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rodomontade
Oct 10, 2013
Name: Dalmek
Race: Human
Traits: Highly Alert, Exceptional Strength
Training: Bashing focused fighter, decent strength. Some skill in alchemy and a teeny bit of Mage Spells.
Graphics: The dude in green with the stick, third column, second from the top.

Background: Dalmek had the talent and inherent magical ability to have been a really fantastic mage, but circumstances never lined up. When he should have been studying to get into the Tower of Magi, the war broke out against the Empire and he chose to enlist in the infrantry. The war was over by the time he finished his actual training so he tried to apply to the Tower of Magi -- he failed the year of silence twice, both times yelling out of frustration. He had no real interest in magical theory and was more interested in combat applications, but found that beyond a few cantrips he picked up by natural talent, he realized it was usually faster to beat his problem to death with a giant stick.

He finally found a niche in studying Alchemy, but was expelled for cooking and selling drugs out of the Tower's laboratory. Since then, he's been wandering across Exile working every odd job you can think of; he's been a lab assistant, a bouncer, an exterminator, a cook, etc etc. He found his way onto the roster for Unspecified Services by accident - an agent of the Service was at a tavern and was impressed by how quickly Dalmek beat a half-dozen bar fighters into submission with a chair.

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rodomontade
Oct 10, 2013
John +4
"Blue" Blodwyn +3
Tum'rrah +2
Mazian Drej +1

We're gonna have a grumpy team.

rodomontade
Oct 10, 2013
I remember someone on the Spiderweb forums talking about a similar strategy: If you put all your skill points into Strength at level 1, it didn't matter that you had no health or weapon skill -- all the blessings meant your one character was untouchable and would completely wreck anyone in his way, and would get about 30-40 HP on the first level up. I tried it in the Fort Ganrick fight in Exile II and had a character dishing out between 25-50 damage per hit and completely destroying the nephil party. Pretty fun way to start the game.

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