g0lbez posted:but i really tried to make it sound like a product of the creator as opposed to the engine being used. I like this. Not very far into the album, but it's kind of what I didn't realize I wanted to hear during action sequences in a hypothetical Unreal 3. not track 3, though, that's clearly more for some Zelda puzzle
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# ¿ Mar 8, 2016 19:23 |
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# ¿ May 14, 2024 15:33 |