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Leavemywife posted:In case you somehow missed that this is a way long time ago, here's a view of an American Main street way back when. Or if you're not familiar with this view of American culture. My town still kind of has a main street like this, but a lot of the older shops are closed up and not many things survived Wal-Mart and Meijer. Yeah, my podunk little town has a mostly functioning one, and it's literally Main Street, but it's only about four blocks total in size. It's actually a pretty big thing in this area to try to keep the old downtown areas intact. As for names, I usually use my real name since I'm a dork in a little town that references movies constantly, but I'm going to I always liked this game, but there's a mechanic we'll get to shortly that always bugged part of me. e: vote changed to York and Zach Explosionface fucked around with this message at 22:11 on Feb 25, 2016 |
# ¿ Feb 23, 2016 07:38 |
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# ¿ May 17, 2024 08:29 |
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I want to change my vote to York and Zach because I goddamn hate Scooby Doo.
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# ¿ Feb 25, 2016 22:10 |
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Fat Samurai posted:Maybe if we leave the vote open for another 24 hours? Let's Play the Secret of Evermore Voting
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# ¿ Feb 26, 2016 15:40 |
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Kheldarn posted:Also, a level up? In a Leavemywife LP? Hey, that's my schtick! It's fine, really
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# ¿ Feb 29, 2016 04:45 |
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Leavemywife posted:Then you better get back to it! Oh, sure, act like you can boss me around and get some results. Well, poo poo.
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# ¿ Feb 29, 2016 05:32 |
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Rabbi Raccoon posted:So you cast spells by combining items? That seems like a kick in the nuts if you have to level them up. Are there any items that are limited in quantity? To be fair, the only use of the items is casting spells. But yeah, on the whole, I don't like the alchemy system because it can be a pain in the dick to resupply before a boss fight and it feels like you're spending most of your game money on ingredients instead of other things. I tend to hoard things in games (even missiles in Metroid games) so this doesn't help with my proclivity to not cast magic to hurt things. When I beat the game back in the day, I was borrowing a friend's Super Nintendo and box o' games and he was amazed I finished it because the last fight was "so hard." Turns out, my healing spells were much higher levels than his (I checked his save file), so they were much more effective on keeping me alive. So much so, in fact, that I felt like I was just walking through it.
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# ¿ Mar 2, 2016 21:31 |
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Simply Simon posted:It does actually pick up a solid dynamic if you just go with the flow. In the start, treat the limited inventory like spell charges - you'll just run out at some point, it's just gonna take a while longer to get them back. I hate spell charges, but in SoE it kinda works because you don't really want to use magic/alchemy on normal enemies anyway. In Final Fantasy 3, for example, that's a huge dealbreaker - you got a Black Mage you want to train but he's not really going to use those, like, 5 charges of Fira on the first five random encounters, right? So he's useless in every fight until you finally reach the boss you can blow them on. Sucks. I forgot to mention that, yes, it simply feels more restrictive than it really is. I dislike it at a more abstract level, I suppose. I need to dig up my copy and see where I am. I think I know, but I'm not sure.
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# ¿ Mar 2, 2016 22:50 |
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So I found my copy and plugged it in to see where I am and I was on the money. The real reason I'm posting about it is that I had forgotten the names I used in this playthrough because I'd reached the "who gives a poo poo" stage of character naming. The boy is named MegaDude (a throwaway name I use all the time) and the dog is Sir Barkington.
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# ¿ Mar 3, 2016 07:44 |
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For me, this is what I always think of when the topic of acid rain comes up.
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# ¿ Mar 6, 2016 19:50 |
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# ¿ Mar 8, 2016 07:21 |
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Explosionface posted:So I found my copy and plugged it in to see where I am and I was on the money. The real reason I'm posting about it is that I had forgotten the names I used in this playthrough because I'd reached the "who gives a poo poo" stage of character naming. The boy is named MegaDude (a throwaway name I use all the time) and the dog is Sir Barkington. So I went ahead and played a bit from my save file and boy, do I have some thoughts. 1) I picked a really bad time to stop playing. It's a halfway involved dungeon and I was through most of it, but even using a guide, it took a while to finally finish it off. 2) Holy hell, I can't hit anything! There's a larger than expected delay between hitting attack and actually attacking, so it's easy to get whacked by a bad guy during your animation. It goes double if you're attacking up or down and much harder to judge distance. 3) I really don't remember this game consisting entirely of mazes, but I think I'm just in a rough spot. A maze every now and then is okay, but three out of four places I've been so far are mazes. 4) It's a little annoying having people as save points. "I need to hurry up and save my game so I can gently caress off and do real life stuff! Now which of the 50 NPCs in this city is my save point?" So it's still fun, but it's definitely an RPG you don't want to leave idle for a year+ before going back to it.
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# ¿ Mar 8, 2016 07:36 |
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Simply Simon posted:Find a big map on the internet... I found a great place, but I don't know what it is off the top of my head, so it has to wait until I'm home. Hit me up tonight if you want it, Leave.
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# ¿ Mar 8, 2016 16:39 |
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Are you sure that's really Viper Commander? And of course, the power of Cure forever:
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# ¿ Mar 11, 2016 07:44 |
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The Happy Hyperbole posted:But, really, just use whatever you got most recently. Weapons level up fairly fast unless You'll never guess why my dog has to go on constant search duty now.
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# ¿ Mar 15, 2016 06:59 |
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silversatyr posted:You know you can set him to not attack at all, right? Set his AI to the far left and his weapon level to the lowest and he'll only ever search for items and not attack enemies. You know I had text under the quote, right?
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# ¿ Mar 15, 2016 21:11 |
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Seiren posted:And then you yelled at me for yelling at you about it! It's a trap you can never escape, fyi.
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# ¿ Mar 28, 2016 19:29 |
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Leavemywife posted:Seiren, be glad I don't know of any sprite editing or .gif skills you have. Just ask Explosionface how many requests for things he gets. And just for this thread, even!
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# ¿ Mar 28, 2016 22:30 |
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Ah, finally managed to catch up after a few busy weeks and associated exhaustion. It would be reasonable to expect some gifatars soon. Also, I'm watching you, Kheldarn.
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# ¿ Apr 26, 2016 17:13 |
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# ¿ May 17, 2024 08:29 |
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I may have been sitting on a couple of these for a while... The following aren't legal avatars, but they still look cool. A couple stand a chance of making it after a couple of size reduction passes, but it's going to wait for now.
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# ¿ Apr 27, 2016 07:05 |