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YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

I was worried after the bad press the game got in Japan and how we literally heard nothing about it here until it released but I'd call it a pleasant surprise of a game. It's nothing revolutionary or new but it's fun to burn away some hours on relatively mindless hack and slashing.

Plus countering Zantetsuken never stops being satisfying. :smuggo:

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YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

McDragon posted:

While I remember, I haven't unlocked any new classes yet, but without spoiling anything else, is Dragoon an option later? Thanks

It is indeed, though it comes a bit later than other classes do.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Worth noting is that the base version of Blue Magic are all free once you've "learned" them in the field.

Here's a nifty list of all the Blue Magic and where to learn them.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Whenever you are fighting things and using your skills you build up Resonance. Think of it as a limit break gauge essentially. When you build it up enough you can do a Crystal Surge. There's a whole lot of different ones and what you get available on your list is randomized (and keeps refreshing if you keep fighting stuff and building resonance). Crystal Surges give your abilities a chance to mutate with bonus effects such as a chance to proc Poison, extra Fire damage, or so on. You learn this "custom abilities" later back at town.

Endless Link as a Crystal Surge will make your skills mutate with Link: <Other Skill> which means you can animation cancel into that skill. In example for ranger you could have Silencing Venom gain the Link: Nachtjager mutation which means you can fire off Silencing Venom and then immediately go into Nachtjager with 0 delay. It completely streamlines the combat experience and makes skill chaining for every class faster and easier to do.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Well, Lightning gets to use Gestalt Drive where you do a fancy 10 hit combo or such. All the character trances get some sort of big limit break just as the eidolon trances do. :V

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Unfortunately monster fusion isn't the awesome fun SMT kind of fusion, all it does is let you shove one monster into another for an EXP boost. Far as I know, monsters likely just learn some new stuff as they level.

On the subject of links for magic, it does have a minor benefit in that you can bypass cast animations to move on to another spell but it doesn't feel as impactful as animation canceling weapon skills does. It's incredibly helpful for Sage though since their schtick is to cast nothing but ultimate level magic which has huge cast delays.

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YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

You can't do anything about the actual castbar but most spells have some sort of animation afterwards of you waving your arms and doing magicky things that puts a bit of a delay on when you are free to move again or use another ability. That animation is what you can cancel into another spell with a Link mutation.

Lower tier magic doesn't have animations that are too crippling so you don't need to worry about it overly much but it can be nifty to have around if you happen to get an Endless Link surge to pop up. It's especially entertaining on Red Mage because if you have a set of spells with links and then pop Chainspell you can literally spam magic as fast as you can press the buttons and poo poo out like 10 spells in 3 seconds.

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