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Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
I fukken loev boats! :krakken: :sureboat:

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Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
How are the movement controls in the actual game? Island creator feels kind of awkward.

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
I think it might feel better if holding the jump button would ascend the grapple, just like jump has you swim upwards in games with swimming.

Also I don't like how you have to rightclick twice for a new grapple.

Jackard fucked around with this message at 12:48 on Aug 25, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Sure, I was already messing around with the emblem maker so set up something quick here

https://www.worldsadrift.com/register/?ref=alliance-pyke

E: Sabin already had an alliance https://www.worldsadrift.com/alliances/super-dimension-fortress-gooncross/

Jackard fucked around with this message at 01:59 on Aug 31, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Here https://www.worldsadrift.com/alliances/super-dimension-fortress-gooncross/

I misunderstood their recruitment section, looks like its links are for new players only.

Jackard fucked around with this message at 01:59 on Aug 31, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
I clicked "ok" on your app and it just vanished. Did it work? Members list seems unchanged. Maybe it takes a bit.

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
:lol: I wasn't expecting their process to need a confirmation of a confirmation

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

pmac posted:

Judging by initial forum replies this game's community is going to be incredibly entertaining to grief.
Rank 7 Alliance when sorted by total members:

https://www.worldsadrift.com/alliances/the-harbormen/

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Eonwe posted:

im the obsessionw ith the word pubbie
You were the cause all along!?? :v:

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Eonwe posted:

ill realpost why im not going to join the goonwaffe alliance

youve had a bizarre need to be in power ever since you joined SA

from TSW, some other MMO, Albion, Discord, now this, and especially after you stole all the money in Albion, im not interested in playing in a group with you as a leader
:yikes:

Having never played those games, I forgot this was a thing

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

SabinBlitz posted:

More exposure to WA isn't a bad thing though. More goons is good!
yea considering

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Excelsiortothemax posted:

Do we have an alliance set up yet? Lets build the biggest dong ship in the sky.
I hadn't noticed there was an alliance set up already when suggesting a new one. Here is the link to Sabin's original group

Existing Accounts -> https://www.worldsadrift.com/alliances/super-dimension-fortress-gooncross/

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
hard to tell what is overreach since they only make physics games and all of their content relies on randomgen + player submissions

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Blazing Zero posted:

no man's world adrift
Still in closed alpha and they have better gameplay trailers than NMS :sad:

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Kimsemus posted:

So are we gonna use this thread or the Games thread? :confuoot:
Why not both threads? Works for other games.

But join the Games group, since that actually has players in it

Jackard fucked around with this message at 00:50 on Sep 8, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
OP needs updated, our alliance is here
https://www.worldsadrift.com/alliances/super-dimension-fortress-gooncross/

Discord here https://discordapp.com/invite/9trqcCH

Jackard fucked around with this message at 17:07 on Sep 12, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It


Should be back up later tonight

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Don't worry about it for now

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
I'm not even in the alpha, why would it affect me? :raise:

Seriously, don't worry about it

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Well, there goes that joke

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Whole lot of nothing until last night when randoms started popping up. During the last playtest Sabin set up a discord for guild chat but didnt bother with any sort of vetting process. After all what kind of loser would bother spying on something like this?

(EVE spergs)

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
You couldn't pass the usual method without getting someone to vouch for you.

Jackard fucked around with this message at 02:55 on Sep 18, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
No point in setting up another discord until the next playtest anyhow, theres no real news on this game

https://www.youtube.com/watch?v=HI47DqoW4rw

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

TheSaltyDragon posted:

So how would I go about that?
What, you don't know anyone here? And you haven't posted outside of this thread. So why do you even want to join?

Jackard fucked around with this message at 02:59 on Sep 20, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
In the absence of any real information, why not share fanart for an early access game still in closed alpha?


This, my darling, is the Zybourne Clock.






Wait, does this game have cartoon duck people?

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Latest post was three days ago: https://www.worldsadrift.com/blog/alpha-4-beyond/

quote:

Hello traveller! It’s been a busy month for us here at Bossa Studios. We ran our Alpha 4.0 playtest just over a month ago, and then Alpha 4.1 a couple of weeks ago. In our last blog post, we shared the experiences of some of our testers, in particular one crew’s journey through a storm wall. Those are the kinds of stories we want you to tell through Worlds Adrift – they’re at the heart of why we’re making this game.

We also got a ton of feedback from players – some we expected, and some we didn’t! What definitely took us by surprise was the incredible turnout, and we couldn’t have done it without our longtime alpha testers that have been with us since the very beginning, as well as the new players we brought in this cycle, and everybody in between. So again, big thanks to all of you, from us – especially those of you who faithfully tested the queue under load (and helped us find a nasty bug in the loading screen!).

Alpha 4.1 only ran for a brief 48 hours, but soon we’ll want to run one that lasts for a lot longer; that’ll give us valuable information about how the world behaves after multiple server maintenance events, as well as find out how players play when they’re not incredibly time constrained. A lot of longterm gameplay features are coming soon, and won’t really receive any decent testing if we don’t give you time to experience them properly.

Speaking of which, we’re now working hard to finish adding some key features to the game, in preparation for the fifth round of alpha testing. You’ll be happy to hear sails are coming in, which should considerably change the early game experience. Another feature that just missed the cutoff for Alpha 4 is the revamped multitool – now renamed the gauntlet. We’re generally much happier with how it feels to harvest, salvage, and repair with the gauntlet now, and hopefully you’ll agree.

Next, perhaps the most anticipated feature for months now will make its debut in Alpha 5: the new and revamped shipyard, which allows players to shape their own ship hulls. We’re all really looking forward to all the awesome designs players will come up with to crash the server fill the skies. And finally, a ton of changes in response to your Alpha 4 feedback have been planned, some of which will be a quick enough turnaround to make it into Alpha 5.

That’s all from us this week! Next week Jack will be blogging a bit about male characters – oh yeah, that’s another thing coming in Alpha 5… grapple on, and safe travels.
Bolded the only important bits.

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
I just want to build something really efficient and then murder people with it.

Nothing fancy here, maybe it wouldnt even look like a ship

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
fans are discussing "proper etiquette when encountering unknown vessels"

quote:

MeisterKeen: I think a rule, when approaching any vessel in a friendly way, should be to approach slowly at half power, and at same altitude.
Swift-Sausage: If you do it right, gliders barely lose altitude in flight, combined with a grapple maneuver to launch you into the air you can reach a nearby ship at the same altitude as you.
MeisterKeen: Same altitude means both ships are taking equal risk: no advantage either way
MeisterKeen: Good point on the gliders, though
MeisterKeen: I suppose a respectful distance between two ships would be something barely within glider range. If you see a boarding action coming your way you have plenty of time to react
MeisterKeen: Also! Gliders are a risk for the person doing the gliding: there's a word for a flying target; "skeet"
:allears:

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

quote:

Hoophy: Quick question, is the Armada open to trade?
Vick_Viper89: the armada is open to lucrative offers yeah
Vick_Viper89: ultimately its up to the admiral but we will listen
Hoophy: Also, will you allow a ship to approach to gauge its intentions, or do you fire on sight?
Vick_Viper89: Thats the one thing ill never do and its part of armada operating procedures to follow suit
Hoophy: Which one? The allowing or the firing?
Vick_Viper89: you cant create memories by simply firing on others with no reason, then it simply becomes an arena and thats not what we want
:pilot:

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Elblanco posted:

This has to be a joke right? This is sounding like the mmo roulette now. There is no way this community is taking this game that seriously already. Right?
https://w-a.github.io/nn

quote:

About Us

The Worlds Adrift News Network is a group dedicated to bringing the News of Worlds Adrift to the masses. We know the game isn't out yet and we know that many players will experience long periods of inactivity before release, therefore we want to make sure that there's an indexed, organised, easy to search site providing the news that they might of missed.

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
For context, the OP of that thread is part of the group that spied on Sabin.

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Elblanco posted:

That need site is super convenient actually. All the pubbie tears in one place.
Well then, you are in luck

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

https://www.worldsadrift.com/blog/male-characters/

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
I don't like how stretched out all of their characters look. 'Beanpole' is a good word for it.

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Not even the good kind though (ex. Wind Waker)

They all look like

Jackard fucked around with this message at 00:50 on Oct 8, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Whispering Voices posted:

Alliance applications should be faster than loan applications.

Whispering Voices posted:

What is the magic secret sauce for joining SDFG, or do I have to start as a splinter faction in Goonwaffe and swim through self-inflicted drama up the river of shame
The devs aren't smart enough to add officer ranks or anything, only the alliance leader can invite. Atm that is the OP, Alexander DeLarge.

What's your hurry anyways? The game is nowhere near release.

Jackard fucked around with this message at 20:02 on Oct 24, 2016

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
That video shows some pvp with the custom ships

https://www.youtube.com/watch?v=djl3RzTnMvg

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Sounds like signing up last time is enough

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
https://www.worldsadrift.com/blog/new-things-alpha-5-release-date-update/

Blah blah they launching in Q1 2017

quote:

On the subject of the Alpha playtests, you will be pleased to know the next one is imminent and this will be the biggest one to date yet. We will also be testing out some very significant features in the game that take us much closer to the version we will be releasing. Some of the things we have added to this build are:

Knowledge – Islands now have ancient Saborian databanks scattered around. Scan these for Knowledge, which you can use to specialise your character in the Knowledge tree tab of your character sheet.

Customization – The new Shipyard makes its debut! Build your custom ship frame exactly how you want: tall and skinny or wide and flat, small and sleek or big and bulky, it’s all up to you

Loot – Islands now contain lootable containers, where ancient schematics are now found.

Pistols – The crossbow has been replaced by the pistol, which should be easier to aim with.

Combat – ranged combat has had a complete overhaul, and rebalance, so ship combat will involve lots of cannons, and big ship fights.

Men – Many of you have been asking for this feature for a long time. Well, it’s finally here. You can now play as a gentleman of the skies.

Sails – Sails are now craftable and attachable to decks. A ship now only technically needs a core and a sail to fly, though it’s probably still a good idea to add a reviver. Pay attention to the direction of the wind!

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Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
Tbh don't expect to get in before the inevitable mmo stress testing, but sign up anyways

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