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MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

extreme_accordion posted:

Congrats! It would be nice to have been asked questions / defend your design for the trukk - I thought it was more truck than most.

Thank you! Yeah, it would have been nice to have had a bit more input in the finals from my perspective, but that would have been a nightmare for the devs to try and orchestrate. As for the truck, well, I got burned once again by the fact I took a more liberal view of the demographics and categories that each competition category was aiming for, whereas the devs were quite literal in their expectation - if they said they wanted a 00s offroader/utility vehicle, those were the exact demographics they wanted you in - not above or below.

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MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

I've been lacking a bit lately, new Dev Update:

https://www.youtube.com/watch?v=-osxdNvu8Po

And also, the next category final, for the 2025 Premium concept:

https://www.youtube.com/watch?v=D-Y-_XmVQEc

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

Now that they're all out, here are the three final videos for the Mr. Regular category:

https://www.youtube.com/watch?v=c868cX12KRs

https://www.youtube.com/watch?v=eBFAxuxUlVY

https://www.youtube.com/watch?v=OG0tu_M2jzw

Only the grand final, across all the categories (with the exception of Category R) remain.

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

Time for another Dev Update:

https://www.youtube.com/watch?v=E1g5IXsnLvg

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

The design competition Grand Final is up:

https://www.youtube.com/watch?v=eVUCLJ7Zu1M

I got screwed from the format! Oh well, no big deal.

Make sure you go vote for your finalists here! - I'm throwing in for Yak38's designs myself.

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

Second and final part of the Grand Final is up:

https://www.youtube.com/watch?v=V2MtwUE7qdU

I've received my prize for winning one of the category finals; a game key and a key for the early supporter V16 pack. I will give these as a package to the first person who can answer the following question:

What is the combined horsepower of all six of my finalist entries?

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

New dev update, with information on the upcoming Light Campaign:

https://www.youtube.com/watch?v=7PkvzgopMR4

Also for those of you who are interested, I will be running a new Automation racing challenge soon; more information to follow...

mekilljoydammit
Jan 28, 2016

Me have motors that scream to 10,000rpm. Me have more cars than Pick and Pull
Woo! Time to start experimenting with the Unreal version then.

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

New dev update, and this one is about pancakes.

https://www.youtube.com/watch?v=x0fqlhOCEMM

Danny Glands
Jan 26, 2013

Possible thermal failure (CPU on fire?)
Can't wait to try these boxers out!

Kilonum
Sep 30, 2002

You know where you are? You're in the suburbs, baby. You're gonna drive.

MrChips posted:

New dev update, and this one is about pancakes.

https://www.youtube.com/watch?v=x0fqlhOCEMM

well that explains my erection this morning

extreme_accordion
Apr 9, 2009
@MrChips - how far out until the next contest?

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

extreme_accordion posted:

@MrChips - how far out until the next contest?

I've got a bunch of work stuff going on right now, so I can't make any definite promises, but...end of the month perhaps?

It's not going to be SASC-91, though, that is going to need a lot of attention to work properly with the UE4 version. This new challenge? The rallycross thing I've been threatening for a while.

mekilljoydammit
Jan 28, 2016

Me have motors that scream to 10,000rpm. Me have more cars than Pick and Pull
I haven't gotten stuck in yet to try to figure stuff out but any advice on making tools to do race-distance calculations like SASC-90? I'm thinking of an IMSA offshoot - performance capped more by displacement per weight with modifiers on how many QP are available. Like, IMSA allowed race engines at one weight break, production based stuff at another, so on and so forth... so in the GTP-equivalent, you could have turbos with some maximum compressor size at one weight break, 2 valve engines get one QP number (IMSA allowed aftermarket heads) and up to 6.5L at another weight break, 4+ valve engines with a lower QP number at another up to 5L, and 3.5L 4+ valve engines with a huge number of QP to represent the F-1 derived stuff that was allowed in.

I need to mess about to figure out if it's even possible to do - and might be fun too because some stuff might end up with very different fuel consumption and reliability.

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

Holy loving poo poo you guys, it's happening:

https://www.youtube.com/watch?v=KU_0UFZtQkQ

Triple A
Jul 14, 2010

Your sword, sahib.

MrChips posted:

Holy loving poo poo you guys, it's happening:

https://www.youtube.com/watch?v=KU_0UFZtQkQ

Ah, I see we finally can set up the rally challenge properly. This will be interesting.

mekilljoydammit
Jan 28, 2016

Me have motors that scream to 10,000rpm. Me have more cars than Pick and Pull
Welp, may have to get a wheel again.

Triple A
Jul 14, 2010

Your sword, sahib.
If we do get one going using BeamNG, I suggest using a 1960's setting for the challenge to compensate the lack of pacenotes.

Kilonum
Sep 30, 2002

You know where you are? You're in the suburbs, baby. You're gonna drive.

MrChips posted:

Holy loving poo poo you guys, it's happening:

https://www.youtube.com/watch?v=KU_0UFZtQkQ

:gizz:

I already have both games

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

More hype:

https://www.youtube.com/watch?v=m2Zv5-hPa5A

Some familiar cars in that video...:)

EDIT: According to the devs of Automation and BeamNG, there will be a cross-promotional sale on the 13th of July, when the updates come out, probably better than any sale we've seen on both games.

Kafouille
Nov 5, 2004

Think Fast !
Man I need to manage to import old format saves into modern Automation, I really want to see how my old SA-GTE winner actually drives, it's such a weird suspension setup and weight distribution.

Modus Man
Jun 8, 2004



Soiled Meat

MrChips posted:

More hype:

https://www.youtube.com/watch?v=m2Zv5-hPa5A

Some familiar cars in that video...:)

EDIT: According to the devs of Automation and BeamNG, there will be a cross-promotional sale on the 13th of July, when the updates come out, probably better than any sale we've seen on both games.

Oh hell yes, this is amazing. I had a lot of fun doing your race season a few years ago with my sketchy as gently caress v12 roaster that somehow managed to come in 2nd or 3rd at the end of the season, but I haven't touched the game since then. If you do another challenge, i'm in.

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

New dev update!

https://www.youtube.com/watch?v=AyN0Cl0EcE8

Inline-5 engines how have preliminary sounds it seems, and the combined Beam/Automation updates are still on track for the 13th.

Also a challenge update:

I have only one or two more small hurdles to overcome with the rallycross simulation model before we can go live. Hopefully I can sort this out in the next week or so!

Dance Officer
May 4, 2017

It would be awesome if we could dance!
Im down to do a bit of rallycrossing!

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

So the BeamNG exporter went live today, and it's about as much fun as I was expecting!

Also, for those of you who don't have the V16 pack, you can now buy it on the Steam Store here https://store.steampowered.com/app/350690/

1337JiveTurkey
Feb 17, 2005

quote:

V16 engines are the largest capacity engine configuration available in Automation, with a capacity range of 1.1L - 21.7L. While it is not giving players any direct advantage, it offers a nuanced alternative to V12 engines for very-high-end cars.

LOL at calling a V16 nuanced in any sense of the word.

Kilonum
Sep 30, 2002

You know where you are? You're in the suburbs, baby. You're gonna drive.

Now that boxers are in I made a couple proper airplane engines



Top Hats Monthly
Jun 22, 2011


People are people so why should it be, that you and I should get along so awfully blink blink recall STOP IT YOU POSH LITTLE SHIT

MrChips posted:

Holy loving poo poo you guys, it's happening:

https://www.youtube.com/watch?v=KU_0UFZtQkQ

HOLY poo poo

extreme_accordion
Apr 9, 2009
v16.... hope they come up with a 1900-1939's Special chassis like old racers of the day.

Q_res
Oct 29, 2005

We're fucking built for this shit!
Okay, so because I bought BeamNG I now have a 20% off Automation coupon. I have no use for it as I already own Automation. If you want it, PM me a link to your Steam profile or drop it in the thread. It expires on the 3rd.

edit: Gone.

Q_res fucked around with this message at 01:40 on Aug 1, 2018

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

New dev update!

https://www.youtube.com/watch?v=7fMrm7_V8GE

Coming up in a few weeks, there will be a content update, with a number of new car bodies and variants, along with a bunch more fixtures, which will be the last update until the new Lite Campaign drops sometime before the end of the year, hopefully.

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

Another little dev update:

https://www.youtube.com/watch?v=jx6sR6ysEKk

Next update should arrive in two weeks or thereabouts; this is a content update mostly.

And an update on my (often) delayed challenge; it's still coming, I've just had very little time to work on it lately.

Yaoi Gagarin
Feb 20, 2014

could someone please debug/tune my car? i tried to make a GTR-esque car (90s, inline six, turbocharged, awd) but it came out, uh,



wtf is this torque curve? i have no idea what im doing and i think i made a mistake in how i specced out the turbocharger...?

also it sucks that you cant do twin turbo on an inline six

https://drive.google.com/file/d/1hir4Ek6lPJFrKZhoTB_9_llETgioYqBT/view?usp=sharing


e: other things i have no idea about : gearing, cam profiles, basically everything please help

Yaoi Gagarin fucked around with this message at 01:41 on Sep 8, 2018

wargames
Mar 16, 2008

official yospos cat censor
looks like you have a ton of boost coming in at 3300 rpms. Also export via this button please

wargames fucked around with this message at 01:49 on Sep 8, 2018

Yaoi Gagarin
Feb 20, 2014

wargames posted:

looks like you have a ton of boost coming in at 3300 rpms. Also export via this button please



thats the file i uploaded isn't it? a .car file?

e: https://www.dropbox.com/s/qjsstcs1i2mkvt2/Model%201%20-%20Trim%201.car?dl=0 maybe this will work better.....

Yaoi Gagarin fucked around with this message at 01:59 on Sep 8, 2018

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

I'll give this a look, see if I can come up with some recommendations for you!

MrChips
Jun 10, 2005

FLIGHT SAFETY TIP: Fatties out first

Double posting, but here is what I came up with...

Overall, it's not a bad effort all things considered; there were no really huge changes that needed to be made. I made some changes to your engine, first and foremost...you had a bunch of quality in there that you really didn't need, so I got rid of that, and went to some cheaper components (like a cast crankshaft vs forged, heavy-duty forged conrods vs titanium, and forged pistons vs lightweight forged). I tuned the turbocharger to be in line more with what Automation likes - very high AR ratio, large compressor and small turbine. Also, a couple of tweaks to the cam settings and now the engine is making a bit more power than your original tune, but for a lot less cost.



As for the chassis, it wasn't too bad overall either; I made a couple tweaks to the gearing, set the power distribution to 50/50 (ideally, you don't want your power distribution to be too far away from the car's weight distribution at the moment), made some pretty major changes to the brakes, added a front lip (giving you front downforce instead of just rear downforce) and tweaked the aero for near zero-lift, and finally made a couple changes to the dampers and spring rates.

Here's the net result:




And here is the original car's stats, for comparison:




This is just a quick going-over - with a bit more work, I probably could have improved even further still. Either way, here's the .car file if you want to have a look at what I came up with:

https://drive.google.com/open?id=1UWYuhm85iMqyOoTLxNdceWPl9rcsJk_q

Yaoi Gagarin
Feb 20, 2014

MrChips posted:

Double posting, but here is what I came up with...

Overall, it's not a bad effort all things considered; there were no really huge changes that needed to be made. I made some changes to your engine, first and foremost...you had a bunch of quality in there that you really didn't need, so I got rid of that, and went to some cheaper components (like a cast crankshaft vs forged, heavy-duty forged conrods vs titanium, and forged pistons vs lightweight forged). I tuned the turbocharger to be in line more with what Automation likes - very high AR ratio, large compressor and small turbine. Also, a couple of tweaks to the cam settings and now the engine is making a bit more power than your original tune, but for a lot less cost.



As for the chassis, it wasn't too bad overall either; I made a couple tweaks to the gearing, set the power distribution to 50/50 (ideally, you don't want your power distribution to be too far away from the car's weight distribution at the moment), made some pretty major changes to the brakes, added a front lip (giving you front downforce instead of just rear downforce) and tweaked the aero for near zero-lift, and finally made a couple changes to the dampers and spring rates.

Here's the net result:




And here is the original car's stats, for comparison:




This is just a quick going-over - with a bit more work, I probably could have improved even further still. Either way, here's the .car file if you want to have a look at what I came up with:

https://drive.google.com/open?id=1UWYuhm85iMqyOoTLxNdceWPl9rcsJk_q

wow, thanks so much! do you mind describing what you did in more detail, and why? especially the chassis stuff, i really dont get how most of that works

e: it would be really cool if you could make an ATTESA style AWD system in this game that could dynamically adjust which axle gets more power

Yaoi Gagarin fucked around with this message at 06:09 on Sep 8, 2018

mekilljoydammit
Jan 28, 2016

Me have motors that scream to 10,000rpm. Me have more cars than Pick and Pull
I get why most games don't treat AWD systems like that though. "OK, now write an algorithm describing torque bias as a function of various variables" is nontrivial for a bunch of people IRL.

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Kilonum
Sep 30, 2002

You know where you are? You're in the suburbs, baby. You're gonna drive.

Thought I'd share this car Intent was to make a convertible sports car... I think I succeeded.

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