced sniper rifles make some noise (more than silenced pistols), so if there's a guard right on the other side of a wall or something he might hear the rifle.

Mzbundifund
Nov 5, 2011

I'm afraid so.
On levels with multiple camera control boxes (like Sapienza), does disabling one box disable all of them, or does each box govern a specific set of cameras?

Mzbundifund
Nov 5, 2011

I'm afraid so.

Tippis posted:

While we're talking about the design of the game, I thought I'd throw this one out there too: https://www.youtube.com/watch?v=5N4U46QOyeA

I'm pretty sure it has been posted already, but finding things is getting difficult, and it's worth a re-watch.

That was a neat video, thanks for posting it.

Mzbundifund
Nov 5, 2011

I'm afraid so.
I bought this game a couple weeks ago (season package, like you're thinking of). I had had no interaction with the game previous, had missed all the timed stuff that came out before then, and it's absolutely my GOTY. Don't be fooled by the "only six levels" thing. The amount of content in it is incredible, and it's all really really high quality content. Get in and hit a man.

Mzbundifund
Nov 5, 2011

I'm afraid so.
Poison kills are considered accidents? That doesn't violate Silent Assassin?

Mzbundifund
Nov 5, 2011

I'm afraid so.
Managed to get silent assassin the food critic by starting with the security outfit, bringing coins and the baton, and just going back to the freezer room, luring people with coins and bopping them on the head. Once the kitchen had been thinned a bit I waited in the little side office adjacent to the kitchen for the food critic to come down and complain, then lured first his bodyguard then him in with coins. Bopped the bodyguard and just snapped the target's neck. Had a narrow shave almost getting spotted by the security chief in the camera control room when I went up to clear the camera recordings, but it all worked out in the end. Drove away in the tuk-tuk because I still needed that challenge. The casual suit with gloves is very hitman-y and I'm glad I have it.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Mondian posted:

https://www.youtube.com/watch?v=tvT13nOcOSQ

By far the best run at the food critic I've seen so far.

Haha incredible. Everyone watch this.

I also really liked how in the briefing there's a post on the food critic's blog which is by gabriel santos, the chef who was the target of elusive target #14.

Mzbundifund
Nov 5, 2011

I'm afraid so.

polishthunder84 posted:

I just started the Hokkaido mission for the first time today.

Taking a rare donor heart, crushing it in my fist and throwing it in a trash can is probably one of the best things I've ever done in a video game. GOTY ALL YEARS.

That was the way I managed to kill him my first time too, and I just couldn't stop grinning all the way to the exit. Such a great game.

Mzbundifund
Nov 5, 2011

I'm afraid so.

poptart_fairy posted:

47 is a terrible character but an absolutely amazing straight man. David Bateman gives him just the right amount of dry irritation.

One thing I really liked about this Hitman is how little the plot had to do with 47. They've tried to tell 47's story over and over and it was stupid every time. His whole deal is he's a characterless tool of a for-hire murder crew in a james bond universe. He's flat by design, stop trying to make him some sort of tragic hero. I hope season 2 doesn't go back into the same old hand-wringing over how sad and warped his childhood was or whatever. I'm way more interested in (plot spoilers) the shadow client guy who is trying to fight Providence.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Restrained Crown Posse posted:

But isn't that exactly what is happening by the end of season 1? I thought the bad man was revealed to be a fellow clone from the place that 47 came from.

(all these spoiler bars are plot stuff, so feel free to click if you don't care about spoiling this game's vague outline of a plot) I wasn't sure if the shadow client guy was supposed to be from the same place or not. I hope not. The ending cutscene was kind of disappointing to me because when the providence guy pulled out that photo of young 47 it sure sounded like they were going to delve into his Tragic Backstory yet again and I wasn't on board.

Tippis posted:

The way they've played it so far, it seems more likely that the other guy will wring his hands about his childhood. 47 will just go “how unfortunate” as he drowns the guy in yet another toilet after a protracted boss sneak battle, and Diana will systematically exterminate anyone else who tries to play with her toys.
I hope you're right, 47's bizarre toilet drowning fixation is one of those straight-faced comedy bits this game does so well.

Mzbundifund
Nov 5, 2011

I'm afraid so.
There's a few escalations that are literally impossible to get Silent Assassin on, because you're not allowed to pacify anyone and the only way to get a necessary disguise is to kill someone, like the Marrakesh one where you have to kill people as the masseur but you can't pacify someone, so you always have to get a non-target kill by offing the masseur for his sweat pants.

I always get real sloppy on those and end up having to throw 100 kitchen knives.

Mzbundifund
Nov 5, 2011

I'm afraid so.
My Elusive Target plan is always to try to get the target into some secluded corner, pacify them, and then run around making 100% sure that I've deleted camera records, got a guaranteed run to the exit, hidden all bodies, then go back and snap the guy's neck, preferably hiding the body immediately, and then book it out before something can go wrong.

Mzbundifund
Nov 5, 2011

I'm afraid so.
My route would be to either start in the auction or (if you want to do a default start) grab the invitation from the ground floor bathroom and head there. Sit down at the auction and have the conversation with Dahlia, then as soon as she leaves sneak into the attic and get around to the ledge and climb in the window into her bathroom. Hide in the closet. After meeting "Tobias Rieper" she gets a little suspicious so she goes to her bathroom to make a phone call to request a background check on you. I believe she only does this once, so make sure you're in the bathroom waiting for her. Easy kill / hide here.

For Novikov, I'd steal the fireworks remote (this isn't too hard to do if you just chuck something to distract the tech crew guy there while the guard is in the bathroom), then make your way down to the big porch near the helicopter where Novikov goes out to rant about the fireworks. Set them off and when he does, poke his bodyguard with the emetic syringe, and Novikov will be all alone. You can kill him and probably won't even need to move his body - you can just run to the helicopter before the fireworks end.

Mzbundifund
Nov 5, 2011

I'm afraid so.

skooma512 posted:

I got rumbled in Thailand and was running for the boat with everyone shooting at me.

NPC was repeating "it's only a videogame, it's only a videogame" to himself as a mantra :v:

Some of the civilian lines when things are getting spicy are pretty great.

"You can't kill me! I just fell in love for the first time! You wouldn't want me to never feel true love?!"

Mzbundifund
Nov 5, 2011

I'm afraid so.

Pyroi posted:

I just picked up this game and immediately jumped into the Wet Bandits mission.

I am now going to unlock Santa 47 before I continue with the rest of the game. This is the smartest thing for me to do, right?

You've made the right choice. Silent Santa runs are my favorite way to play.

Mzbundifund
Nov 5, 2011

I'm afraid so.
There's an escalation mission where you can get the double snipe. I'm sorry I don't remember what it's called, but it's the one where you have to kill a gardener, the golf coach, and a mansion guard.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Kolnikov posted:

I don't think so, but I wish hay balers/garden shredders/dissolving in acid came up as a special kill in contracts. So many missions could be built out of that.

There's an escalation mission in Marrakesh that requires you to hide a specific body in a specific bin. Can you not set that as a requirement for contract missions? I haven't messed with contracts at all.

Mzbundifund
Nov 5, 2011

I'm afraid so.

poptart_fairy posted:

Really, I just want IO to go full-on with costumes and allow you to disguise yourself as a woman, with nobody catching on.

Someone earlier in the thread talked about how they wished there was a co-op Hit Man where one of the Hit Men was a Hit Woman with an entirely parallel set of disguises / area access, and while I thought it was a fantastic idea, this one might be better.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Flubby posted:

I just started Hitman a month ago, and got the Santa outfit, but there's things about this games unlocks I don't understand. Yeah, I tried google, I can't seem to find an answer. Are a lot of the unlocks in this game a limited time only kind of deal? Like I was trying to do all the fortune teller challenges until I realized there didn't seem to be any way to do It Was An Axeident. Is Vampire Magician the same? If you missed out there's no doing it?

Some challenges aren't possible on the plot mission, you're intended to earn them while doing escalation challenges or player-made contracts. If you load up a player-made contract, grab the fortune teller costume, and kill the target with an axe, it'll count toward the challenge.

Mzbundifund
Nov 5, 2011

I'm afraid so.
47's Zone of Responsibility only extends a couple hundred meters from him. If that waiter he stuffed in the freezer dies an hour later after he's left the hotel, it's not his fault.

It's like how you still earn Silent Assassin if you leave a body out in the open but manage to reach a level exit five seconds before the body is discovered.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Oceanbound posted:

The food critic actually had something of an alternate routine; I decided to clear out the whole kitchen plus his bodyguard, whereupon he decided not to go to the kitchen anymore and just hang out in the bar area :argh:

Did you bop his waiter? He periodically demands the waiter escort him to the kitchen so he can berate the chef, I assume if the waiter is gone he just doesn't go.

Mzbundifund
Nov 5, 2011

I'm afraid so.

where the red fern gropes posted:

if anybody here has not done the ABEL DE SILVA opportunity in bangkok, 47 has some excellent lines if you follow it to the end. i suggest starting in the linen closet, grabbing the master keycard, then running to the keycard room adjacent to where de silva starts, lure him with a coin then take his stuff

seriously its good

It really is great, everyone listen to this guy.

Mzbundifund
Nov 5, 2011

I'm afraid so.
The trick is everyone on the map is also disguised as Helmut Kruger.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Atoramos posted:

Are there any rewards for contracts/escalations? And do challenges which require [5] Targets Killed by Accident mean 5 different, unique targets across contracts, the mission, and escalations?

There's a silenced SMG which is unlocked for beating 10 total escalations.

Yes, the 5 targets must be unique. You need to spread out into escalations and contracts to achieve those challenges.

Mzbundifund
Nov 5, 2011

I'm afraid so.
They might be more thorough investigating accidents, although I usually hang around accident scenes just because it's funny to watch the AI freak out, not because I have to.

Mzbundifund
Nov 5, 2011

I'm afraid so.

MeatwadIsGod posted:

You can do the entire thing from the speedboat starting area, basically:

1. Shoot a stalactite onto the virus.
2. Shoot a stalactite onto de Santis when she comes to investigate.
3. Shoot Caruso with the cannon in the old ruins.


#3 there counts as an accident?

Mzbundifund
Nov 5, 2011

I'm afraid so.
I'm ready to try professional mode I think. I'm a little unsure of how cameras work. Is it ok to be spotted by a camera as long as you're in an area-appropriate disguise at the time and delete the recording later?

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Mzbundifund
Nov 5, 2011

I'm afraid so.
I like Landslide a lot because there's multiple ways to disguise yourself and have awkward conversations with your target, which are always my favorite little scenes, especially when you compare them to the conversations the target would have had with the actual person.

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