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Demiurge4
Aug 10, 2011

My quick post mortem is that like so many other games they tried to pad out the games lack of content wit time by making everything super grindy to obtain, which led to a timid playerbase unwilling to fight unless assured to win. I figured out early on I’d have to spend many hours just to obtain basic blueprints and gave up.

Instead they should have made making ships super easy and fast and encouraged people to build giant behemoths people could rappel around on and around and made fights a brutal but ultimately cheap affair.

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